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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-13 20:22:08 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-13 20:22:08 +0100 |
commit | 8b1a8bee3437f5d8f865e77e27ae15ad4c690f10 (patch) | |
tree | 4dfd2af1af81457636feae7f25dedde794ed6be9 /source/World.cpp | |
parent | Added a forgotten part of the cBlockArea::FillRelCuboid() function. (diff) | |
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Diffstat (limited to 'source/World.cpp')
-rw-r--r-- | source/World.cpp | 146 |
1 files changed, 58 insertions, 88 deletions
diff --git a/source/World.cpp b/source/World.cpp index e5e8977bd..2c31371d2 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -307,34 +307,49 @@ cWorld::~cWorld() -void cWorld::SetWeather(eWeather a_Weather) +void cWorld::CastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) +{ + BroadcastThunderbolt(a_BlockX, a_BlockY, a_BlockZ); +} + + + + + +void cWorld::SetWeather(eWeather a_NewWeather) { - switch (a_Weather) + // Do the plugins agree? Do they want a different weather? + cRoot::Get()->GetPluginManager()->CallHookWeatherChanging(*this, a_NewWeather); + + // Set new period for the selected weather: + switch (a_NewWeather) { - case eWeather_Sunny: - case eWeather_Rain: - case eWeather_ThunderStorm: - { - m_Weather = a_Weather; - BroadcastWeather(a_Weather); - break; - } - + case eWeather_Sunny: m_WeatherInterval = 14400 + (m_TickRand.randInt() % 4800); break; // 12 - 16 minutes + case eWeather_Rain: m_WeatherInterval = 9600 + (m_TickRand.randInt() % 7200); break; // 8 - 14 minutes + case eWeather_ThunderStorm: m_WeatherInterval = 2400 + (m_TickRand.randInt() % 4800); break; // 2 - 6 minutes default: { - LOGWARN("Trying to set unknown weather %d", a_Weather); + LOGWARNING("Requested unknown weather %d, setting sunny for a minute instead.", a_NewWeather); + a_NewWeather = eWeather_Sunny; + m_WeatherInterval = 1200; break; } - } + } // switch (NewWeather) + m_Weather = a_NewWeather; + BroadcastWeather(m_Weather); + + // Let the plugins know about the change: + cPluginManager::Get()->CallHookWeatherChanged(*this); } -void cWorld::CastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) +void cWorld::ChangeWeather(void) { - BroadcastThunderbolt(a_BlockX, a_BlockY, a_BlockZ); + // In the next tick the weather will be changed + m_WeatherInterval = 0; } @@ -533,92 +548,47 @@ void cWorld::Tick(float a_Dt) -void cWorld::ChangeWeather() +void cWorld::TickWeather(float a_Dt) { - unsigned randWeather = (m_TickRand.randInt() % 99); - - if (GetWeather() == eWeather_Sunny) + if (m_WeatherInterval > 0) { - if (randWeather < 20) - { - LOG("Starting rainstorm!"); - SetWeather( eWeather_Rain ); - } + // Not yet, wait for the weather period to end + m_WeatherInterval--; } - - else if (GetWeather() == eWeather_Rain) + else { - if (randWeather < 5) - { - LOG("Thunderstorm!"); - SetWeather( eWeather_ThunderStorm ); - } - - else if (randWeather < 60) - { - LOG("Back to sunshine"); - SetWeather( eWeather_Sunny ); - } - } + // Change weather: - else if (GetWeather() == eWeather_ThunderStorm) - { - if (randWeather < 70) - { - SetWeather(eWeather_Sunny); - LOG("Thunder ended abruptly, returning to lovely sunshine"); - } - else if (randWeather < 85) + // Pick a new weather. Only reasonable transitions allowed: + eWeather NewWeather = m_Weather; + switch (m_Weather) { - SetWeather(eWeather_Rain); - LOG("Thunder ended, but rain persists."); - } - else - { - return; - } - } -} - - - - - -void cWorld::TickWeather(float a_Dt) -{ - if (m_WeatherInterval == 0) - { - ChangeWeather(); - - cRoot::Get()->GetPluginManager()->CallHookWeatherChanged(this); - - switch (GetWeather()) - { - case eWeather_Sunny: - m_WeatherInterval = 14400 + (m_TickRand.randInt() % 4800); // 12 - 16 minutes - break; + case eWeather_Sunny: NewWeather = eWeather_Rain; break; + case eWeather_ThunderStorm: NewWeather = eWeather_Rain; break; case eWeather_Rain: - m_WeatherInterval = 9600 + (m_TickRand.randInt() % 7200); // 8 - 14 minutes - break; - case eWeather_ThunderStorm: - m_WeatherInterval = 2400 + (m_TickRand.randInt() % 4800); // 2 - 6 minutes + { + // 1/8 chance of turning into a thunderstorm + NewWeather = ((m_TickRand.randInt() % 256) < 32) ? eWeather_ThunderStorm : eWeather_Sunny; break; + } + default: - LOG("Unknown weather occurred"); - break; + { + LOGWARNING("Unknown current weather: %d. Setting sunny.", m_Weather); + ASSERT(!"Unknown weather"); + NewWeather = eWeather_Sunny; + } } - } - - else - { - m_WeatherInterval--; - } + + SetWeather(NewWeather); + } // else (m_WeatherInterval > 0) - if ( GetWeather() == 2 ) // if thunderstorm + if (m_Weather == eWeather_ThunderStorm) { - if (m_TickRand.randInt() % 199 == 0) // 0.5% chance per tick of thunderbolt + // 0.5% chance per tick of thunderbolt + if (m_TickRand.randInt() % 199 == 0) { - CastThunderbolt ( 0, 0, 0 ); // TODO: find random possitions near players to cast thunderbolts. + CastThunderbolt(0, 0, 0); // TODO: find random possitions near players to cast thunderbolts. } } } |