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author | nielsbreu@gmail.com <nielsbreu@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-09 19:46:40 +0200 |
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committer | nielsbreu@gmail.com <nielsbreu@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-09 19:46:40 +0200 |
commit | 1c1e289b3d1cde6978eb9a1d78a3e7aa98405aa4 (patch) | |
tree | 7bbbf3645a72c8153ff43ea7be1c18df713729a3 /source/World.h | |
parent | Added SetTicksUntilWeatherChange/GetTicksUntilWeatherChange. to set/get the amount of ticks before the weather changes. Added SendBlockChange to Lua to create "fake" blocks (diff) | |
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Diffstat (limited to 'source/World.h')
-rw-r--r-- | source/World.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/World.h b/source/World.h index c4d970473..b495750a9 100644 --- a/source/World.h +++ b/source/World.h @@ -194,8 +194,8 @@ public: unsigned int GetMaxPlayers(void) const {return m_MaxPlayers; } // tolua_export void SetMaxPlayers(int iMax); // tolua_export - void AddPlayer( cPlayer* a_Player ); // tolua_export - void RemovePlayer( cPlayer* a_Player ); // tolua_export + void AddPlayer( cPlayer* a_Player ); + void RemovePlayer( cPlayer* a_Player ); /// Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << |