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author | Alexander Harkness <bearbin@gmail.com> | 2013-07-29 13:13:03 +0200 |
---|---|---|
committer | Alexander Harkness <bearbin@gmail.com> | 2013-07-29 13:13:03 +0200 |
commit | 53e22b11857fed62e2313d6d84d90f88ed412ffb (patch) | |
tree | c61e56725da7dff0154d566722651e2c39c9d6c6 /source/Blocks/BlockWorkbench.h | |
parent | WebAdmin: Removed the duplicate memory usage querying (diff) | |
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Diffstat (limited to 'source/Blocks/BlockWorkbench.h')
-rw-r--r-- | source/Blocks/BlockWorkbench.h | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/source/Blocks/BlockWorkbench.h b/source/Blocks/BlockWorkbench.h index ccd1ded9a..60aa1791b 100644 --- a/source/Blocks/BlockWorkbench.h +++ b/source/Blocks/BlockWorkbench.h @@ -1,43 +1,43 @@ -
-#pragma once
-
-#include "BlockHandler.h"
-#include "../UI/Window.h"
-#include "../Player.h"
-
-
-
-
-
-class cBlockWorkbenchHandler:
- public cBlockHandler
-{
-public:
- cBlockWorkbenchHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
- {
- cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ);
- a_Player->OpenWindow(Window);
- }
-
-
- virtual bool IsUseable(void) override
- {
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-} ;
-
-
-
-
+ +#pragma once + +#include "BlockHandler.h" +#include "../UI/Window.h" +#include "../Player.h" + + + + + +class cBlockWorkbenchHandler: + public cBlockHandler +{ +public: + cBlockWorkbenchHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + { + cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ); + a_Player->OpenWindow(Window); + } + + + virtual bool IsUseable(void) override + { + return true; + } + + + virtual const char * GetStepSound(void) override + { + return "step.wood"; + } +} ; + + + + |