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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-14 22:56:01 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-14 22:56:01 +0100 |
commit | 6f883cba2d9e5089c50be3a377f4308ed3541908 (patch) | |
tree | bfbc2d78f824f9a6b2e5fc99817abd637de2f5ef /source/Chunk.cpp | |
parent | Removed the Classic fluid simulator, it was too unstable (2nd attempt) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Chunk.cpp | 59 |
1 files changed, 33 insertions, 26 deletions
diff --git a/source/Chunk.cpp b/source/Chunk.cpp index 26212bed1..8165ee5b6 100644 --- a/source/Chunk.cpp +++ b/source/Chunk.cpp @@ -489,14 +489,7 @@ void cChunk::BroadcastPendingBlockChanges(void) { return; } - Changes.reserve(m_PendingSendBlocks.size()); - for (std::vector<unsigned int>::iterator itr = m_PendingSendBlocks.begin(), end = m_PendingSendBlocks.end(); itr != end; ++itr) - { - unsigned int index = *itr; - Vector3i RelPos = IndexToCoordinate(index); - Changes.push_back(sSetBlock(m_PosX, m_PosZ, RelPos.x, RelPos.y, RelPos.z, GetBlock(index), GetMeta(index))); - } // for itr - m_PendingSendBlocks[] - m_PendingSendBlocks.clear(); + std::swap(Changes, m_PendingSendBlocks); } for (cClientHandleList::iterator itr = m_LoadedByClient.begin(), end = m_LoadedByClient.end(); itr != end; ++itr) @@ -1146,9 +1139,16 @@ void cChunk::SetBlock( int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType MarkDirty(); + // The client doesn't need to distinguish between stationary and nonstationary fluids: + if (!( + ((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water + ((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water + ((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water + ((OldBlockType == E_BLOCK_LAVA) && (a_BlockType == E_BLOCK_STATIONARY_LAVA)) // Replacing water with stationary water + )) { cCSLock Lock(m_CSBlockLists); - m_PendingSendBlocks.push_back( index ); + m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta)); } // ONLY recalculate lighting if it's necessary! @@ -1276,16 +1276,16 @@ void cChunk::QueueTickBlockNeighbors(int a_RelX, int a_RelY, int a_RelZ) -void cChunk::FastSetBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta) +void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta) { - ASSERT(!((a_X < 0 || a_X >= Width || a_Y < 0 || a_Y >= Height || a_Z < 0 || a_Z >= Width))); + ASSERT(!((a_RelX < 0) || (a_RelX >= Width) || (a_RelY < 0) || (a_RelY >= Height) || (a_RelZ < 0) || (a_RelZ >= Width))); ASSERT(IsValid()); - const int index = MakeIndexNoCheck( a_X, a_Y, a_Z ); - const BLOCKTYPE OldBlock = m_BlockTypes[index]; - const BLOCKTYPE OldBlockMeta = GetNibble( m_BlockMeta, index ); - if ((OldBlock == a_BlockType) && (OldBlockMeta == a_BlockMeta)) + const int index = MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ); + const BLOCKTYPE OldBlockType = cChunkDef::GetBlock(m_BlockTypes, index); + const BLOCKTYPE OldBlockMeta = GetNibble(m_BlockMeta, index); + if ((OldBlockType == a_BlockType) && (OldBlockMeta == a_BlockMeta)) { return; } @@ -1294,37 +1294,44 @@ void cChunk::FastSetBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, BLOC m_BlockTypes[index] = a_BlockType; + // The client doesn't need to distinguish between stationary and nonstationary fluids: + if (!( + ((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water + ((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water + ((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water + ((OldBlockType == E_BLOCK_LAVA) && (a_BlockType == E_BLOCK_STATIONARY_LAVA)) // Replacing water with stationary water + )) { cCSLock Lock(m_CSBlockLists); - m_PendingSendBlocks.push_back( index ); + m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta)); } - SetNibble( m_BlockMeta, index, a_BlockMeta ); + SetNibble(m_BlockMeta, index, a_BlockMeta); // ONLY recalculate lighting if it's necessary! if( - (g_BlockLightValue[ OldBlock ] != g_BlockLightValue[ a_BlockType ]) || - (g_BlockSpreadLightFalloff[ OldBlock ] != g_BlockSpreadLightFalloff[ a_BlockType ]) || - (g_BlockTransparent[ OldBlock ] != g_BlockTransparent[ a_BlockType ] ) + (g_BlockLightValue[OldBlockType ] != g_BlockLightValue[a_BlockType]) || + (g_BlockSpreadLightFalloff[OldBlockType] != g_BlockSpreadLightFalloff[a_BlockType]) || + (g_BlockTransparent[OldBlockType] != g_BlockTransparent[a_BlockType]) ) { m_IsLightValid = false; } // Update heightmap, if needed: - if (a_Y >= m_HeightMap[a_X + a_Z * Width]) + if (a_RelY >= m_HeightMap[a_RelX + a_RelZ * Width]) { if (a_BlockType != E_BLOCK_AIR) { - m_HeightMap[a_X + a_Z * Width] = (unsigned char)a_Y; + m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)a_RelY; } else { - for (int y = a_Y - 1; y > 0; --y) + for (int y = a_RelY - 1; y > 0; --y) { - if (m_BlockTypes[MakeIndexNoCheck(a_X, y, a_Z)] != E_BLOCK_AIR) + if (m_BlockTypes[MakeIndexNoCheck(a_RelX, y, a_RelZ)] != E_BLOCK_AIR) { - m_HeightMap[a_X + a_Z * Width] = (unsigned char)y; + m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)y; break; } } // for y - column in m_BlockData @@ -1345,7 +1352,7 @@ void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_C if (a_Client == NULL) { // Queue the block for all clients in the chunk (will be sent in Tick()) - m_PendingSendBlocks.push_back(index); + m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, GetBlock(index), GetMeta(index))); return; } |