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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-12-21 12:04:08 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-12-21 12:04:08 +0100
commit912a1e7adc650d20b0302a3dfe45816b5e541bc7 (patch)
tree65e7ffbf33d8f1335a4997fc5a727739f9dcdd34 /source/Plugin.cpp
parentExtended player inventory by direct r/o access to armor slots (diff)
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Diffstat (limited to '')
-rw-r--r--source/Plugin.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/Plugin.cpp b/source/Plugin.cpp
index 7a22f803e..427c30a69 100644
--- a/source/Plugin.cpp
+++ b/source/Plugin.cpp
@@ -2,6 +2,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Plugin.h"
+#include "Pawn.h"
@@ -228,10 +229,11 @@ bool cPlugin::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Gr
-void cPlugin::OnTakeDamage(cPawn * a_Pawn, TakeDamageInfo * a_TakeDamageInfo)
+bool cPlugin::OnTakeDamage(cPawn & a_Pawn, TakeDamageInfo & a_TakeDamageInfo)
{
UNUSED(a_Pawn);
UNUSED(a_TakeDamageInfo);
+ return false;
}