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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-21 12:04:08 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-21 12:04:08 +0100 |
commit | 912a1e7adc650d20b0302a3dfe45816b5e541bc7 (patch) | |
tree | 65e7ffbf33d8f1335a4997fc5a727739f9dcdd34 /source/Mobs/Blaze.h | |
parent | Extended player inventory by direct r/o access to armor slots (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Mobs/Blaze.h | 23 |
1 files changed, 17 insertions, 6 deletions
diff --git a/source/Mobs/Blaze.h b/source/Mobs/Blaze.h index bd722d529..6dca7fed0 100644 --- a/source/Mobs/Blaze.h +++ b/source/Mobs/Blaze.h @@ -1,14 +1,25 @@ +
#pragma once
#include "AggressiveMonster.h"
-class cBlaze : public cAggressiveMonster
+
+
+
+
+class cBlaze :
+ public cAggressiveMonster
{
+ typedef cAggressiveMonster super;
+
public:
- cBlaze();
- ~cBlaze();
+ cBlaze(void);
+
+ virtual bool IsA(const char * a_EntityType) override;
+
+ virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
+} ;
+
+
- virtual bool IsA( const char* a_EntityType );
- virtual void KilledBy( cEntity* a_Killer );
-};
|