diff options
author | admin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-11-07 19:19:38 +0100 |
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committer | admin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-11-07 19:19:38 +0100 |
commit | 907ba15fe208f6a8ad37f35652ae3ceac6bb39e9 (patch) | |
tree | 545147a563083cedd2c8a029bdb2ba579cc8ec8e /source/cClientHandle.cpp | |
parent | Pistons now generate noise and animate when moving. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cClientHandle.cpp | 33 |
1 files changed, 20 insertions, 13 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index c3ed6c3df..b428910d3 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -516,6 +516,16 @@ void cClientHandle::HandlePacket( cPacket* a_Packet ) PickupItem.m_ItemID = PickupID;
PickupItem.m_ItemHealth = MetaData;
PickupItem.m_ItemCount = 1;
+ if( OldBlock == E_BLOCK_LAPIS_ORE ) {
+ PickupItem.m_ItemHealth = 4;
+ PickupItem.m_ItemCount = rand()%5+4;
+ }
+ if( OldBlock == E_BLOCK_REDSTONE_ORE || OldBlock == E_BLOCK_REDSTONE_ORE_GLOWING ) {
+ PickupItem.m_ItemCount = rand()%2+4;
+ }
+ if( OldBlock == E_BLOCK_MELON ) {
+ PickupItem.m_ItemCount = rand()%8+3;
+ }
}
if(!cRoot::Get()->GetPluginManager()->CallHook( cPluginManager::E_PLUGIN_BLOCK_DIG, 2, PacketData, m_Player, &PickupItem ) )
{
@@ -620,16 +630,19 @@ void cClientHandle::HandlePacket( cPacket* a_Packet ) case E_BLOCK_PLACE:
{
//LOG("TimeP: %f", m_Player->GetLastBlockActionTime() );
- //LOG("TimeN: %f", cRoot::Get()->GetWorld()->GetTime() );
- if ( cRoot::Get()->GetWorld()->GetTime() - m_Player->GetLastBlockActionTime() < 0.1 ) { //only allow block interactions every 0.1 seconds
- LOGWARN("Player %s tried to interact with a block too quickly! (could indicate bot)", GetUsername() );
- m_Player->SetLastBlockActionTime(); //Player tried to interact with a block. Reset last block interation time.
- break;
- }
- m_Player->SetLastBlockActionTime(); //Player tried to interact with a block. Reset last block interation time.
+ //LOG("TimeN: %f", cRoot::Get()->GetWorld()->GetTime() );
+ if ( cRoot::Get()->GetWorld()->GetTime() - m_Player->GetLastBlockActionTime() < 0.1 ) { //only allow block interactions every 0.1 seconds
+ LOGWARN("Player %s tried to interact with a block too quickly! (could indicate bot)", GetUsername() );
+ m_Player->SetLastBlockActionTime(); //Player tried to interact with a block. Reset last block interation time.
+ break;
+ }
+ m_Player->SetLastBlockActionTime(); //Player tried to interact with a block. Reset last block interation time.
cPacket_BlockPlace* PacketData = reinterpret_cast<cPacket_BlockPlace*>(a_Packet);
cItem & Equipped = m_Player->GetInventory().GetEquippedItem();
//if( (Equipped.m_ItemID != PacketData->m_ItemType) ) // Not valid
+ if ( ( m_Player->GetWorld()->GetBlock( PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ ) != E_BLOCK_AIR ) && (m_Player->GetGameMode() != 1) ) { //tried to place a block *into* another?
+ break; //happens when you place a block aiming at side of block like torch or stem
+ }
if( (Equipped.m_ItemID != PacketData->m_ItemType) && (m_Player->GetGameMode() != 1) ) // Not valid
{
LOGWARN("Player %s tried to place a block that was not selected! (could indicate bot)", GetUsername() );
@@ -776,21 +789,15 @@ void cClientHandle::HandlePacket( cPacket* a_Packet ) } else {
//printf("transparent not above me\n");
}
- //PacketData->m_ItemType = E_BLOCK_REDSTONE_TORCH_ON;
UpdateRedstone = true;
AddedCurrent = true;
- //cRedstone Redstone(m_Player->GetWorld());
- //Redstone.cRedstone::ChangeRedstoneTorch( PacketData->m_PosX, PacketData->m_PosY+1, PacketData->m_PosZ, true );
break;
}
case E_BLOCK_REDSTONE_TORCH_ON:
{
MetaData = cTorch::DirectionToMetaData( PacketData->m_Direction );
- //PacketData->m_ItemType = E_BLOCK_REDSTONE_TORCH_ON;
UpdateRedstone = true;
AddedCurrent = false;
- //cRedstone Redstone(m_Player->GetWorld());
- //Redstone.cRedstone::ChangeRedstoneTorch( PacketData->m_PosX, PacketData->m_PosY+1, PacketData->m_PosZ, true );
break;
}
case E_ITEM_REDSTONE_DUST:
|