diff options
author | worktycho <work.tycho@gmail.com> | 2013-12-09 18:51:12 +0100 |
---|---|---|
committer | worktycho <work.tycho@gmail.com> | 2013-12-09 18:51:12 +0100 |
commit | 843605d59ebc128be0a578dc6f45ef8c05da6e79 (patch) | |
tree | 3ffebc6ba27baf7a9e1d4bc51501ffeea9b14226 /source/Blocks/BlockFarmland.h | |
parent | merged makefile changes (diff) | |
parent | Fix Undefined behavior at Bindings/LuaWindow line 32 (diff) | |
download | cuberite-843605d59ebc128be0a578dc6f45ef8c05da6e79.tar cuberite-843605d59ebc128be0a578dc6f45ef8c05da6e79.tar.gz cuberite-843605d59ebc128be0a578dc6f45ef8c05da6e79.tar.bz2 cuberite-843605d59ebc128be0a578dc6f45ef8c05da6e79.tar.lz cuberite-843605d59ebc128be0a578dc6f45ef8c05da6e79.tar.xz cuberite-843605d59ebc128be0a578dc6f45ef8c05da6e79.tar.zst cuberite-843605d59ebc128be0a578dc6f45ef8c05da6e79.zip |
Diffstat (limited to 'source/Blocks/BlockFarmland.h')
-rw-r--r-- | source/Blocks/BlockFarmland.h | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/source/Blocks/BlockFarmland.h b/source/Blocks/BlockFarmland.h deleted file mode 100644 index 6cab1fa38..000000000 --- a/source/Blocks/BlockFarmland.h +++ /dev/null @@ -1,99 +0,0 @@ - -// BlockFarmland.h - -// Declares the cBlcokFarmlandHandler representing the block handler for farmland - - - - - -#pragma once - -#include "BlockHandler.h" -#include "../BlockArea.h" - - - - - -class cBlockFarmlandHandler : - public cBlockHandler -{ - typedef cBlockHandler super; - -public: - cBlockFarmlandHandler(void) : - super(E_BLOCK_FARMLAND) - { - } - - - virtual void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override - { - // TODO: Rain hydrates farmland, too. Check world weather, don't search for water if raining. - // NOTE: The desert biomes do not get precipitation, so another check needs to be made. - - // Search for water in a close proximity: - // Ref.: http://www.minecraftwiki.net/wiki/Farmland#Hydrated_Farmland_Tiles - cBlockArea Area; - if (!Area.Read(a_World, a_BlockX - 4, a_BlockX + 4, a_BlockY, a_BlockY + 1, a_BlockZ - 4, a_BlockZ + 4)) - { - // Too close to the world edge, cannot check surroudnings; don't tick at all - return; - } - bool Found = false; - int NumBlocks = Area.GetBlockCount(); - BLOCKTYPE * BlockTypes = Area.GetBlockTypes(); - for (int i = 0; i < NumBlocks; i++) - { - if ( - (BlockTypes[i] == E_BLOCK_WATER) || - (BlockTypes[i] == E_BLOCK_STATIONARY_WATER) - ) - { - Found = true; - break; - } - } - - NIBBLETYPE BlockMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - - if (Found) - { - // Water was found, hydrate the block until hydration reaches 7: - if (BlockMeta < 7) - { - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ++BlockMeta); - } - return; - } - - // Water wasn't found, de-hydrate block: - if (BlockMeta > 0) - { - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FARMLAND, --BlockMeta); - return; - } - - // Farmland too dry. If nothing is growing on top, turn back to dirt: - switch (a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)) - { - case E_BLOCK_CROPS: - case E_BLOCK_MELON_STEM: - case E_BLOCK_PUMPKIN_STEM: - { - // Produce on top, don't revert - break; - } - default: - { - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DIRT, 0); - break; - } - } - } -} ; - - - - |