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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-26 17:46:23 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-26 17:46:23 +0100 |
commit | 1f88db187bbc1bacc29a2f263c73ff383aa06e91 (patch) | |
tree | d8332cf8d866223b47b579a65fb3e2a2d41e92fc /source/cChunkMap.cpp | |
parent | New cChunkStay class for temporarily keeping chunks loaded even when then have no clients. For now unused, will be used by generator and lighting in the future. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cChunkMap.cpp | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/source/cChunkMap.cpp b/source/cChunkMap.cpp index 548040724..52e124107 100644 --- a/source/cChunkMap.cpp +++ b/source/cChunkMap.cpp @@ -115,9 +115,13 @@ cChunkPtr cChunkMap::GetChunk( int a_ChunkX, int a_ChunkY, int a_ChunkZ ) }
cChunkPtr Chunk = Layer->GetChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
+ if (Chunk == NULL)
+ {
+ return NULL;
+ }
if (!(Chunk->IsValid()))
{
- m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
+ m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkY, a_ChunkZ, true);
}
return Chunk;
}
@@ -137,8 +141,14 @@ cChunkPtr cChunkMap::GetChunkNoGen( int a_ChunkX, int a_ChunkY, int a_ChunkZ ) }
cChunkPtr Chunk = Layer->GetChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
-
- // TODO: Load, but do not generate, if not valid
+ if (Chunk == NULL)
+ {
+ return NULL;
+ }
+ if (!(Chunk->IsValid()))
+ {
+ m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkY, a_ChunkZ, false);
+ }
return Chunk;
}
|