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author | luksor111@gmail.com <luksor111@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-23 20:13:37 +0200 |
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committer | luksor111@gmail.com <luksor111@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-23 20:13:37 +0200 |
commit | 1e452425469e4a0cbf61fce698eb3ad89fb80a77 (patch) | |
tree | f38c53dd0f72971c1c829034250e38284831eb1e /source/Blocks/BlockRedstone.h | |
parent | You can now see particles and hear sounds when other players are destroying blocks. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Blocks/BlockRedstone.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Blocks/BlockRedstone.h b/source/Blocks/BlockRedstone.h index bb4997e2f..85c993329 100644 --- a/source/Blocks/BlockRedstone.h +++ b/source/Blocks/BlockRedstone.h @@ -27,7 +27,7 @@ public: virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
- return a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) != E_BLOCK_AIR;
+ return g_BlockIsSolid[a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)];
}
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