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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-24 00:09:57 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-24 00:09:57 +0200
commitecfe6ab65bd1fc2c7f5733fe6ef4e6ddaac44a26 (patch)
tree898e37fe747f0fdcefeb88f833557fd45db3347c /source/cAuthenticator.h
parentSource files cleanup: ChunkDataSerializer is Protocol-related (diff)
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Diffstat (limited to 'source/cAuthenticator.h')
-rw-r--r--source/cAuthenticator.h90
1 files changed, 0 insertions, 90 deletions
diff --git a/source/cAuthenticator.h b/source/cAuthenticator.h
deleted file mode 100644
index c9e647329..000000000
--- a/source/cAuthenticator.h
+++ /dev/null
@@ -1,90 +0,0 @@
-
-// cAuthenticator.h
-
-// Interfaces to the cAuthenticator class representing the thread that authenticates users against the official MC server
-// Authentication prevents "hackers" from joining with an arbitrary username (possibly impersonating the server admins)
-// For more info, see http://wiki.vg/Session#Server_operation
-// In MCS, authentication is implemented as a single thread that receives queued auth requests and dispatches them one by one.
-
-
-
-
-
-#pragma once
-#ifndef CAUTHENTICATOR_H_INCLUDED
-#define CAUTHENTICATOR_H_INCLUDED
-
-#include "OSSupport/IsThread.h"
-
-
-
-
-
-// fwd: "cRoot.h"
-class cRoot;
-
-
-
-
-
-class cAuthenticator :
- public cIsThread
-{
- typedef cIsThread super;
-
-public:
- cAuthenticator(void);
- ~cAuthenticator();
-
- /// (Re-)read server and address from INI:
- void ReadINI(void);
-
- /// Queues a request for authenticating a user. If the auth fails, the user is kicked
- void Authenticate(int a_ClientID, const AString & a_UserName, const AString & a_ServerHash);
-
- // Stops the authenticator thread
- void Stop(void);
-
-private:
-
- class cUser
- {
- public:
- int m_ClientID;
- AString m_Name;
- AString m_ServerID;
-
- cUser(int a_ClientID, const AString & a_Name, const AString & a_ServerID) :
- m_ClientID(a_ClientID),
- m_Name(a_Name),
- m_ServerID(a_ServerID)
- {
- }
- } ;
-
- typedef std::deque<cUser> cUserList;
-
- cCriticalSection m_CS;
- cUserList m_Queue;
- cEvent m_QueueNonempty;
-
- AString m_Server;
- AString m_Address;
- bool m_ShouldAuthenticate;
-
- // cIsThread override:
- virtual void Execute(void) override;
-
- // Returns true if the user authenticated okay, false on error; iLevel is the recursion deptht (bails out if too deep)
- bool AuthFromAddress(const AString & a_Server, const AString & a_Address, const AString & a_UserName, int a_Level = 1);
-};
-
-
-
-
-
-#endif // CAUTHENTICATOR_H_INCLUDED
-
-
-
-