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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-30 18:37:44 +0200 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-09-30 18:37:44 +0200 |
commit | ba2a9b6b2c1519563662a6a1147a82f96afb36dc (patch) | |
tree | f176e14fa7afa14a3e598350779bcb755b9d0339 /source/FireSimulator.h | |
parent | Fixed initial player head rotation when a player is being spawned on another client (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/FireSimulator.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/FireSimulator.h b/source/FireSimulator.h index 863fa9835..f879585ab 100644 --- a/source/FireSimulator.h +++ b/source/FireSimulator.h @@ -21,16 +21,16 @@ public: cFireSimulator( cWorld* a_World ); ~cFireSimulator(); - virtual void Simulate( float a_Dt ); + virtual void Simulate( float a_Dt ) override; - virtual bool IsAllowedBlock( char a_BlockID ); + virtual bool IsAllowedBlock( BLOCKTYPE a_BlockID ) override; - virtual bool IsBurnable( char a_BlockID ); - virtual bool IsForeverBurnable( char a_BlockID ); - virtual bool FiresForever( char a_BlockID ); + virtual bool IsBurnable( BLOCKTYPE a_BlockID ); + virtual bool IsForeverBurnable( BLOCKTYPE a_BlockID ); + virtual bool FiresForever( BLOCKTYPE a_BlockID ); protected: - virtual void AddBlock(int a_X, int a_Y, int a_Z); + virtual void AddBlock(int a_X, int a_Y, int a_Z) override; virtual void _AddBlock(int a_X, int a_Y, int a_Z); virtual bool BurnBlockAround(int a_X, int a_Y, int a_Z); virtual bool BurnBlock(int a_X, int a_Y, int a_Z); |