diff options
author | Alexander Harkness <bearbin@gmail.com> | 2013-07-29 13:13:03 +0200 |
---|---|---|
committer | Alexander Harkness <bearbin@gmail.com> | 2013-07-29 13:13:03 +0200 |
commit | 53e22b11857fed62e2313d6d84d90f88ed412ffb (patch) | |
tree | c61e56725da7dff0154d566722651e2c39c9d6c6 /source/Minecart.h | |
parent | WebAdmin: Removed the duplicate memory usage querying (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Minecart.h | 234 |
1 files changed, 117 insertions, 117 deletions
diff --git a/source/Minecart.h b/source/Minecart.h index db61997d8..b7b4c2b04 100644 --- a/source/Minecart.h +++ b/source/Minecart.h @@ -1,117 +1,117 @@ -
-// Minecart.h
-
-// Declares the cMinecart class representing a minecart in the world
-
-
-
-
-
-#pragma once
-
-#include "Entity.h"
-#include "Item.h"
-
-
-
-
-
-class cMinecart :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cMinecart);
-
- enum ePayload
- {
- mpNone, // Empty minecart, ridable by player or mobs
- mpChest, // Minecart-with-chest, can store a grid of 3*8 items
- mpFurnace, // Minecart-with-furnace, can be powered
- // TODO: Other 1.5 features: hopper, tnt, dispenser, spawner
- } ;
-
- // cEntity overrides:
- virtual void Initialize(cWorld * a_World) override;
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
- ePayload GetPayload(void) const { return m_Payload; }
-
-protected:
- ePayload m_Payload;
-
- cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z);
-} ;
-
-
-
-
-
-class cEmptyMinecart :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cEmptyMinecart);
-
- cEmptyMinecart(double a_X, double a_Y, double a_Z);
-
- // cEntity overrides:
- virtual void OnRightClicked(cPlayer & a_Player) override;
-} ;
-
-
-
-
-
-class cMinecartWithChest :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cMinecartWithChest);
-
- /// Number of item slots in the chest
- static const int NumSlots = 9 * 3;
-
- cMinecartWithChest(double a_X, double a_Y, double a_Z);
-
- const cItem & GetSlot(int a_Idx) const { return m_Items[a_Idx]; }
- cItem & GetSlot(int a_Idx) { return m_Items[a_Idx]; }
-
- void SetSlot(int a_Idx, const cItem & a_Item);
-
-protected:
-
- /// The chest contents:
- cItem m_Items[NumSlots];
-
- // cEntity overrides:
- virtual void OnRightClicked(cPlayer & a_Player) override;
-} ;
-
-
-
-
-
-class cMinecartWithFurnace :
- public cMinecart
-{
- typedef cMinecart super;
-
-public:
- CLASS_PROTODEF(cMinecartWithFurnace);
-
- cMinecartWithFurnace(double a_X, double a_Y, double a_Z);
-
- // cEntity overrides:
- virtual void OnRightClicked(cPlayer & a_Player) override;
-} ;
-
-
-
-
+ +// Minecart.h + +// Declares the cMinecart class representing a minecart in the world + + + + + +#pragma once + +#include "Entity.h" +#include "Item.h" + + + + + +class cMinecart : + public cEntity +{ + typedef cEntity super; + +public: + CLASS_PROTODEF(cMinecart); + + enum ePayload + { + mpNone, // Empty minecart, ridable by player or mobs + mpChest, // Minecart-with-chest, can store a grid of 3*8 items + mpFurnace, // Minecart-with-furnace, can be powered + // TODO: Other 1.5 features: hopper, tnt, dispenser, spawner + } ; + + // cEntity overrides: + virtual void Initialize(cWorld * a_World) override; + virtual void SpawnOn(cClientHandle & a_ClientHandle) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + + ePayload GetPayload(void) const { return m_Payload; } + +protected: + ePayload m_Payload; + + cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z); +} ; + + + + + +class cEmptyMinecart : + public cMinecart +{ + typedef cMinecart super; + +public: + CLASS_PROTODEF(cEmptyMinecart); + + cEmptyMinecart(double a_X, double a_Y, double a_Z); + + // cEntity overrides: + virtual void OnRightClicked(cPlayer & a_Player) override; +} ; + + + + + +class cMinecartWithChest : + public cMinecart +{ + typedef cMinecart super; + +public: + CLASS_PROTODEF(cMinecartWithChest); + + /// Number of item slots in the chest + static const int NumSlots = 9 * 3; + + cMinecartWithChest(double a_X, double a_Y, double a_Z); + + const cItem & GetSlot(int a_Idx) const { return m_Items[a_Idx]; } + cItem & GetSlot(int a_Idx) { return m_Items[a_Idx]; } + + void SetSlot(int a_Idx, const cItem & a_Item); + +protected: + + /// The chest contents: + cItem m_Items[NumSlots]; + + // cEntity overrides: + virtual void OnRightClicked(cPlayer & a_Player) override; +} ; + + + + + +class cMinecartWithFurnace : + public cMinecart +{ + typedef cMinecart super; + +public: + CLASS_PROTODEF(cMinecartWithFurnace); + + cMinecartWithFurnace(double a_X, double a_Y, double a_Z); + + // cEntity overrides: + virtual void OnRightClicked(cPlayer & a_Player) override; +} ; + + + + |