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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-01-27 03:00:33 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-01-27 03:00:33 +0100 |
commit | 1a127f5510f654d47ee75b3121e52c50d3e7533b (patch) | |
tree | a968d54114b660c637bb6a9ce4102cb8257e0903 /source/Items | |
parent | Removed cMCLogger from Lua API (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Items/ItemBucket.h | 2 | ||||
-rw-r--r-- | source/Items/ItemHandler.cpp | 14 | ||||
-rw-r--r-- | source/Items/ItemHandler.h | 2 | ||||
-rw-r--r-- | source/Items/ItemShovel.h | 4 |
4 files changed, 11 insertions, 11 deletions
diff --git a/source/Items/ItemBucket.h b/source/Items/ItemBucket.h index 18b344914..35cc1bd2b 100644 --- a/source/Items/ItemBucket.h +++ b/source/Items/ItemBucket.h @@ -152,7 +152,7 @@ public: cBlockHandler * Handler = BlockHandler(CurrentBlock);
if (Handler->DoesDropOnUnsuitable())
{
- Handler->DropBlock(a_World, a_BlockX, a_BlockY, a_BlockZ);
+ Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
}
diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp index eaac6ba3c..4a465c272 100644 --- a/source/Items/ItemHandler.cpp +++ b/source/Items/ItemHandler.cpp @@ -222,16 +222,16 @@ bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, cItem * -void cItemHandler::OnBlockDestroyed(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z)
+void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- char Block = a_World->GetBlock(a_X, a_Y, a_Z);
- cBlockHandler *Handler = cBlockHandler::GetBlockHandler(Block);
+ BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
+ cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block);
- if(a_Player->GetGameMode() == eGameMode_Survival)
+ if (a_Player->GetGameMode() == eGameMode_Survival)
{
- if(!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block))
+ if (!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block))
{
- Handler->DropBlock(a_World, a_X, a_Y, a_Z);
+ Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
}
@@ -242,7 +242,7 @@ void cItemHandler::OnBlockDestroyed(cWorld *a_World, cPlayer *a_Player, cItem *a -void cItemHandler::OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item)
+void cItemHandler::OnFoodEaten(cWorld * a_World, cPlayer * a_Player, cItem * a_Item)
{
}
diff --git a/source/Items/ItemHandler.h b/source/Items/ItemHandler.h index f03184704..58e7324d8 100644 --- a/source/Items/ItemHandler.h +++ b/source/Items/ItemHandler.h @@ -28,7 +28,7 @@ public: virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, cItem * a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace);
/// Called when the player destroys a block using this item. This also calls the drop function for the destroyed block
- virtual void OnBlockDestroyed(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z);
+ virtual void OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z);
/// Called after the player has eaten this item.
virtual void OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item);
diff --git a/source/Items/ItemShovel.h b/source/Items/ItemShovel.h index b1260311e..7914a1703 100644 --- a/source/Items/ItemShovel.h +++ b/source/Items/ItemShovel.h @@ -20,12 +20,12 @@ public: }
- virtual bool OnDiggingBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
+ virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
{
BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
if (Block == E_BLOCK_SNOW)
{
- BlockHandler(Block)->DropBlock(a_World, a_BlockX, a_BlockY, a_BlockZ);
+ BlockHandler(Block)->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
a_Player->UseEquippedItem();
|