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authormadmaxoft <github@xoft.cz>2013-09-07 21:26:17 +0200
committermadmaxoft <github@xoft.cz>2013-09-07 21:26:17 +0200
commit7938f18c57c4ef3909d93b7c13f9e24b2b4c81f5 (patch)
tree29930eb3f29fddc18c4ef8f06b552caf95cd37c3 /source/Entities/ProjectileEntity.h
parentImplemented ghast fireball and firecharge projectiles (diff)
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Diffstat (limited to '')
-rw-r--r--source/Entities/ProjectileEntity.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/Entities/ProjectileEntity.h b/source/Entities/ProjectileEntity.h
index 3e87f5a2c..547aa174e 100644
--- a/source/Entities/ProjectileEntity.h
+++ b/source/Entities/ProjectileEntity.h
@@ -67,6 +67,11 @@ public:
/// Returns true if the projectile has hit the ground and is stuck there
bool IsInGround(void) const { return m_IsInGround; }
+ // tolua_end
+
+ /// Sets the internal InGround flag. To be used by MCA loader only!
+ void SetIsInGround(bool a_IsInGround) { m_IsInGround = a_IsInGround; }
+
protected:
eKind m_ProjectileKind;
@@ -76,8 +81,6 @@ protected:
/// True if the projectile has hit the ground and is stuck there
bool m_IsInGround;
- // tolua_end
-
// cEntity overrides:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override;