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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-13 09:36:43 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-13 09:36:43 +0200 |
commit | 03c6bb9f85b929a99df2c800b8ba7d8ef4a8ec43 (patch) | |
tree | 8027076867da60f62e52362059717c94084bcfd9 /source/UI | |
parent | ProtectionAreas: Added proper ignored files (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/UI/SlotArea.cpp | 20 | ||||
-rw-r--r-- | source/UI/SlotArea.h | 8 | ||||
-rw-r--r-- | source/UI/Window.cpp | 53 | ||||
-rw-r--r-- | source/UI/Window.h | 24 |
4 files changed, 104 insertions, 1 deletions
diff --git a/source/UI/SlotArea.cpp b/source/UI/SlotArea.cpp index 3f480817c..feeeb4add 100644 --- a/source/UI/SlotArea.cpp +++ b/source/UI/SlotArea.cpp @@ -665,6 +665,16 @@ cSlotAreaItemGrid::cSlotAreaItemGrid(cItemGrid & a_ItemGrid, cWindow & a_ParentW super(a_ItemGrid.GetNumSlots(), a_ParentWindow),
m_ItemGrid(a_ItemGrid)
{
+ m_ItemGrid.AddListener(*this);
+}
+
+
+
+
+
+cSlotAreaItemGrid::~cSlotAreaItemGrid()
+{
+ m_ItemGrid.RemoveListener(*this);
}
@@ -689,6 +699,16 @@ void cSlotAreaItemGrid::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & +void cSlotAreaItemGrid::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
+{
+ ASSERT(a_ItemGrid == &m_ItemGrid);
+ m_ParentWindow.BroadcastSlot(this, a_SlotNum);
+}
+
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cSlotAreaTemporary:
diff --git a/source/UI/SlotArea.h b/source/UI/SlotArea.h index 0ad5296db..2666f5209 100644 --- a/source/UI/SlotArea.h +++ b/source/UI/SlotArea.h @@ -143,18 +143,24 @@ public: /// Handles any slot area that is representing a cItemGrid; same items for all the players
class cSlotAreaItemGrid :
- public cSlotArea
+ public cSlotArea,
+ public cItemGrid::cListener
{
typedef cSlotArea super;
public:
cSlotAreaItemGrid(cItemGrid & a_ItemGrid, cWindow & a_ParentWindow);
+ virtual ~cSlotAreaItemGrid();
+
virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
protected:
cItemGrid & m_ItemGrid;
+
+ // cItemGrid::cListener overrides:
+ virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
} ;
diff --git a/source/UI/Window.cpp b/source/UI/Window.cpp index 3c28f33b0..161145d50 100644 --- a/source/UI/Window.cpp +++ b/source/UI/Window.cpp @@ -11,6 +11,7 @@ #include "../Inventory.h" #include "../Items/ItemHandler.h" #include "../BlockEntities/ChestEntity.h" +#include "../BlockEntities/HopperEntity.h" @@ -607,6 +608,40 @@ int cWindow::DistributeItemToSlots(cPlayer & a_Player, const cItem & a_Item, int +void cWindow::BroadcastSlot(cSlotArea * a_Area, int a_LocalSlotNum) +{ + // Translate local slot num into global slot num: + int SlotNum = 0; + bool HasFound = false; + for (cSlotAreas::const_iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr) + { + if (a_Area == *itr) + { + SlotNum += a_LocalSlotNum; + HasFound = true; + break; + } + SlotNum += (*itr)->GetNumSlots(); + } // for itr - m_SlotAreas[] + if (!HasFound) + { + LOGWARNING("%s: Invalid slot area parameter", __FUNCTION__); + ASSERT(!"Invalid slot area"); + return; + } + + // Broadcast the update packet: + cCSLock Lock(m_CS); + for (cPlayerList::iterator itr = m_OpenedBy.begin(); itr != m_OpenedBy.end(); ++itr) + { + (*itr)->GetClientHandle()->SendInventorySlot(m_WindowID, SlotNum, *a_Area->GetSlot(a_LocalSlotNum, **itr)); + } // for itr - m_OpenedBy[] +} + + + + + void cWindow::SendWholeWindow(cClientHandle & a_Client) { a_Client.SendWholeInventory(*this); @@ -741,6 +776,7 @@ cChestWindow::~cChestWindow() cDropSpenserWindow::cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_DropSpenser) : cWindow(cWindow::DropSpenser, "MCS-DropSpenser") { + m_ShouldDistributeToHotbarFirst = false; m_SlotAreas.push_back(new cSlotAreaDropSpenser(a_DropSpenser, *this)); m_SlotAreas.push_back(new cSlotAreaInventory(*this)); m_SlotAreas.push_back(new cSlotAreaHotBar(*this)); @@ -751,11 +787,28 @@ cDropSpenserWindow::cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cHopperWindow: + +cHopperWindow::cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEntity * a_Hopper) : + super(cWindow::Hopper, "MCS-Hopper") +{ + m_ShouldDistributeToHotbarFirst = false; + m_SlotAreas.push_back(new cSlotAreaItemGrid(a_Hopper->GetContents(), *this)); + m_SlotAreas.push_back(new cSlotAreaInventory(*this)); + m_SlotAreas.push_back(new cSlotAreaHotBar(*this)); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cFurnaceWindow: cFurnaceWindow::cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace) : cWindow(cWindow::Furnace, "MCS-Furnace") { + m_ShouldDistributeToHotbarFirst = false; m_SlotAreas.push_back(new cSlotAreaFurnace(a_Furnace, *this)); m_SlotAreas.push_back(new cSlotAreaInventory(*this)); m_SlotAreas.push_back(new cSlotAreaHotBar(*this)); diff --git a/source/UI/Window.h b/source/UI/Window.h index 0ff87dc70..0be43e819 100644 --- a/source/UI/Window.h +++ b/source/UI/Window.h @@ -21,6 +21,7 @@ class cClientHandle; class cChestEntity; class cDropSpenserEntity; class cFurnaceEntity; +class cHopperEntity; class cSlotArea; class cWorld; @@ -110,8 +111,16 @@ public: /// Called when a player closes this window; notifies all slot areas. Returns true if close accepted virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse); + /// Sends the specified slot's contents to all clients of this window; the slot is specified as local in an area + void BroadcastSlot(cSlotArea * a_Area, int a_LocalSlotNum); + + /// Sends the contents of the whole window to the specified client void SendWholeWindow(cClientHandle & a_Client); + + /// Sends the contents of the whole window to all clients of this window. void BroadcastWholeWindow(void); + + /// Sends the progressbar to all clients of this window void BroadcastInventoryProgress(short a_Progressbar, short a_Value); // tolua_begin @@ -194,6 +203,7 @@ protected: class cCraftingWindow : public cWindow { + typedef cWindow super; public: cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ); } ; @@ -205,6 +215,7 @@ public: class cFurnaceWindow : public cWindow { + typedef cWindow super; public: cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace); } ; @@ -216,6 +227,7 @@ public: class cDropSpenserWindow : public cWindow { + typedef cWindow super; public: cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_Dispenser); } ; @@ -224,6 +236,18 @@ public: +class cHopperWindow : + public cWindow +{ + typedef cWindow super; +public: + cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEntity * a_Hopper); +} ; + + + + + class cChestWindow : public cWindow { |