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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-23 22:14:04 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-23 22:14:04 +0200
commit881ad8d8dbed920c00ea750fb809797456e0b4fc (patch)
treea24d6e094842a952e5ad5b8739fba52ceb36ba7d /source/Generating/BioGen.h
parentSource files cleanup: Protocol-related files in a separate subfolder (diff)
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diff --git a/source/Generating/BioGen.h b/source/Generating/BioGen.h
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+
+// BioGen.h
+
+/*
+Interfaces to the various biome generators:
+ - cBioGenConstant
+ - cBioGenCheckerboard
+ - cBioGenDistortedVoronoi
+*/
+
+
+
+
+
+#pragma once
+
+#include "ChunkGenerator.h"
+#include "../cNoise.h"
+
+
+
+
+
+class cBioGenConstant :
+ public cBiomeGen
+{
+public:
+ cBioGenConstant(EMCSBiome a_Biome) : m_Biome(a_Biome) {}
+
+protected:
+
+ EMCSBiome m_Biome;
+
+ // cBiomeGen override:
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+} ;
+
+
+
+
+
+/// A simple cache that stores N most recently generated chunks' biomes; N being settable upon creation
+class cBioGenCache :
+ public cBiomeGen
+{
+public:
+ cBioGenCache(cBiomeGen * a_BioGenToCache, int a_CacheSize); // Takes ownership of a_BioGenToCache
+ ~cBioGenCache();
+
+protected:
+
+ cBiomeGen * m_BioGenToCache;
+
+ struct sCacheData
+ {
+ int m_ChunkX;
+ int m_ChunkZ;
+ cChunkDef::BiomeMap m_BiomeMap;
+ } ;
+
+ // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
+ int m_CacheSize;
+ int * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
+ sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
+
+ // Cache statistics
+ int m_NumHits;
+ int m_NumMisses;
+ int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
+
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+} ;
+
+
+
+
+
+/// Base class for generators that use a list of available biomes. This class takes care of the list.
+class cBiomeGenList :
+ public cBiomeGen
+{
+protected:
+ cBiomeGenList(const AString & a_Biomes)
+ {
+ InitializeBiomes(a_Biomes);
+ }
+
+ // List of biomes that the generator is allowed to generate:
+ typedef std::vector<EMCSBiome> EMCSBiomes;
+ EMCSBiomes m_Biomes;
+ int m_BiomesCount; // Pulled out of m_Biomes for faster access
+
+ void InitializeBiomes(const AString & a_Biomes);
+
+} ;
+
+
+
+
+
+class cBioGenCheckerboard :
+ public cBiomeGenList
+{
+public:
+ cBioGenCheckerboard(int a_BiomeSize, const AString & a_Biomes) :
+ cBiomeGenList(a_Biomes),
+ m_BiomeSize((a_BiomeSize < 8) ? 8 : a_BiomeSize)
+ {
+ }
+
+protected:
+
+ int m_BiomeSize;
+
+ // cBiomeGen override:
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+} ;
+
+
+
+
+
+class cBioGenVoronoi :
+ public cBiomeGenList
+{
+public:
+ cBioGenVoronoi(int a_Seed, int a_CellSize, const AString & a_Biomes) :
+ cBiomeGenList(a_Biomes),
+ m_CellSize((a_CellSize > 4) ? a_CellSize : 4),
+ m_Noise(a_Seed)
+ {
+ }
+
+protected:
+
+ int m_CellSize;
+
+ cNoise m_Noise;
+
+ // cBiomeGen override:
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+
+ EMCSBiome VoronoiBiome(int a_BlockX, int a_BlockZ);
+} ;
+
+
+
+
+
+class cBioGenDistortedVoronoi :
+ public cBioGenVoronoi
+{
+public:
+ cBioGenDistortedVoronoi(int a_Seed, int a_CellSize, const AString & a_Biomes) :
+ cBioGenVoronoi(a_Seed, a_CellSize, a_Biomes)
+ {
+ }
+
+protected:
+
+ // cBiomeGen override:
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+
+ /// Distorts the coords using a Perlin-like noise
+ void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ);
+} ;
+
+
+
+
+