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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-06-18 21:09:51 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-06-18 21:09:51 +0200
commitb2138b132cc0f7bf03bdd723725729d76067ff23 (patch)
treed573bf041c1d47c7bf68cef49bae0be1d52ffc91 /source/World.h
parentTNT fixes. (diff)
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-rw-r--r--source/World.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/World.h b/source/World.h
index fe339ea61..6bc6cb4c7 100644
--- a/source/World.h
+++ b/source/World.h
@@ -329,6 +329,9 @@ public:
/// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ);
+
+ /// Spawns a new primed TNT entity at the specified block coords and specified fuse duration
+ void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec);
// tolua_end