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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-10-24 01:30:20 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-10-24 01:30:20 +0200 |
commit | 4d2c810c64c38fd5530170d5c4d54956a5587fb2 (patch) | |
tree | 17c07b1a6eef15c83279f4530281bf7b986b06a3 /source/World.cpp | |
parent | Merge remote-tracking branch 'upstream/master' (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/World.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/World.cpp b/source/World.cpp index ef56e7fe9..28c73f591 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -1533,7 +1533,7 @@ bool cWorld::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlock -void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed) +void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed, bool IsPlayerCreated) { MTRand r1; a_FlyAwaySpeed /= 1000; // Pre-divide, so that we don't have to divide each time inside the loop @@ -1545,7 +1545,7 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double cPickup * Pickup = new cPickup( a_BlockX, a_BlockY, a_BlockZ, - *itr, SpeedX, SpeedY, SpeedZ + *itr, IsPlayerCreated, SpeedX, SpeedY, SpeedZ ); Pickup->Initialize(this); } @@ -1555,13 +1555,13 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double -void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ) +void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated) { for (cItems::const_iterator itr = a_Pickups.begin(); itr != a_Pickups.end(); ++itr) { cPickup * Pickup = new cPickup( a_BlockX, a_BlockY, a_BlockZ, - *itr, (float)a_SpeedX, (float)a_SpeedY, (float)a_SpeedZ + *itr, IsPlayerCreated, (float)a_SpeedX, (float)a_SpeedY, (float)a_SpeedZ ); Pickup->Initialize(this); } |