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author | bearbin <bearbin@gmail.com> | 2013-07-29 14:55:26 +0200 |
---|---|---|
committer | bearbin <bearbin@gmail.com> | 2013-07-29 14:55:26 +0200 |
commit | fb1044c4e55c726753d094b66756a1cb3bc60ee8 (patch) | |
tree | c61e56725da7dff0154d566722651e2c39c9d6c6 /source/Plugin_Squirrel.h | |
parent | WebAdmin: Removed the duplicate memory usage querying (diff) | |
parent | Changed everyting to Unix line endings. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Plugin_Squirrel.h | 138 |
1 files changed, 69 insertions, 69 deletions
diff --git a/source/Plugin_Squirrel.h b/source/Plugin_Squirrel.h index 27b1dd909..1a56172e9 100644 --- a/source/Plugin_Squirrel.h +++ b/source/Plugin_Squirrel.h @@ -1,69 +1,69 @@ -
-#pragma once
-
-
-
-
-
-#ifdef USE_SQUIRREL
-
-
-
-
-
-#include "Plugin.h"
-#include <sqrat.h>
-#include "squirrelbindings/SquirrelObject.h"
-
-
-
-
-
-class cPlugin_Squirrel :
- public cPlugin
-{
-public:
- cPlugin_Squirrel(const char* a_PluginName);
- ~cPlugin_Squirrel();
-
- void OnDisable();
- bool Initialize();
-
- void Tick(float a_Dt);
-
- virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override;
- virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override;
- virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
- virtual bool OnChat (cPlayer * a_Player, const AString & a_Message) override;
- virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_pLuaChunk ) override;
- virtual bool OnCollectPickup (cPlayer * a_Player, cPickup * a_Pickup) override;
- virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override;
- virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
- virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
- virtual bool OnPlayerJoin (cPlayer* a_Player ) override;
- virtual void OnPlayerMove (cPlayer* a_Player ) override;
- virtual void OnPlayerSpawn (cPlayer* a_Player ) override;
- virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
- virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) override;
- virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) override;
- virtual bool OnWeatherChanged (cWorld * a_World) override;
-
-protected:
- const char * m_PluginName;
- cCriticalSection m_CriticalSection;
- SquirrelObject *m_Plugin;
-};
-
-
-
-
-
-#endif // USE_SQUIRREL
-
-
-
-
+ +#pragma once + + + + + +#ifdef USE_SQUIRREL + + + + + +#include "Plugin.h" +#include <sqrat.h> +#include "squirrelbindings/SquirrelObject.h" + + + + + +class cPlugin_Squirrel : + public cPlugin +{ +public: + cPlugin_Squirrel(const char* a_PluginName); + ~cPlugin_Squirrel(); + + void OnDisable(); + bool Initialize(); + + void Tick(float a_Dt); + + virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override; + virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override; + virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); + virtual bool OnChat (cPlayer * a_Player, const AString & a_Message) override; + virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; + virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_pLuaChunk ) override; + virtual bool OnCollectPickup (cPlayer * a_Player, cPickup * a_Pickup) override; + virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override; + virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override; + virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override; + virtual bool OnPlayerJoin (cPlayer* a_Player ) override; + virtual void OnPlayerMove (cPlayer* a_Player ) override; + virtual void OnPlayerSpawn (cPlayer* a_Player ) override; + virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override; + virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) override; + virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) override; + virtual bool OnWeatherChanged (cWorld * a_World) override; + +protected: + const char * m_PluginName; + cCriticalSection m_CriticalSection; + SquirrelObject *m_Plugin; +}; + + + + + +#endif // USE_SQUIRREL + + + + |