diff options
author | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
---|---|---|
committer | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
commit | 675b4aa878f16291ce33fced48a2bc7425f635ae (patch) | |
tree | 409914df27a98f65adf866da669429c4de141b6f /source/Mobs/PassiveMonster.cpp | |
parent | LineBlockTracer: Using the coord-based block faces. (diff) | |
download | cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.gz cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.bz2 cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.lz cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.xz cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.tar.zst cuberite-675b4aa878f16291ce33fced48a2bc7425f635ae.zip |
Diffstat (limited to 'source/Mobs/PassiveMonster.cpp')
-rw-r--r-- | source/Mobs/PassiveMonster.cpp | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/source/Mobs/PassiveMonster.cpp b/source/Mobs/PassiveMonster.cpp deleted file mode 100644 index 91ceb5a53..000000000 --- a/source/Mobs/PassiveMonster.cpp +++ /dev/null @@ -1,59 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "PassiveMonster.h" -#include "../MersenneTwister.h" -#include "../World.h" - - - - - -cPassiveMonster::cPassiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) : - super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height) -{ - m_EMPersonality = PASSIVE; -} - - - - - -void cPassiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) -{ - super::DoTakeDamage(a_TDI); - if ((a_TDI.Attacker != this) && (a_TDI.Attacker != NULL)) - { - m_EMState = ESCAPING; - } -} - - - - - -void cPassiveMonster::Tick(float a_Dt, cChunk & a_Chunk) -{ - super::Tick(a_Dt, a_Chunk); - - m_SeePlayerInterval += a_Dt; - - if (m_SeePlayerInterval > 1) // Check every second - { - int rem = m_World->GetTickRandomNumber(3) + 1; // Check most of the time but miss occasionally - - m_SeePlayerInterval = 0.0; - if (rem >= 2) - { - if (m_EMState == ESCAPING) - { - CheckEventLostPlayer(); - } - } - } -} - - - - - |