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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-30 18:37:44 +0200 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-30 18:37:44 +0200 |
commit | ba2a9b6b2c1519563662a6a1147a82f96afb36dc (patch) | |
tree | f176e14fa7afa14a3e598350779bcb755b9d0339 /source/Simulator.h | |
parent | Fixed initial player head rotation when a player is being spawned on another client (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Simulator.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Simulator.h b/source/Simulator.h index 158e74b99..af823b00b 100644 --- a/source/Simulator.h +++ b/source/Simulator.h @@ -11,7 +11,7 @@ public: virtual void Simulate( float a_Dt ) = 0; virtual void WakeUp( int a_X, int a_Y, int a_Z ); - virtual bool IsAllowedBlock( char a_BlockID ) = 0; + virtual bool IsAllowedBlock( BLOCKTYPE a_BlockID ) = 0; protected: virtual void AddBlock(int a_X, int a_Y, int a_Z) = 0; |