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authormadmaxoft <github@xoft.cz>2013-11-02 17:45:48 +0100
committermadmaxoft <github@xoft.cz>2013-11-03 11:59:05 +0100
commit9bdc94053e94c7ca47e2e0dc0db4483a8c0ddfb8 (patch)
treeef3bb04c80bddcce885f314416a59bbb232a511c /source/Entities/Entity.h
parentAdded cPlayer::GetEffectiveGameMode(). (diff)
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Diffstat (limited to '')
-rw-r--r--source/Entities/Entity.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/Entities/Entity.h b/source/Entities/Entity.h
index c6b70a7fc..dafda7826 100644
--- a/source/Entities/Entity.h
+++ b/source/Entities/Entity.h
@@ -151,7 +151,8 @@ public:
double GetPosY (void) const { return m_Pos.y; }
double GetPosZ (void) const { return m_Pos.z; }
const Vector3d & GetRot (void) const { return m_Rot; }
- double GetRotation (void) const { return m_Rot.x; }
+ double GetRotation (void) const { return m_Rot.x; } // OBSOLETE, use GetYaw() instead
+ double GetYaw (void) const { return m_Rot.x; }
double GetPitch (void) const { return m_Rot.y; }
double GetRoll (void) const { return m_Rot.z; }
Vector3d GetLookVector(void) const;
@@ -173,7 +174,8 @@ public:
void SetPosition(double a_PosX, double a_PosY, double a_PosZ);
void SetPosition(const Vector3d & a_Pos) { SetPosition(a_Pos.x, a_Pos.y, a_Pos.z); }
void SetRot (const Vector3f & a_Rot);
- void SetRotation(double a_Rotation);
+ void SetRotation(double a_Rotation) { SetYaw(a_Rotation); } // OBSOLETE, use SetYaw() instead
+ void SetYaw (double a_Yaw);
void SetPitch (double a_Pitch);
void SetRoll (double a_Roll);
void SetSpeed (double a_SpeedX, double a_SpeedY, double a_SpeedZ);