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author | James Ravenscroft <ravenscroftj@gmail.com> | 2013-08-09 09:57:24 +0200 |
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committer | James Ravenscroft <ravenscroftj@gmail.com> | 2013-08-09 09:57:24 +0200 |
commit | 6963e8119ce879843f4bac9042a0d8c8e588c524 (patch) | |
tree | 570feb159749a8fac4a3d07d97debd1fb30f66fc /source/ClientHandle.cpp | |
parent | Removed the need to recalculate whether player is under water in ApplyFoodExhaustion (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/ClientHandle.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index 6df0cfa48..85500a2e4 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -34,6 +34,8 @@ + + #define AddPistonDir(x, y, z, dir, amount) switch (dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\ case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\ case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; } |