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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-15 22:16:43 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-15 22:16:43 +0200 |
commit | f9dab57d8b4b98ec0f624212452c48769c8441d1 (patch) | |
tree | d62abda0578d60686466c04c15416646c2e6c643 /source/Chunk.cpp | |
parent | Floody fluid sim: reads params from world.ini; water and lava react together into cobblestone / stone / obsidian (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Chunk.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Chunk.cpp b/source/Chunk.cpp index fa9cb91d3..daeb24750 100644 --- a/source/Chunk.cpp +++ b/source/Chunk.cpp @@ -955,7 +955,7 @@ void cChunk::CheckNeighbors(int a_RelX, int a_RelY, int a_RelZ) { int BlockX = m_PosX * cChunkDef::Width + a_RelX; int BlockZ = m_PosZ * cChunkDef::Width + a_RelZ; - if (a_RelX < cChunkDef::Width) + if (a_RelX < cChunkDef::Width - 1) { m_ToTickBlocks.push_back(MakeIndexNoCheck(a_RelX + 1, a_RelY, a_RelZ)); } |