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authormgueydan <gueydan.mathieuÃ@gmail.com>2013-09-07 22:19:56 +0200
committermgueydan <gueydan.mathieuÃ@gmail.com>2013-09-07 22:19:56 +0200
commitd2eb58f27780a3c65fedd0d21d152ee8866ebb86 (patch)
tree05160377f78b97b4916956eebfd07f8a830a8916 /source/Chunk.h
parentAdding a getType in Monster that return an enum instead of an int or char (diff)
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Diffstat (limited to '')
-rw-r--r--source/Chunk.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/Chunk.h b/source/Chunk.h
index c979b7928..5f2bba3d8 100644
--- a/source/Chunk.h
+++ b/source/Chunk.h
@@ -49,6 +49,7 @@ class cPickup;
class cChunkDataSerializer;
class cBlockArea;
class cFluidSimulatorData;
+class cMobCensus;
typedef std::list<cClientHandle *> cClientHandleList;
typedef cItemCallback<cEntity> cEntityCallback;
@@ -124,6 +125,9 @@ public:
/// Sets or resets the internal flag that prevents chunk from being unloaded
void Stay(bool a_Stay = true);
+ /// Recence all mobs proximities to players in order to know what to do with them
+ void CollectMobCensus(cMobCensus& toFill);
+
void Tick(float a_Dt);
int GetPosX(void) const { return m_PosX; }