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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-17 14:24:27 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-17 14:24:27 +0100 |
commit | 84a6a3d9681dc00bca165e6158ea87c37cd7abe4 (patch) | |
tree | a6d68d0952e306572da2b0e3417fa93fd6a97272 /source/Simulator/FluidSimulator.cpp | |
parent | Fixed zero-probability height distribution in FluidSprings finisher (diff) | |
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Diffstat (limited to 'source/Simulator/FluidSimulator.cpp')
-rw-r--r-- | source/Simulator/FluidSimulator.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/source/Simulator/FluidSimulator.cpp b/source/Simulator/FluidSimulator.cpp index 4648c4cde..df86ef6fc 100644 --- a/source/Simulator/FluidSimulator.cpp +++ b/source/Simulator/FluidSimulator.cpp @@ -119,12 +119,15 @@ bool cFluidSimulator::IsHigherMeta(NIBBLETYPE a_Meta1, NIBBLETYPE a_Meta2) // TODO Not working very well yet :s Direction cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over) { - char BlockID = m_World.GetBlock(a_X, a_Y, a_Z); + if ((a_Y < 0) || (a_Y >= cChunkDef::Height)) + { + return NONE; + } + BLOCKTYPE BlockID = m_World.GetBlock(a_X, a_Y, a_Z); if (!IsAllowedBlock(BlockID)) // No Fluid -> No Flowing direction :D { return NONE; } - /* Disabled because of causing problems and being useless atm |