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author | STRWarrior <niels.breuker@hotmail.nl> | 2013-11-25 21:03:26 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2013-11-25 21:03:26 +0100 |
commit | dd76700d8d0491f385efee1a539462501cb41ad4 (patch) | |
tree | e8bacd6ae966bf47d51382a9ca06fce4f1ba2453 /source/World.h | |
parent | Implented ExpOrb class. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/World.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/World.h b/source/World.h index d10aa3b78..9397f8b75 100644 --- a/source/World.h +++ b/source/World.h @@ -353,6 +353,9 @@ public: /// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified: void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false); + /// Spawns an experience orb at the given location with the given reward. + void SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward); + /// Spawns a new primed TNT entity at the specified block coords and specified fuse duration. Initial velocity is given based on the relative coefficient provided void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff = 1); |