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author | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
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committer | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
commit | 92c59963f82f81aa3202657e7fdbb2592924ede3 (patch) | |
tree | b7eb2474528a4998fa102e3ec9119b908cee08b4 /source/cDoors.h | |
parent | Added HOOK_WEATHER_CHANGE. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cDoors.h | 122 |
1 files changed, 61 insertions, 61 deletions
diff --git a/source/cDoors.h b/source/cDoors.h index dc326104b..212e90062 100644 --- a/source/cDoors.h +++ b/source/cDoors.h @@ -1,62 +1,62 @@ -#pragma once
-#include "cBlockToPickup.h"
-
-
-class cDoors //tolua_export
-{ //tolua_export
-public:
- static char RotationToMetaData( float a_Rotation ) //tolua_export
- { //tolua_export
- a_Rotation += 90 + 45; // So its not aligned with axis
- if( a_Rotation > 360.f ) a_Rotation -= 360.f;
- if( a_Rotation >= 0.f && a_Rotation < 90.f )
- return 0x0;
- else if( a_Rotation >= 180 && a_Rotation < 270 )
- return 0x2;
- else if( a_Rotation >= 90 && a_Rotation < 180 )
- return 0x1;
- else
- return 0x3;
- } //tolua_export
-
- static char ChangeStateMetaData( char a_MetaData ) //tolua_export
- { //tolua_export
-
- a_MetaData ^= 4; //XOR bit 2 aka 3. bit (Door open state)
-
- return a_MetaData;
- } //tolua_export
-
- static void ChangeDoor(cWorld *a_World, int a_X, int a_Y, int a_Z) //tolua_export
- { //tolua_export
- char OldMetaData = a_World->GetBlockMeta(a_X, a_Y, a_Z);
-
- a_World->SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData ( OldMetaData ) );
-
-
- if (OldMetaData & 8)
- { //current block is top of the door
- char BottomBlock = a_World->GetBlock(a_X, a_Y - 1, a_Z);
- char BottomMeta = a_World->GetBlockMeta(a_X, a_Y - 1, a_Z);
-
- if (IsDoor(BottomBlock) && !(BottomMeta & 8))
- {
- a_World->SetBlockMeta(a_X, a_Y - 1, a_Z, ChangeStateMetaData ( BottomMeta ) );
- }
- } else { //current block is bottom of the door
- char TopBlock = a_World->GetBlock(a_X, a_Y + 1, a_Z);
- char TopMeta = a_World->GetBlockMeta(a_X, a_Y + 1, a_Z);
-
- if (IsDoor(TopBlock) && (TopMeta & 8))
- {
- a_World->SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData ( TopMeta ) );
- }
- }
- } //tolua_export
-
- inline static bool IsDoor(char a_Block)
- {
- return (a_Block == E_BLOCK_WOODEN_DOOR || a_Block == E_BLOCK_IRON_DOOR);
- }
-
+#pragma once +#include "cBlockToPickup.h" + + +class cDoors //tolua_export +{ //tolua_export +public: + static char RotationToMetaData( float a_Rotation ) //tolua_export + { //tolua_export + a_Rotation += 90 + 45; // So its not aligned with axis + if( a_Rotation > 360.f ) a_Rotation -= 360.f; + if( a_Rotation >= 0.f && a_Rotation < 90.f ) + return 0x0; + else if( a_Rotation >= 180 && a_Rotation < 270 ) + return 0x2; + else if( a_Rotation >= 90 && a_Rotation < 180 ) + return 0x1; + else + return 0x3; + } //tolua_export + + static char ChangeStateMetaData( char a_MetaData ) //tolua_export + { //tolua_export + + a_MetaData ^= 4; //XOR bit 2 aka 3. bit (Door open state) + + return a_MetaData; + } //tolua_export + + static void ChangeDoor(cWorld *a_World, int a_X, int a_Y, int a_Z) //tolua_export + { //tolua_export + char OldMetaData = a_World->GetBlockMeta(a_X, a_Y, a_Z); + + a_World->SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData ( OldMetaData ) ); + + + if (OldMetaData & 8) + { //current block is top of the door + char BottomBlock = a_World->GetBlock(a_X, a_Y - 1, a_Z); + char BottomMeta = a_World->GetBlockMeta(a_X, a_Y - 1, a_Z); + + if (IsDoor(BottomBlock) && !(BottomMeta & 8)) + { + a_World->SetBlockMeta(a_X, a_Y - 1, a_Z, ChangeStateMetaData ( BottomMeta ) ); + } + } else { //current block is bottom of the door + char TopBlock = a_World->GetBlock(a_X, a_Y + 1, a_Z); + char TopMeta = a_World->GetBlockMeta(a_X, a_Y + 1, a_Z); + + if (IsDoor(TopBlock) && (TopMeta & 8)) + { + a_World->SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData ( TopMeta ) ); + } + } + } //tolua_export + + inline static bool IsDoor(char a_Block) + { + return (a_Block == E_BLOCK_WOODEN_DOOR || a_Block == E_BLOCK_IRON_DOOR); + } + }; //tolua_export
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