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author | STRWarrior <q1w2e3r4> | 2013-09-18 12:06:03 +0200 |
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committer | STRWarrior <q1w2e3r4> | 2013-09-18 12:06:03 +0200 |
commit | f31436d5ca4f486ef7814acbd7a0b5773731544a (patch) | |
tree | 74b03015bf8b48bbdcf66a93b89bdf2709c9b075 /source/Blocks | |
parent | APIDump: Small cRoot improvement. (diff) | |
parent | Merge pull request #176 from tigerw/bugfixes (diff) | |
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Diffstat (limited to 'source/Blocks')
-rw-r--r-- | source/Blocks/BlockHandler.cpp | 3 | ||||
-rw-r--r-- | source/Blocks/BlockPlanks.h | 41 | ||||
-rw-r--r-- | source/Blocks/BlockRedstoneRepeater.cpp | 16 | ||||
-rw-r--r-- | source/Blocks/BlockRedstoneRepeater.h | 9 | ||||
-rw-r--r-- | source/Blocks/BlockSnow.h | 24 | ||||
-rw-r--r-- | source/Blocks/BlockWood.h | 45 |
6 files changed, 135 insertions, 3 deletions
diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp index 3e97d1e9d..e1cfebb56 100644 --- a/source/Blocks/BlockHandler.cpp +++ b/source/Blocks/BlockHandler.cpp @@ -41,6 +41,7 @@ #include "BlockNote.h" #include "BlockOre.h" #include "BlockPiston.h" +#include "BlockPlanks.h" #include "BlockPumpkin.h" #include "BlockRail.h" #include "BlockRedstone.h" @@ -153,7 +154,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType); case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType); case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler (); - case E_BLOCK_PLANKS: return new cBlockWoodHandler (a_BlockType); + case E_BLOCK_PLANKS: return new cBlockPlanksHandler (a_BlockType); case E_BLOCK_PUMPKIN: return new cBlockPumpkinHandler (a_BlockType); case E_BLOCK_JACK_O_LANTERN: return new cBlockPumpkinHandler (a_BlockType); case E_BLOCK_PUMPKIN_STEM: return new cBlockStemsHandler (a_BlockType); diff --git a/source/Blocks/BlockPlanks.h b/source/Blocks/BlockPlanks.h new file mode 100644 index 000000000..b30164741 --- /dev/null +++ b/source/Blocks/BlockPlanks.h @@ -0,0 +1,41 @@ + +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockPlanksHandler : public cBlockHandler +{ +public: + cBlockPlanksHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + NIBBLETYPE Meta = a_Player->GetEquippedItem().m_ItemDamage; + a_BlockMeta = Meta; + return true; + } + + + virtual const char * GetStepSound(void) override + { + return "step.wood"; + } +} ; + + + + diff --git a/source/Blocks/BlockRedstoneRepeater.cpp b/source/Blocks/BlockRedstoneRepeater.cpp index 3bc879435..5e491ee5a 100644 --- a/source/Blocks/BlockRedstoneRepeater.cpp +++ b/source/Blocks/BlockRedstoneRepeater.cpp @@ -4,6 +4,7 @@ #include "../Item.h" #include "../World.h" #include "../Simulator/RedstoneSimulator.h" +#include "../Entities/Player.h" @@ -44,3 +45,18 @@ void cBlockRedstoneRepeaterHandler::OnDigging(cWorld *a_World, cPlayer *a_Player +bool cBlockRedstoneRepeaterHandler::GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta +) +{ + a_BlockType = m_BlockType; + a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation()); + return true; +} + + + + diff --git a/source/Blocks/BlockRedstoneRepeater.h b/source/Blocks/BlockRedstoneRepeater.h index 24250ab86..21f227332 100644 --- a/source/Blocks/BlockRedstoneRepeater.h +++ b/source/Blocks/BlockRedstoneRepeater.h @@ -36,6 +36,15 @@ public: { return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR)); } + + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override; + virtual const char * GetStepSound(void) override { diff --git a/source/Blocks/BlockSnow.h b/source/Blocks/BlockSnow.h index bdd9f0b87..b8d48362c 100644 --- a/source/Blocks/BlockSnow.h +++ b/source/Blocks/BlockSnow.h @@ -15,8 +15,28 @@ public: : cBlockHandler(a_BlockType) { } - - + + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + NIBBLETYPE Meta = a_World->GetBlockMeta(Vector3i(a_BlockX, a_BlockY, a_BlockZ)); + + if ((Meta < 7) && (Meta != 0)) // Is height at maximum (7) or at mininum (0)? Don't do anything if so + { + Meta++; + } + + a_BlockMeta = Meta; + return true; + } + + virtual bool DoesIgnoreBuildCollision(void) override { return true; diff --git a/source/Blocks/BlockWood.h b/source/Blocks/BlockWood.h index 4e2246506..dd4544586 100644 --- a/source/Blocks/BlockWood.h +++ b/source/Blocks/BlockWood.h @@ -15,6 +15,51 @@ public: { } + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + NIBBLETYPE Meta = a_Player->GetEquippedItem().m_ItemDamage; + a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta); + return true; + } + + + inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace, NIBBLETYPE a_WoodMeta) + { + switch (a_BlockFace) + { + case BLOCK_FACE_YM: + case BLOCK_FACE_YP: + { + return a_WoodMeta; // Top or bottom, just return original + } + + case BLOCK_FACE_ZP: + case BLOCK_FACE_ZM: + { + return a_WoodMeta | 0x8; // North or south + } + + case BLOCK_FACE_XP: + case BLOCK_FACE_XM: + { + return a_WoodMeta | 0x4; // East or west + } + + default: + { + ASSERT(!"Unhandled block face!"); + return a_WoodMeta | 0xC; // No idea, give a special meta (all sides bark) + } + } + } + virtual const char * GetStepSound(void) override { |