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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-10-14 20:30:16 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-10-14 20:30:16 +0200
commit41a38e8d9098d6627cd26351577cf032e6996c87 (patch)
tree34d53e6291c6d353a9c3a37a472b933f9fa5e57d /source/Chunk.cpp
parentInitial Floody fluid simulator. (diff)
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Diffstat (limited to '')
-rw-r--r--source/Chunk.cpp88
1 files changed, 72 insertions, 16 deletions
diff --git a/source/Chunk.cpp b/source/Chunk.cpp
index aaea4bf71..fa9cb91d3 100644
--- a/source/Chunk.cpp
+++ b/source/Chunk.cpp
@@ -480,15 +480,7 @@ void cChunk::CheckBlocks(void)
Vector3i WorldPos = PositionToWorldPosition( BlockPos );
cBlockHandler * Handler = BlockHandler(GetBlock(index));
- if (!Handler->CanBeAt(m_World, WorldPos.x, WorldPos.y, WorldPos.z))
- {
- if (Handler->DoesDropOnUnsuitable())
- {
- Handler->DropBlock(m_World, WorldPos.x, WorldPos.y, WorldPos.z);
- }
-
- m_World->SetBlock(WorldPos.x, WorldPos.y, WorldPos.z, E_BLOCK_AIR, 0);
- }
+ Handler->Check(m_World, WorldPos.x, WorldPos.y, WorldPos.z);
} // for itr - ToTickBlocks[]
}
@@ -918,13 +910,8 @@ void cChunk::SetBlock( int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType
}
}
- m_ToTickBlocks.push_back( MakeIndex( a_RelX, a_RelY, a_RelZ ) );
- m_ToTickBlocks.push_back( MakeIndex( a_RelX + 1, a_RelY, a_RelZ ) );
- m_ToTickBlocks.push_back( MakeIndex( a_RelX - 1, a_RelY, a_RelZ ) );
- m_ToTickBlocks.push_back( MakeIndex( a_RelX, a_RelY + 1, a_RelZ ) );
- m_ToTickBlocks.push_back( MakeIndex( a_RelX, a_RelY - 1, a_RelZ ) );
- m_ToTickBlocks.push_back( MakeIndex( a_RelX, a_RelY, a_RelZ + 1 ) );
- m_ToTickBlocks.push_back( MakeIndex( a_RelX, a_RelY, a_RelZ - 1 ) );
+ m_ToTickBlocks.push_back(index);
+ CheckNeighbors(a_RelX, a_RelY, a_RelZ);
Vector3i WorldPos = PositionToWorldPosition( a_RelX, a_RelY, a_RelZ );
cBlockEntity* BlockEntity = GetBlockEntity( WorldPos );
@@ -964,6 +951,75 @@ void cChunk::SetBlock( int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType
+void cChunk::CheckNeighbors(int a_RelX, int a_RelY, int a_RelZ)
+{
+ int BlockX = m_PosX * cChunkDef::Width + a_RelX;
+ int BlockZ = m_PosZ * cChunkDef::Width + a_RelZ;
+ if (a_RelX < cChunkDef::Width)
+ {
+ m_ToTickBlocks.push_back(MakeIndexNoCheck(a_RelX + 1, a_RelY, a_RelZ));
+ }
+ else
+ {
+ m_ChunkMap->CheckBlock(BlockX + 1, a_RelY, BlockZ);
+ }
+
+ if (a_RelX > 0)
+ {
+ m_ToTickBlocks.push_back( MakeIndexNoCheck(a_RelX - 1, a_RelY, a_RelZ));
+ }
+ else
+ {
+ m_ChunkMap->CheckBlock(BlockX - 1, a_RelY, BlockZ);
+ }
+
+ if (a_RelY < cChunkDef::Height - 1)
+ {
+ m_ToTickBlocks.push_back(MakeIndexNoCheck(a_RelX, a_RelY + 1, a_RelZ));
+ }
+
+ if (a_RelY > 0)
+ {
+ m_ToTickBlocks.push_back(MakeIndexNoCheck(a_RelX, a_RelY - 1, a_RelZ));
+ }
+
+ if (a_RelZ < cChunkDef::Width - 1)
+ {
+ m_ToTickBlocks.push_back(MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ + 1));
+ }
+ else
+ {
+ m_ChunkMap->CheckBlock(BlockX, a_RelY, BlockZ + 1);
+ }
+
+ if (a_RelZ > 0)
+ {
+ m_ToTickBlocks.push_back(MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ - 1));
+ }
+ else
+ {
+ m_ChunkMap->CheckBlock(BlockX, a_RelY, BlockZ - 1);
+ }
+}
+
+
+
+
+
+void cChunk::CheckBlock(int a_RelX, int a_RelY, int a_RelZ)
+{
+ if (!IsValid())
+ {
+ return;
+ }
+
+ m_ToTickBlocks.push_back(MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ));
+}
+
+
+
+
+
void cChunk::FastSetBlock( int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta)
{
ASSERT(!((a_X < 0 || a_X >= Width || a_Y < 0 || a_Y >= Height || a_Z < 0 || a_Z >= Width)));