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author | worktycho <work.tycho@gmail.com> | 2013-12-09 18:51:12 +0100 |
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committer | worktycho <work.tycho@gmail.com> | 2013-12-09 18:51:12 +0100 |
commit | 843605d59ebc128be0a578dc6f45ef8c05da6e79 (patch) | |
tree | 3ffebc6ba27baf7a9e1d4bc51501ffeea9b14226 /source/BlockEntities/HopperEntity.h | |
parent | merged makefile changes (diff) | |
parent | Fix Undefined behavior at Bindings/LuaWindow line 32 (diff) | |
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Diffstat (limited to 'source/BlockEntities/HopperEntity.h')
-rw-r--r-- | source/BlockEntities/HopperEntity.h | 102 |
1 files changed, 0 insertions, 102 deletions
diff --git a/source/BlockEntities/HopperEntity.h b/source/BlockEntities/HopperEntity.h deleted file mode 100644 index a49868660..000000000 --- a/source/BlockEntities/HopperEntity.h +++ /dev/null @@ -1,102 +0,0 @@ - -// HopperEntity.h - -// Declares the cHopperEntity representing a hopper block entity - - - - - -#pragma once - -#include "BlockEntityWithItems.h" -#include "../UI/WindowOwner.h" - - - - - -class cHopperEntity : // tolua_export - public cBlockEntityWindowOwner, - // tolua_begin - public cBlockEntityWithItems -{ - typedef cBlockEntityWithItems super; - -public: - enum { - ContentsHeight = 1, - ContentsWidth = 5, - TICKS_PER_TRANSFER = 8, ///< How many ticks at minimum between two item transfers to or from the hopper - } ; - - /// Constructor used while generating a chunk; sets m_World to NULL - cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ); - - // tolua_end - - /// Constructor used for normal operation - cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); - - // tolua_begin - - /** Returns the block coords of the block receiving the output items, based on the meta - Returns false if unattached - */ - bool GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, int & a_OutputY, int & a_OutputZ); - - // tolua_end - - static const char * GetClassStatic(void) { return "cHopperEntity"; } - -protected: - - Int64 m_LastMoveItemsInTick; - Int64 m_LastMoveItemsOutTick; - - // cBlockEntity overrides: - virtual bool Tick(float a_Dt, cChunk & a_Chunk) override; - virtual void SaveToJson(Json::Value & a_Value) override; - virtual void SendTo(cClientHandle & a_Client) override; - virtual void UsedBy(cPlayer * a_Player) override; - - /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate. - void OpenNewWindow(void); - - /// Moves items from the container above it into this hopper. Returns true if the contents have changed. - bool MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick); - - /// Moves pickups from above this hopper into it. Returns true if the contents have changed. - bool MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick); - - /// Moves items out from this hopper into the destination. Returns true if the contents have changed. - bool MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick); - - /// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed. - bool MoveItemsFromChest(cChunk & a_Chunk); - - /// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed. - bool MoveItemsFromFurnace(cChunk & a_Chunk); - - /// Moves items from the specified a_Entity's Contents into this hopper. Returns true if contents have changed. - bool MoveItemsFromGrid(cBlockEntityWithItems & a_Entity); - - /// Moves one piece from the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack. - bool MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_SrcSlotNum, bool a_AllowNewStacks); - - /// Moves items to the chest at the specified coords. Returns true if contents have changed - bool MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ); - - /// Moves items to the furnace at the specified coords. Returns true if contents have changed - bool MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta); - - /// Moves items to the specified ItemGrid. Returns true if contents have changed - bool MoveItemsToGrid(cBlockEntityWithItems & a_Entity); - - /// Moves one piece to the specified entity's contents' slot. Returns true if contents have changed. - bool MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstSlotNum); -} ; - - - - |