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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-23 22:22:46 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-23 22:22:46 +0200
commitf59f5f575921459668a4e955591f28e16b1dea04 (patch)
treea38e7507b98227204395aed0e9c586ec88468a0d /source/WSSAnvil.h
parentSource files cleanup: Generating-related files in a separate subfolder (diff)
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Diffstat (limited to 'source/WSSAnvil.h')
-rw-r--r--source/WSSAnvil.h133
1 files changed, 0 insertions, 133 deletions
diff --git a/source/WSSAnvil.h b/source/WSSAnvil.h
deleted file mode 100644
index 18e3ce8ad..000000000
--- a/source/WSSAnvil.h
+++ /dev/null
@@ -1,133 +0,0 @@
-
-// WSSAnvil.h
-
-// Interfaces to the cWSSAnvil class representing the Anvil world storage scheme
-
-
-
-
-#pragma once
-
-#include "WorldStorage.h"
-#include "FastNBT.h"
-
-
-
-
-
-enum
-{
- /// Maximum number of chunks in an MCA file - also the count of the header items
- MCA_MAX_CHUNKS = 32 * 32,
-
- /// The MCA header is 8 KiB
- MCA_HEADER_SIZE = MCA_MAX_CHUNKS * 8,
-
- /// There are 5 bytes of header in front of each chunk
- MCA_CHUNK_HEADER_LENGTH = 5,
-} ;
-
-
-
-
-
-class cWSSAnvil :
- public cWSSchema
-{
- typedef cWSSchema super;
-
-public:
-
- cWSSAnvil(cWorld * a_World);
- virtual ~cWSSAnvil();
-
-protected:
-
- class cMCAFile
- {
- public:
-
- cMCAFile(const AString & a_FileName, int a_RegionX, int a_RegionZ);
-
- bool GetChunkData (const cChunkCoords & a_Chunk, AString & a_Data);
- bool SetChunkData (const cChunkCoords & a_Chunk, const AString & a_Data);
- bool EraseChunkData(const cChunkCoords & a_Chunk);
-
- int GetRegionX (void) const {return m_RegionX; }
- int GetRegionZ (void) const {return m_RegionZ; }
- const AString & GetFileName(void) const {return m_FileName; }
-
- protected:
-
- int m_RegionX;
- int m_RegionZ;
- cFile m_File;
- AString m_FileName;
-
- // The header, copied from the file so we don't have to seek to it all the time
- // First 1024 entries are chunk locations - the 3 + 1 byte sector-offset and sector-count
- unsigned m_Header[MCA_MAX_CHUNKS];
-
- // Chunk timestamps, following the chunk headers, are unused by MCS
-
- /// Finds a free location large enough to hold a_Data. Gets a hint of the chunk coords, places the data there if it fits. Returns the sector number.
- unsigned FindFreeLocation(int a_LocalX, int a_LocalZ, const AString & a_Data);
-
- /// Opens a MCA file either for a Read operation (fails if doesn't exist) or for a Write operation (creates new if not found)
- bool OpenFile(bool a_IsForReading);
- } ;
- typedef std::list<cMCAFile *> cMCAFiles;
-
- cCriticalSection m_CS;
- cMCAFiles m_Files; // a MRU cache of MCA files
-
- /// Gets chunk data from the correct file; locks file CS as needed
- bool GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data);
-
- /// Sets chunk data into the correct file; locks file CS as needed
- bool SetChunkData(const cChunkCoords & a_Chunk, const AString & a_Data);
-
- /// Loads the chunk from the data (no locking needed)
- bool LoadChunkFromData(const cChunkCoords & a_Chunk, const AString & a_Data);
-
- /// Saves the chunk into datastream (no locking needed)
- bool SaveChunkToData(const cChunkCoords & a_Chunk, AString & a_Data);
-
- /// Loads the chunk from NBT data (no locking needed)
- bool LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT);
-
- /// Saves the chunk into NBT data using a_Writer; returns true on success
- bool SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_Writer);
-
- /// Loads the chunk's biome map; returns a_BiomeMap if biomes present and valid, NULL otherwise
- cChunkDef::BiomeMap * LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /// Loads the chunk's entities from NBT data (a_Tag is the Level\\Entities list tag; may be -1)
- void LoadEntitiesFromNBT(cEntityList & a_Entitites, const cParsedNBT & a_NBT, int a_Tag);
-
- /// Loads the chunk's BlockEntities from NBT data (a_Tag is the Level\\TileEntities list tag; may be -1)
- void LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntitites, const cParsedNBT & a_NBT, int a_Tag);
-
- void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadFurnaceFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
-
- /// Helper function for extracting the X, Y, and Z int subtags of a NBT compound; returns true if successful
- bool GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int & a_X, int & a_Y, int & a_Z);
-
- /// Gets the correct MCA file either from cache or from disk, manages the m_MCAFiles cache; assumes m_CS is locked
- cMCAFile * LoadMCAFile(const cChunkCoords & a_Chunk);
-
- /// Copies a_Length bytes of data from the specified NBT Tag's Child into the a_Destination buffer
- void CopyNBTData(const cParsedNBT & a_NBT, int a_Tag, const AString & a_ChildName, char * a_Destination, int a_Length);
-
- // cWSSchema overrides:
- virtual bool LoadChunk(const cChunkCoords & a_Chunk) override;
- virtual bool SaveChunk(const cChunkCoords & a_Chunk) override;
- virtual const AString GetName(void) const override {return "anvil"; }
-} ;
-
-
-
-