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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-24 09:58:26 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-24 09:58:26 +0200 |
commit | e92b9e7ecbdf2918aab59d4eeb7bb5966430b264 (patch) | |
tree | 1a998d44e5faab91c54ea8517dd9fa02b3732ef7 /source/cChunkMap.cpp | |
parent | Added plugin name to deprecation messages (diff) | |
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Diffstat (limited to 'source/cChunkMap.cpp')
-rw-r--r-- | source/cChunkMap.cpp | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/source/cChunkMap.cpp b/source/cChunkMap.cpp index c6220bf76..b8e8b05c6 100644 --- a/source/cChunkMap.cpp +++ b/source/cChunkMap.cpp @@ -435,6 +435,56 @@ void cChunkMap::BroadcastMetadata(const cPawn & a_Pawn, const cClientHandle * a_ +void cChunkMap::BroadcastSpawn(cEntity & a_Entity, const cClientHandle * a_Exclude) +{ + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), a_Entity.GetChunkY(), a_Entity.GetChunkZ()); + if (Chunk == NULL) + { + return; + } + // It's perfectly legal to broadcast packets even to invalid chunks! + Chunk->BroadcastSpawn(a_Entity, a_Exclude); +} + + + + + +void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) +{ + cCSLock Lock(m_CSLayers); + int ChunkX, ChunkZ; + cChunkDef::BlockToChunk(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ); + cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ); + if ((Chunk == NULL) || !Chunk->IsValid()) + { + return; + } + Chunk->BroadcastBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Exclude); +} + + + + + +void cChunkMap::SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client) +{ + cCSLock Lock(m_CSLayers); + int ChunkX, ChunkZ; + cChunkDef::BlockToChunk(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ); + cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ); + if ((Chunk == NULL) || !Chunk->IsValid()) + { + return; + } + Chunk->SendBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Client); +} + + + + + void cChunkMap::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { // a_Player rclked block entity at the coords specified, handle it |