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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-03-14 22:21:03 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-03-14 22:21:03 +0100 |
commit | b974b1ea59efac4a14a929b917df152d06487201 (patch) | |
tree | e23c97a10cfde99c7ddcaa0960e459d8e9caaf16 /source/cChunk.h | |
parent | Added the new ChunkDef.h into VC2010 project (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cChunk.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/cChunk.h b/source/cChunk.h index cd43f2fe3..ed15b696c 100644 --- a/source/cChunk.h +++ b/source/cChunk.h @@ -211,7 +211,7 @@ private: cBlockEntity * GetBlockEntity( int a_X, int a_Y, int a_Z );
cBlockEntity * GetBlockEntity( const Vector3i & a_BlockPos ) { return GetBlockEntity( a_BlockPos.x, a_BlockPos.y, a_BlockPos.z ); }
- void SpreadLightOfBlock(char* a_LightBuffer, int a_X, int a_Y, int a_Z, char a_Falloff);
+ void SpreadLightOfBlock(BLOCKTYPE * a_LightBuffer, int a_X, int a_Y, int a_Z, BLOCKTYPE a_Falloff);
void CreateBlockEntities(void);
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