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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-26 10:12:00 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-26 10:12:00 +0100 |
commit | 17a2c1b3886ed38b3e5e93238029476866b8c220 (patch) | |
tree | e4c4c335456e5d77cd986094ebd0fd4ebe359733 /source/ClientHandle.h | |
parent | ProtoProxy: more 1.4.6 stuff, now the connection holds stable with the 1.4.6 client. (diff) | |
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Diffstat (limited to 'source/ClientHandle.h')
-rw-r--r-- | source/ClientHandle.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/ClientHandle.h b/source/ClientHandle.h index 03367ebac..cf02bd107 100644 --- a/source/ClientHandle.h +++ b/source/ClientHandle.h @@ -30,6 +30,7 @@ class cPlayer; class cProtocol; class cRedstone; class cWindow; +class cFallingBlock; @@ -109,7 +110,9 @@ public: void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8 void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data); void SendBlockBreakAnim (int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage); + void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock); void SendSpawnMob (const cMonster & a_Mob); + void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch); void SendTeleportEntity (const cEntity & a_Entity); void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ); void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay); @@ -121,7 +124,6 @@ public: void SendWindowClose (char a_WindowID); void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots); void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); - void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch); const AString & GetUsername(void) const; //tolua_export void SetUsername( const AString & a_Username ); //tolua_export |