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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-09-17 22:22:26 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-09-17 22:22:26 +0200
commitab696c37c31dacb4bf830d71050a88659dc97946 (patch)
tree13ca3d7d1425a84fc9fc9b934f4b683439acb53d /source/Blocks/BlockSnow.h
parentAdded wood directions (diff)
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Diffstat (limited to '')
-rw-r--r--source/Blocks/BlockSnow.h24
1 files changed, 22 insertions, 2 deletions
diff --git a/source/Blocks/BlockSnow.h b/source/Blocks/BlockSnow.h
index bdd9f0b87..b8d48362c 100644
--- a/source/Blocks/BlockSnow.h
+++ b/source/Blocks/BlockSnow.h
@@ -15,8 +15,28 @@ public:
: cBlockHandler(a_BlockType)
{
}
-
-
+
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ a_BlockType = m_BlockType;
+ NIBBLETYPE Meta = a_World->GetBlockMeta(Vector3i(a_BlockX, a_BlockY, a_BlockZ));
+
+ if ((Meta < 7) && (Meta != 0)) // Is height at maximum (7) or at mininum (0)? Don't do anything if so
+ {
+ Meta++;
+ }
+
+ a_BlockMeta = Meta;
+ return true;
+ }
+
+
virtual bool DoesIgnoreBuildCollision(void) override
{
return true;