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author | Mattes D <github@xoft.cz> | 2013-11-17 23:26:53 +0100 |
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committer | Mattes D <github@xoft.cz> | 2013-11-17 23:26:53 +0100 |
commit | 5277360098a4e7818f6fbaa0e0ead3f0dce7adac (patch) | |
tree | 9d087dab5c1c6e04ce76b801519356557b9086f9 /source/Generating/ChunkDesc.cpp | |
parent | Merge pull request #353 from marmot21/playerxp (diff) | |
parent | And another... (diff) | |
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Diffstat (limited to 'source/Generating/ChunkDesc.cpp')
-rw-r--r-- | source/Generating/ChunkDesc.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/Generating/ChunkDesc.cpp b/source/Generating/ChunkDesc.cpp index 9fb306996..6050430fd 100644 --- a/source/Generating/ChunkDesc.cpp +++ b/source/Generating/ChunkDesc.cpp @@ -271,7 +271,7 @@ void cChunkDesc::ReadBlockArea(cBlockArea & a_Dest, int a_MinRelX, int a_MaxRelX a_MaxRelX += 1; a_MaxRelY += 1; a_MaxRelZ += 1; - + // Check coords validity: if (a_MinRelX < 0) { @@ -314,7 +314,7 @@ void cChunkDesc::ReadBlockArea(cBlockArea & a_Dest, int a_MinRelX, int a_MaxRelX LOGWARNING("%s: MaxRelY more than chunk height, adjusting to chunk height", __FUNCTION__); a_MaxRelY = cChunkDef::Height - 1; } - + if (a_MinRelZ < 0) { LOGWARNING("%s: MinRelZ less than zero, adjusting to zero", __FUNCTION__); @@ -371,7 +371,7 @@ void cChunkDesc::ReadBlockArea(cBlockArea & a_Dest, int a_MinRelX, int a_MaxRelX HEIGHTTYPE cChunkDesc::GetMaxHeight(void) const { HEIGHTTYPE MaxHeight = m_HeightMap[0]; - for (int i = 1; i < ARRAYCOUNT(m_HeightMap); i++) + for (unsigned int i = 1; i < ARRAYCOUNT(m_HeightMap); i++) { if (m_HeightMap[i] > MaxHeight) { @@ -398,7 +398,7 @@ void cChunkDesc::FillRelCuboid( int MaxX = std::min(a_MaxX, cChunkDef::Width - 1); int MaxY = std::min(a_MaxY, cChunkDef::Height - 1); int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1); - + for (int y = MinY; y <= MaxY; y++) { for (int z = MinZ; z <= MaxZ; z++) @@ -429,7 +429,7 @@ void cChunkDesc::ReplaceRelCuboid( int MaxX = std::min(a_MaxX, cChunkDef::Width - 1); int MaxY = std::min(a_MaxY, cChunkDef::Height - 1); int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1); - + for (int y = MinY; y <= MaxY; y++) { for (int z = MinZ; z <= MaxZ; z++) @@ -465,7 +465,7 @@ void cChunkDesc::FloorRelCuboid( int MaxX = std::min(a_MaxX, cChunkDef::Width - 1); int MaxY = std::min(a_MaxY, cChunkDef::Height - 1); int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1); - + for (int y = MinY; y <= MaxY; y++) { for (int z = MinZ; z <= MaxZ; z++) @@ -506,7 +506,7 @@ void cChunkDesc::RandomFillRelCuboid( int MaxX = std::min(a_MaxX, cChunkDef::Width - 1); int MaxY = std::min(a_MaxY, cChunkDef::Height - 1); int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1); - + for (int y = MinY; y <= MaxY; y++) { for (int z = MinZ; z <= MaxZ; z++) @@ -565,7 +565,7 @@ cBlockEntity * cChunkDesc::GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ) void cChunkDesc::CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas) { const NIBBLETYPE * AreaMetas = m_BlockArea.GetBlockMetas(); - for (int i = 0; i < ARRAYCOUNT(a_DestMetas); i++) + for (unsigned int i = 0; i < ARRAYCOUNT(a_DestMetas); i++) { a_DestMetas[i] = AreaMetas[2 * i] | (AreaMetas[2 * i + 1] << 4); } |