diff options
author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-03 10:52:11 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-10-03 10:52:11 +0200 |
commit | ea2ed2c918bddf773bb8d10298016f4e5309d0b2 (patch) | |
tree | 129848747361501cbc2e330e1a33b7f8089f51b2 /source/Blocks/BlockDoor.cpp | |
parent | sTick: Updated the plugin to work with current code (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Blocks/BlockDoor.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/source/Blocks/BlockDoor.cpp b/source/Blocks/BlockDoor.cpp index da9b7d161..c0d616b37 100644 --- a/source/Blocks/BlockDoor.cpp +++ b/source/Blocks/BlockDoor.cpp @@ -10,8 +10,8 @@ -cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockID)
- : cBlockHandler(a_BlockID)
+cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
{
}
@@ -19,7 +19,7 @@ cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockID) -void cBlockDoorHandler::OnPlaced(cWorld * a_World, int a_X, int a_Y, int a_Z, int a_Dir)
+void cBlockDoorHandler::OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir)
{
}
@@ -28,24 +28,24 @@ void cBlockDoorHandler::OnPlaced(cWorld * a_World, int a_X, int a_Y, int a_Z, in -void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_X, int a_Y, int a_Z)
+void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- char OldMeta = a_World->GetBlockMeta(a_X, a_Y, a_Z);
+ char OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
if (OldMeta & 8)
{
// Was upper part of door
- if (cDoors::IsDoor(a_World->GetBlock(a_X, a_Y - 1, a_Z)))
+ if (cDoors::IsDoor(a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)))
{
- a_World->FastSetBlock(a_X, a_Y - 1, a_Z, E_BLOCK_AIR, 0);
+ a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
}
}
else
{
// Was lower part
- if (cDoors::IsDoor(a_World->GetBlock(a_X, a_Y + 1, a_Z)))
+ if (cDoors::IsDoor(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)))
{
- a_World->FastSetBlock(a_X, a_Y + 1, a_Z, E_BLOCK_AIR, 0);
+ a_World->FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0);
}
}
}
@@ -54,32 +54,32 @@ void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_X, int a_Y, int a_Z) -void cBlockDoorHandler::OnDigging(cWorld * a_World, cPlayer * a_Player, int a_X, int a_Y, int a_Z)
+void cBlockDoorHandler::OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- cDoors::ChangeDoor(a_World, a_X, a_Y, a_Z);
+ cDoors::ChangeDoor(a_World, a_BlockX, a_BlockY, a_BlockZ);
}
-void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_X, int a_Y, int a_Z)
+void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- cDoors::ChangeDoor(a_World, a_X, a_Y, a_Z);
+ cDoors::ChangeDoor(a_World, a_BlockX, a_BlockY, a_BlockZ);
}
-void cBlockDoorHandler::PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir)
+void cBlockDoorHandler::PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
{
- if (a_World->GetBlock(a_X, a_Y + 1, a_Z) == E_BLOCK_AIR)
+ if (a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ) == E_BLOCK_AIR)
{
a_BlockMeta = cDoors::RotationToMetaData(a_Player->GetRotation());
- a_World->SetBlock(a_X, a_Y + 1, a_Z, m_BlockID, a_BlockMeta + 8);
- a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, a_BlockMeta);
- OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
+ a_World->SetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_BlockMeta + 8);
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, a_BlockMeta);
+ OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
}
}
@@ -89,7 +89,7 @@ void cBlockDoorHandler::PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLET const char * cBlockDoorHandler::GetStepSound(void)
{
- return (m_BlockID == E_BLOCK_WOODEN_DOOR) ? "step.wood" : "step.stone";
+ return (m_BlockType == E_BLOCK_WOODEN_DOOR) ? "step.wood" : "step.stone";
}
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