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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-30 18:37:44 +0200
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-30 18:37:44 +0200
commitba2a9b6b2c1519563662a6a1147a82f96afb36dc (patch)
treef176e14fa7afa14a3e598350779bcb755b9d0339 /source/Simulator.h
parentFixed initial player head rotation when a player is being spawned on another client (diff)
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Diffstat (limited to '')
-rw-r--r--source/Simulator.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Simulator.h b/source/Simulator.h
index 158e74b99..af823b00b 100644
--- a/source/Simulator.h
+++ b/source/Simulator.h
@@ -11,7 +11,7 @@ public:
virtual void Simulate( float a_Dt ) = 0;
virtual void WakeUp( int a_X, int a_Y, int a_Z );
- virtual bool IsAllowedBlock( char a_BlockID ) = 0;
+ virtual bool IsAllowedBlock( BLOCKTYPE a_BlockID ) = 0;
protected:
virtual void AddBlock(int a_X, int a_Y, int a_Z) = 0;