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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-21 09:46:28 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-21 09:46:28 +0200 |
commit | 3f9e876d70851ed0333a3fdc57d883f040e92d8b (patch) | |
tree | 789155746561aed3b04818ed4221f40fa42e77fd /source/ChunkMap.h | |
parent | Double chests are now working, and with sound. (FS #69) (diff) | |
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Diffstat (limited to 'source/ChunkMap.h')
-rw-r--r-- | source/ChunkMap.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/ChunkMap.h b/source/ChunkMap.h index af84b9ce6..ea1aecfb4 100644 --- a/source/ChunkMap.h +++ b/source/ChunkMap.h @@ -78,6 +78,8 @@ public: void BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // a_Src coords are Block * 8 + void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL); + void BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage, const cClientHandle * a_Exclude = NULL); void BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); |