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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-05-05 21:56:45 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-05-05 21:56:45 +0200
commite88cdf8da714473624b221aca5a6feed2154a885 (patch)
treed5c49f766776e7e63d13dcca39fedbeda1db90db /source/Generating/ComposableGenerator.h
parentFixed Biomal CompoGen to set heightmap correctly when underwater (diff)
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-rw-r--r--source/Generating/ComposableGenerator.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/source/Generating/ComposableGenerator.h b/source/Generating/ComposableGenerator.h
index ee38bdb9d..c32e7181f 100644
--- a/source/Generating/ComposableGenerator.h
+++ b/source/Generating/ComposableGenerator.h
@@ -148,13 +148,12 @@ protected:
cStructureGenList m_StructureGens;
cFinishGenList m_FinishGens;
- // Specific generators that can be reused for different purposes - we don't want to create multiple objects for them
- cNoise3DComposable * m_Noise3DComposable;
- int m_NumNoise3DComposableUses; ///< How many times is it actually used?
- cDistortedHeightmap * m_DistortedHeightmap;
- int m_NumDistortedHeightmapUses; ///< How many times is it actually used?
+ // Generators underlying the caches:
+ cBiomeGen * m_UnderlyingBiomeGen;
+ cTerrainHeightGen * m_UnderlyingHeightGen;
+ cTerrainCompositionGen * m_UnderlyingCompositionGen;
+
-
/// Reads the biome gen settings from the ini and initializes m_BiomeGen accordingly
void InitBiomeGen(cIniFile & a_IniFile);