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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-12-21 12:04:08 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-12-21 12:04:08 +0100
commit912a1e7adc650d20b0302a3dfe45816b5e541bc7 (patch)
tree65e7ffbf33d8f1335a4997fc5a727739f9dcdd34 /source/Mobs/Bat.h
parentExtended player inventory by direct r/o access to armor slots (diff)
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Diffstat (limited to '')
-rw-r--r--source/Mobs/Bat.h21
1 files changed, 15 insertions, 6 deletions
diff --git a/source/Mobs/Bat.h b/source/Mobs/Bat.h
index 94ae595d0..7965072fc 100644
--- a/source/Mobs/Bat.h
+++ b/source/Mobs/Bat.h
@@ -1,14 +1,23 @@
+
#pragma once
#include "PassiveMonster.h"
-class cBat : public cPassiveMonster
+
+
+
+
+class cBat :
+ public cPassiveMonster
{
+ typedef cPassiveMonster super;
+
public:
- cBat();
- ~cBat();
+ cBat(void);
+
+ virtual bool IsA(const char * a_EntityType) override;
+} ;
+
+
- virtual bool IsA( const char* a_EntityType );
- virtual void KilledBy( cEntity* a_Killer );
-};