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author | madmaxoft <github@xoft.cz> | 2013-08-20 22:27:29 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-08-20 22:28:34 +0200 |
commit | 69dc9b4c9aea58ebd95e2dbd0205701dfc4ce54e (patch) | |
tree | b53758e80128e1cdad3b9b0937e89cc14b5d7bda /source/ClientHandle.h | |
parent | Merge pull request #117 from tigerw/master (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/ClientHandle.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/ClientHandle.h b/source/ClientHandle.h index c85257df1..62616ba08 100644 --- a/source/ClientHandle.h +++ b/source/ClientHandle.h @@ -254,6 +254,9 @@ private: int m_LastDigBlockX; int m_LastDigBlockY; int m_LastDigBlockZ; + + /// Used while csDestroyedWaiting for counting the ticks until the connection is closed + int m_TicksSinceDestruction; enum eState { @@ -264,6 +267,7 @@ private: csConfirmingPos, ///< The client has been sent the position packet, waiting for them to repeat the position back csPlaying, ///< Normal gameplay csDestroying, ///< The client is being destroyed, don't queue any more packets / don't add to chunks + csDestroyedWaiting, ///< The client has been destroyed, but is still kept so that the Kick packet is delivered (#31) csDestroyed, ///< The client has been destroyed, the destructor is to be called from the owner thread // TODO: Add Kicking here as well |