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authormadmaxoft <github@xoft.cz>2013-10-11 10:18:01 +0200
committermadmaxoft <github@xoft.cz>2013-10-11 10:18:01 +0200
commita9e70c84b59032f8efcd634069ae97660a58eba1 (patch)
tree7cbbd0e1d70288fc61f0538c30c26dab8911b8e5 /source/Generating/HeiGen.cpp
parentAdded GetIniItemSet() function. (diff)
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Diffstat (limited to '')
-rw-r--r--source/Generating/HeiGen.cpp58
1 files changed, 47 insertions, 11 deletions
diff --git a/source/Generating/HeiGen.cpp b/source/Generating/HeiGen.cpp
index 2aa942c73..5dee181b7 100644
--- a/source/Generating/HeiGen.cpp
+++ b/source/Generating/HeiGen.cpp
@@ -6,6 +6,8 @@
#include "Globals.h"
#include "HeiGen.h"
#include "../LinearUpscale.h"
+#include "../../iniFile/iniFile.h"
+
@@ -26,10 +28,19 @@ void cHeiGenFlat::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap
+void cHeiGenFlat::InitializeHeightGen(cIniFile & a_IniFile)
+{
+ m_Height = a_IniFile.GetValueSetI("Generator", "FlatHeight", m_Height);
+}
+
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cHeiGenCache:
-cHeiGenCache::cHeiGenCache(cTerrainHeightGen * a_HeiGenToCache, int a_CacheSize) :
+cHeiGenCache::cHeiGenCache(cTerrainHeightGen & a_HeiGenToCache, int a_CacheSize) :
m_HeiGenToCache(a_HeiGenToCache),
m_CacheSize(a_CacheSize),
m_CacheOrder(new int[a_CacheSize]),
@@ -99,7 +110,7 @@ void cHeiGenCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap
// Not in the cache:
m_NumMisses++;
- m_HeiGenToCache->GenHeightMap(a_ChunkX, a_ChunkZ, a_HeightMap);
+ m_HeiGenToCache.GenHeightMap(a_ChunkX, a_ChunkZ, a_HeightMap);
// Insert it as the first item in the MRU order:
int Idx = m_CacheOrder[m_CacheSize - 1];
@@ -117,6 +128,15 @@ void cHeiGenCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap
+void cHeiGenCache::InitializeHeightGen(cIniFile & a_IniFile)
+{
+ m_HeiGenToCache.InitializeHeightGen(a_IniFile);
+}
+
+
+
+
+
bool cHeiGenCache::GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_RelZ, HEIGHTTYPE & a_Height)
{
for (int i = 0; i < m_CacheSize; i++)
@@ -137,17 +157,10 @@ bool cHeiGenCache::GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_Rel
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cHeiGenClassic:
-cHeiGenClassic::cHeiGenClassic(int a_Seed, float a_HeightFreq1, float a_HeightAmp1, float a_HeightFreq2, float a_HeightAmp2, float a_HeightFreq3, float a_HeightAmp3) :
+cHeiGenClassic::cHeiGenClassic(int a_Seed) :
m_Seed(a_Seed),
- m_Noise(a_Seed),
- m_HeightFreq1(a_HeightFreq1),
- m_HeightAmp1 (a_HeightAmp1),
- m_HeightFreq2(a_HeightFreq2),
- m_HeightAmp2 (a_HeightAmp2),
- m_HeightFreq3(a_HeightFreq3),
- m_HeightAmp3 (a_HeightAmp3)
+ m_Noise(a_Seed)
{
- // Nothing needed yet
}
@@ -199,6 +212,20 @@ void cHeiGenClassic::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightM
+void cHeiGenClassic::InitializeHeightGen(cIniFile & a_IniFile)
+{
+ m_HeightFreq1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1);
+ m_HeightFreq2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0);
+ m_HeightFreq3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0);
+ m_HeightAmp1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0);
+ m_HeightAmp2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5);
+ m_HeightAmp3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5);
+}
+
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cHeiGenBiomal:
@@ -294,6 +321,15 @@ void cHeiGenBiomal::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMa
+void cHeiGenBiomal::InitializeHeightGen(cIniFile & a_IniFile)
+{
+ // No user-settable params
+}
+
+
+
+
+
NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, int a_ChunkZ, const cHeiGenBiomal::BiomeNeighbors & a_BiomeNeighbors)
{
// Sum up how many biomes of each type there are in the neighborhood: