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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-07-01 12:39:56 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-07-01 12:39:56 +0200
commit37276a4430e26f5b3ab56e07d5f30a194f75982e (patch)
tree95ba9a0a151dc9f4111d8b99e8af728993daa783 /source/Bindings.cpp
parentChanged the crafting recipe for book to match vanilla since 1.3.1 (fix contributed by mgueydan) (diff)
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Diffstat (limited to '')
-rw-r--r--source/Bindings.cpp2424
1 files changed, 1235 insertions, 1189 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index ec164b764..9e6e69005 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 06/29/13 17:21:35.
+** Generated automatically by tolua++-1.0.92 on 07/01/13 09:49:28.
*/
#ifndef __cplusplus
@@ -204,19 +204,18 @@ static void tolua_reg_types (lua_State* tolua_S)
tolua_usertype(tolua_S,"cInventory");
tolua_usertype(tolua_S,"cRoot");
tolua_usertype(tolua_S,"cWindow");
- tolua_usertype(tolua_S,"cCraftingGrid");
tolua_usertype(tolua_S,"cPickup");
tolua_usertype(tolua_S,"cItems");
- tolua_usertype(tolua_S,"cGroup");
+ tolua_usertype(tolua_S,"cCraftingGrid");
tolua_usertype(tolua_S,"cClientHandle");
tolua_usertype(tolua_S,"cChunkDesc");
tolua_usertype(tolua_S,"cFurnaceRecipe");
- tolua_usertype(tolua_S,"cTracer");
+ tolua_usertype(tolua_S,"cGroup");
tolua_usertype(tolua_S,"cChatColor");
+ tolua_usertype(tolua_S,"cTracer");
tolua_usertype(tolua_S,"cCuboid");
- tolua_usertype(tolua_S,"Vector3i");
tolua_usertype(tolua_S,"Lua__cWebPlugin");
- tolua_usertype(tolua_S,"Lua__cPawn");
+ tolua_usertype(tolua_S,"Vector3i");
tolua_usertype(tolua_S,"cEntity");
tolua_usertype(tolua_S,"cItem");
tolua_usertype(tolua_S,"Vector3f");
@@ -3917,6 +3916,156 @@ static int tolua_AllToLua_cClientHandle_GetUniqueID00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* get function: DamageType of class TakeDamageInfo */
+#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_DamageType
+static int tolua_get_TakeDamageInfo_DamageType(lua_State* tolua_S)
+{
+ TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'DamageType'",NULL);
+#endif
+ tolua_pushnumber(tolua_S,(lua_Number)self->DamageType);
+ return 1;
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* set function: DamageType of class TakeDamageInfo */
+#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_DamageType
+static int tolua_set_TakeDamageInfo_DamageType(lua_State* tolua_S)
+{
+ TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'DamageType'",NULL);
+ if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
+ tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
+#endif
+ self->DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,2,0))
+;
+ return 0;
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* get function: Attacker of class TakeDamageInfo */
+#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_Attacker_ptr
+static int tolua_get_TakeDamageInfo_Attacker_ptr(lua_State* tolua_S)
+{
+ TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Attacker'",NULL);
+#endif
+ tolua_pushusertype(tolua_S,(void*)self->Attacker,"cEntity");
+ return 1;
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* set function: Attacker of class TakeDamageInfo */
+#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_Attacker_ptr
+static int tolua_set_TakeDamageInfo_Attacker_ptr(lua_State* tolua_S)
+{
+ TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Attacker'",NULL);
+ if (!tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err))
+ tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
+#endif
+ self->Attacker = ((cEntity*) tolua_tousertype(tolua_S,2,0))
+;
+ return 0;
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* get function: RawDamage of class TakeDamageInfo */
+#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_RawDamage
+static int tolua_get_TakeDamageInfo_RawDamage(lua_State* tolua_S)
+{
+ TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'RawDamage'",NULL);
+#endif
+ tolua_pushnumber(tolua_S,(lua_Number)self->RawDamage);
+ return 1;
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* set function: RawDamage of class TakeDamageInfo */
+#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_RawDamage
+static int tolua_set_TakeDamageInfo_RawDamage(lua_State* tolua_S)
+{
+ TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'RawDamage'",NULL);
+ if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
+ tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
+#endif
+ self->RawDamage = ((int) tolua_tonumber(tolua_S,2,0))
+;
+ return 0;
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* get function: FinalDamage of class TakeDamageInfo */
+#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_FinalDamage
+static int tolua_get_TakeDamageInfo_FinalDamage(lua_State* tolua_S)
+{
+ TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'FinalDamage'",NULL);
+#endif
+ tolua_pushnumber(tolua_S,(lua_Number)self->FinalDamage);
+ return 1;
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* set function: FinalDamage of class TakeDamageInfo */
+#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_FinalDamage
+static int tolua_set_TakeDamageInfo_FinalDamage(lua_State* tolua_S)
+{
+ TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'FinalDamage'",NULL);
+ if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
+ tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
+#endif
+ self->FinalDamage = ((int) tolua_tonumber(tolua_S,2,0))
+;
+ return 0;
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* get function: Knockback of class TakeDamageInfo */
+#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_Knockback
+static int tolua_get_TakeDamageInfo_Knockback(lua_State* tolua_S)
+{
+ TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Knockback'",NULL);
+#endif
+ tolua_pushusertype(tolua_S,(void*)&self->Knockback,"Vector3d");
+ return 1;
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* set function: Knockback of class TakeDamageInfo */
+#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_Knockback
+static int tolua_set_TakeDamageInfo_Knockback(lua_State* tolua_S)
+{
+ TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Knockback'",NULL);
+ if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3d",0,&tolua_err)))
+ tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
+#endif
+ self->Knockback = *((Vector3d*) tolua_tousertype(tolua_S,2,0))
+;
+ return 0;
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: GetEntityType of class cEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEntityType00
static int tolua_AllToLua_cEntity_GetEntityType00(lua_State* tolua_S)
@@ -5902,795 +6051,466 @@ static int tolua_AllToLua_cEntity_Destroy00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: IsOnFire of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsOnFire00
-static int tolua_AllToLua_cEntity_IsOnFire00(lua_State* tolua_S)
+/* method: TakeDamage of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TakeDamage00
+static int tolua_AllToLua_cEntity_TakeDamage00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ cEntity* a_Attacker = ((cEntity*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsOnFire'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TakeDamage'", NULL);
#endif
{
- bool tolua_ret = (bool) self->IsOnFire();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ self->TakeDamage(*a_Attacker);
}
}
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsOnFire'.",&tolua_err);
return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: IsCrouched of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsCrouched00
-static int tolua_AllToLua_cEntity_IsCrouched00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCrouched'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->IsCrouched();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsCrouched'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'TakeDamage'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: IsRiding of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsRiding00
-static int tolua_AllToLua_cEntity_IsRiding00(lua_State* tolua_S)
+/* method: TakeDamage of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TakeDamage01
+static int tolua_AllToLua_cEntity_TakeDamage01(lua_State* tolua_S)
{
-#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,3,"cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,6,&tolua_err)
)
goto tolua_lerror;
else
-#endif
{
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,2,0));
+ cEntity* a_Attacker = ((cEntity*) tolua_tousertype(tolua_S,3,0));
+ int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
+ double a_KnockbackAmount = ((double) tolua_tonumber(tolua_S,5,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsRiding'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TakeDamage'", NULL);
#endif
{
- bool tolua_ret = (bool) self->IsRiding();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ self->TakeDamage(a_DamageType,a_Attacker,a_RawDamage,a_KnockbackAmount);
}
}
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsRiding'.",&tolua_err);
return 0;
-#endif
+tolua_lerror:
+ return tolua_AllToLua_cEntity_TakeDamage00(tolua_S);
}
#endif //#ifndef TOLUA_DISABLE
-/* method: IsSprinting of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsSprinting00
-static int tolua_AllToLua_cEntity_IsSprinting00(lua_State* tolua_S)
+/* method: TakeDamage of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TakeDamage02
+static int tolua_AllToLua_cEntity_TakeDamage02(lua_State* tolua_S)
{
-#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,3,"cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,7,&tolua_err)
)
goto tolua_lerror;
else
-#endif
{
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,2,0));
+ cEntity* a_Attacker = ((cEntity*) tolua_tousertype(tolua_S,3,0));
+ int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
+ int a_FinalDamage = ((int) tolua_tonumber(tolua_S,5,0));
+ double a_KnockbackAmount = ((double) tolua_tonumber(tolua_S,6,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSprinting'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TakeDamage'", NULL);
#endif
{
- bool tolua_ret = (bool) self->IsSprinting();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ self->TakeDamage(a_DamageType,a_Attacker,a_RawDamage,a_FinalDamage,a_KnockbackAmount);
}
}
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsSprinting'.",&tolua_err);
return 0;
-#endif
+tolua_lerror:
+ return tolua_AllToLua_cEntity_TakeDamage01(tolua_S);
}
#endif //#ifndef TOLUA_DISABLE
-/* method: IsRclking of class cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsRclking00
-static int tolua_AllToLua_cEntity_IsRclking00(lua_State* tolua_S)
+/* method: GetRawDamageAgainst of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetRawDamageAgainst00
+static int tolua_AllToLua_cEntity_GetRawDamageAgainst00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* a_Receiver = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsRclking'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRawDamageAgainst'", NULL);
#endif
{
- bool tolua_ret = (bool) self->IsRclking();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ int tolua_ret = (int) self->GetRawDamageAgainst(*a_Receiver);
+ tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'IsRclking'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'GetRawDamageAgainst'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
- class Lua__cEntity : public cEntity, public ToluaBase {
-public:
- bool IsA( const char* a_ClassName)const {
- if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
- tolua_pushstring(lua_state, (const char*)a_ClassName);
- ToluaBase::dbcall(lua_state, 2, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cEntity:: IsA(a_ClassName);
- };
- };
- const char* GetClass( void )const {
- if (push_method("GetClass", tolua_AllToLua_cEntity_GetClass00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( const char* ) cEntity:: GetClass();
- };
- };
- const char* GetParentClass( void )const {
- if (push_method("GetParentClass", tolua_AllToLua_cEntity_GetParentClass00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( const char* ) cEntity:: GetParentClass();
- };
- };
- bool IsOnFire( void )const {
- if (push_method("IsOnFire", tolua_AllToLua_cEntity_IsOnFire00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cEntity:: IsOnFire();
- };
- };
- bool IsCrouched( void )const {
- if (push_method("IsCrouched", tolua_AllToLua_cEntity_IsCrouched00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cEntity:: IsCrouched();
- };
- };
- bool IsRiding( void )const {
- if (push_method("IsRiding", tolua_AllToLua_cEntity_IsRiding00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cEntity:: IsRiding();
- };
- };
- bool IsSprinting( void )const {
- if (push_method("IsSprinting", tolua_AllToLua_cEntity_IsSprinting00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cEntity:: IsSprinting();
- };
- };
- bool IsRclking( void )const {
- if (push_method("IsRclking", tolua_AllToLua_cEntity_IsRclking00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cEntity:: IsRclking();
- };
- };
-
- bool cEntity__IsA( const char* a_ClassName) {
- return ( bool )cEntity::IsA(a_ClassName);
- };
- const char* cEntity__GetClass( void ) {
- return ( const char* )cEntity::GetClass();
- };
- const char* cEntity__GetParentClass( void ) {
- return ( const char* )cEntity::GetParentClass();
- };
- bool cEntity__IsOnFire( void ) {
- return ( bool )cEntity::IsOnFire();
- };
- bool cEntity__IsCrouched( void ) {
- return ( bool )cEntity::IsCrouched();
- };
- bool cEntity__IsRiding( void ) {
- return ( bool )cEntity::IsRiding();
- };
- bool cEntity__IsSprinting( void ) {
- return ( bool )cEntity::IsSprinting();
- };
- bool cEntity__IsRclking( void ) {
- return ( bool )cEntity::IsRclking();
- };
-};
-
-/* method: tolua__set_instance of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_tolua__set_instance00
-static int tolua_AllToLua_Lua__cEntity_tolua__set_instance00(lua_State* tolua_S)
+/* method: GetArmorCoverAgainst of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetArmorCoverAgainst00
+static int tolua_AllToLua_cEntity_GetArmorCoverAgainst00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,5,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
- lua_State* L = tolua_S;
- lua_Object lo = ((lua_Object) tolua_tovalue(tolua_S,2,0));
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* a_Attacker = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
+ eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,3,0));
+ int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'tolua__set_instance'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetArmorCoverAgainst'", NULL);
#endif
{
- self->tolua__set_instance(L,lo);
+ int tolua_ret = (int) self->GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
+ tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'tolua__set_instance'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'GetArmorCoverAgainst'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cEntity__IsA of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsA00
-static int tolua_AllToLua_Lua__cEntity_cEntity__IsA00(lua_State* tolua_S)
+/* method: GetKnockbackAmountAgainst of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00
+static int tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isstring(tolua_S,2,0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err)) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
- const char* a_ClassName = ((const char*) tolua_tostring(tolua_S,2,0));
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* a_Receiver = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsA'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetKnockbackAmountAgainst'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cEntity__IsA(a_ClassName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ double tolua_ret = (double) self->GetKnockbackAmountAgainst(*a_Receiver);
+ tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__IsA'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'GetKnockbackAmountAgainst'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cEntity__GetClass of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetClass00
-static int tolua_AllToLua_Lua__cEntity_cEntity__GetClass00(lua_State* tolua_S)
+/* method: GetEquippedWeapon of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedWeapon00
+static int tolua_AllToLua_cEntity_GetEquippedWeapon00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetClass'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedWeapon'", NULL);
#endif
{
- const char* tolua_ret = (const char*) self->cEntity__GetClass();
- tolua_pushstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__GetClass'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__GetParentClass of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetParentClass00
-static int tolua_AllToLua_Lua__cEntity_cEntity__GetParentClass00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetParentClass'", NULL);
+ cItem tolua_ret = (cItem) self->GetEquippedWeapon();
+ {
+#ifdef __cplusplus
+ void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
+ tolua_pushusertype(tolua_S,tolua_obj,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
+#else
+ void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
+ tolua_pushusertype(tolua_S,tolua_obj,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
#endif
- {
- const char* tolua_ret = (const char*) self->cEntity__GetParentClass();
- tolua_pushstring(tolua_S,(const char*)tolua_ret);
+ }
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__GetParentClass'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'GetEquippedWeapon'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cEntity__IsOnFire of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsOnFire00
-static int tolua_AllToLua_Lua__cEntity_cEntity__IsOnFire00(lua_State* tolua_S)
+/* method: GetEquippedHelmet of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedHelmet00
+static int tolua_AllToLua_cEntity_GetEquippedHelmet00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsOnFire'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedHelmet'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cEntity__IsOnFire();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__IsOnFire'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__IsCrouched of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsCrouched00
-static int tolua_AllToLua_Lua__cEntity_cEntity__IsCrouched00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsCrouched'", NULL);
+ cItem tolua_ret = (cItem) self->GetEquippedHelmet();
+ {
+#ifdef __cplusplus
+ void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
+ tolua_pushusertype(tolua_S,tolua_obj,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
+#else
+ void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
+ tolua_pushusertype(tolua_S,tolua_obj,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
#endif
- {
- bool tolua_ret = (bool) self->cEntity__IsCrouched();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__IsCrouched'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'GetEquippedHelmet'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cEntity__IsRiding of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsRiding00
-static int tolua_AllToLua_Lua__cEntity_cEntity__IsRiding00(lua_State* tolua_S)
+/* method: GetEquippedChestplate of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedChestplate00
+static int tolua_AllToLua_cEntity_GetEquippedChestplate00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsRiding'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedChestplate'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cEntity__IsRiding();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ cItem tolua_ret = (cItem) self->GetEquippedChestplate();
+ {
+#ifdef __cplusplus
+ void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
+ tolua_pushusertype(tolua_S,tolua_obj,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
+#else
+ void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
+ tolua_pushusertype(tolua_S,tolua_obj,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
+#endif
+ }
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__IsRiding'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'GetEquippedChestplate'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cEntity__IsSprinting of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsSprinting00
-static int tolua_AllToLua_Lua__cEntity_cEntity__IsSprinting00(lua_State* tolua_S)
+/* method: GetEquippedLeggings of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedLeggings00
+static int tolua_AllToLua_cEntity_GetEquippedLeggings00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsSprinting'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedLeggings'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cEntity__IsSprinting();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ cItem tolua_ret = (cItem) self->GetEquippedLeggings();
+ {
+#ifdef __cplusplus
+ void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
+ tolua_pushusertype(tolua_S,tolua_obj,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
+#else
+ void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
+ tolua_pushusertype(tolua_S,tolua_obj,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
+#endif
+ }
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__IsSprinting'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'GetEquippedLeggings'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cEntity__IsRclking of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsRclking00
-static int tolua_AllToLua_Lua__cEntity_cEntity__IsRclking00(lua_State* tolua_S)
+/* method: GetEquippedBoots of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetEquippedBoots00
+static int tolua_AllToLua_cEntity_GetEquippedBoots00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsRclking'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedBoots'", NULL);
#endif
{
- bool tolua_ret = (bool) self->cEntity__IsRclking();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ cItem tolua_ret = (cItem) self->GetEquippedBoots();
+ {
+#ifdef __cplusplus
+ void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
+ tolua_pushusertype(tolua_S,tolua_obj,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
+#else
+ void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
+ tolua_pushusertype(tolua_S,tolua_obj,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
+#endif
+ }
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__IsRclking'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: DamageType of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_DamageType
-static int tolua_get_TakeDamageInfo_DamageType(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'DamageType'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->DamageType);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: DamageType of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_DamageType
-static int tolua_set_TakeDamageInfo_DamageType(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'DamageType'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Attacker of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_Attacker_ptr
-static int tolua_get_TakeDamageInfo_Attacker_ptr(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Attacker'",NULL);
-#endif
- tolua_pushusertype(tolua_S,(void*)self->Attacker,"cPawn");
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: Attacker of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_Attacker_ptr
-static int tolua_set_TakeDamageInfo_Attacker_ptr(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Attacker'",NULL);
- if (!tolua_isusertype(tolua_S,2,"cPawn",0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Attacker = ((cPawn*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: RawDamage of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_RawDamage
-static int tolua_get_TakeDamageInfo_RawDamage(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'RawDamage'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->RawDamage);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: RawDamage of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_RawDamage
-static int tolua_set_TakeDamageInfo_RawDamage(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'RawDamage'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->RawDamage = ((int) tolua_tonumber(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: FinalDamage of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_FinalDamage
-static int tolua_get_TakeDamageInfo_FinalDamage(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'FinalDamage'",NULL);
-#endif
- tolua_pushnumber(tolua_S,(lua_Number)self->FinalDamage);
- return 1;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* set function: FinalDamage of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_FinalDamage
-static int tolua_set_TakeDamageInfo_FinalDamage(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'FinalDamage'",NULL);
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->FinalDamage = ((int) tolua_tonumber(tolua_S,2,0))
-;
+ tolua_error(tolua_S,"#ferror in function 'GetEquippedBoots'.",&tolua_err);
return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* get function: Knockback of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_get_TakeDamageInfo_Knockback
-static int tolua_get_TakeDamageInfo_Knockback(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Knockback'",NULL);
#endif
- tolua_pushusertype(tolua_S,(void*)&self->Knockback,"Vector3d");
- return 1;
}
#endif //#ifndef TOLUA_DISABLE
-/* set function: Knockback of class TakeDamageInfo */
-#ifndef TOLUA_DISABLE_tolua_set_TakeDamageInfo_Knockback
-static int tolua_set_TakeDamageInfo_Knockback(lua_State* tolua_S)
-{
- TakeDamageInfo* self = (TakeDamageInfo*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (!self) tolua_error(tolua_S,"invalid 'self' in accessing variable 'Knockback'",NULL);
- if ((tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"Vector3d",0,&tolua_err)))
- tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err);
-#endif
- self->Knockback = *((Vector3d*) tolua_tousertype(tolua_S,2,0))
-;
- return 0;
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TeleportToEntity of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_TeleportToEntity00
-static int tolua_AllToLua_cPawn_TeleportToEntity00(lua_State* tolua_S)
+/* method: KilledBy of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_KilledBy00
+static int tolua_AllToLua_cEntity_KilledBy00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPawn",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err)) ||
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0);
- cEntity* a_Entity = ((cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TeleportToEntity'", NULL);
-#endif
- {
- self->TeleportToEntity(*a_Entity);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TeleportToEntity'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TeleportTo of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_TeleportTo00
-static int tolua_AllToLua_cPawn_TeleportTo00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPawn",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ cEntity* a_Killer = ((cEntity*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TeleportTo'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'KilledBy'", NULL);
#endif
{
- self->TeleportTo(a_PosX,a_PosY,a_PosZ);
+ self->KilledBy(a_Killer);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TeleportTo'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'KilledBy'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: Heal of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_Heal00
-static int tolua_AllToLua_cPawn_Heal00(lua_State* tolua_S)
+/* method: Heal of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_Heal00
+static int tolua_AllToLua_cEntity_Heal00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
@@ -6698,7 +6518,7 @@ static int tolua_AllToLua_cPawn_Heal00(lua_State* tolua_S)
else
#endif
{
- cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0);
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
int a_HitPoints = ((int) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Heal'", NULL);
@@ -6716,21 +6536,21 @@ static int tolua_AllToLua_cPawn_Heal00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: GetHealth of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_GetHealth00
-static int tolua_AllToLua_cPawn_GetHealth00(lua_State* tolua_S)
+/* method: GetHealth of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetHealth00
+static int tolua_AllToLua_cEntity_GetHealth00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"const cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- const cPawn* self = (const cPawn*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetHealth'", NULL);
#endif
@@ -6748,218 +6568,177 @@ static int tolua_AllToLua_cPawn_GetHealth00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: TakeDamage of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_TakeDamage00
-static int tolua_AllToLua_cPawn_TakeDamage00(lua_State* tolua_S)
+/* method: SetMaxHealth of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetMaxHealth00
+static int tolua_AllToLua_cEntity_SetMaxHealth00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPawn",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cPawn",0,&tolua_err)) ||
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0);
- cPawn* a_Attacker = ((cPawn*) tolua_tousertype(tolua_S,2,0));
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ int a_MaxHealth = ((int) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TakeDamage'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetMaxHealth'", NULL);
#endif
{
- self->TakeDamage(*a_Attacker);
+ self->SetMaxHealth(a_MaxHealth);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'TakeDamage'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'SetMaxHealth'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: TakeDamage of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_TakeDamage01
-static int tolua_AllToLua_cPawn_TakeDamage01(lua_State* tolua_S)
+/* method: GetMaxHealth of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetMaxHealth00
+static int tolua_AllToLua_cEntity_GetMaxHealth00(lua_State* tolua_S)
{
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPawn",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cPawn",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,6,&tolua_err)
- )
- goto tolua_lerror;
- else
- {
- cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0);
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,2,0));
- cPawn* a_Attacker = ((cPawn*) tolua_tousertype(tolua_S,3,0));
- int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
- double a_KnockbackAmount = ((double) tolua_tonumber(tolua_S,5,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TakeDamage'", NULL);
-#endif
- {
- self->TakeDamage(a_DamageType,a_Attacker,a_RawDamage,a_KnockbackAmount);
- }
- }
- return 0;
-tolua_lerror:
- return tolua_AllToLua_cPawn_TakeDamage00(tolua_S);
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: TakeDamage of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_TakeDamage02
-static int tolua_AllToLua_cPawn_TakeDamage02(lua_State* tolua_S)
-{
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPawn",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isusertype(tolua_S,3,"cPawn",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,7,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
+#endif
{
- cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0);
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,2,0));
- cPawn* a_Attacker = ((cPawn*) tolua_tousertype(tolua_S,3,0));
- int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
- int a_FinalDamage = ((int) tolua_tonumber(tolua_S,5,0));
- double a_KnockbackAmount = ((double) tolua_tonumber(tolua_S,6,0));
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TakeDamage'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxHealth'", NULL);
#endif
{
- self->TakeDamage(a_DamageType,a_Attacker,a_RawDamage,a_FinalDamage,a_KnockbackAmount);
+ int tolua_ret = (int) self->GetMaxHealth();
+ tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'GetMaxHealth'.",&tolua_err);
return 0;
-tolua_lerror:
- return tolua_AllToLua_cPawn_TakeDamage01(tolua_S);
+#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: DoTakeDamage of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_DoTakeDamage00
-static int tolua_AllToLua_cPawn_DoTakeDamage00(lua_State* tolua_S)
+/* method: StartBurning of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_StartBurning00
+static int tolua_AllToLua_cEntity_StartBurning00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPawn",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"TakeDamageInfo",0,&tolua_err)) ||
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0);
- TakeDamageInfo* a_TDI = ((TakeDamageInfo*) tolua_tousertype(tolua_S,2,0));
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ int a_TicksLeftBurning = ((int) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DoTakeDamage'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'StartBurning'", NULL);
#endif
{
- self->DoTakeDamage(*a_TDI);
+ self->StartBurning(a_TicksLeftBurning);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'DoTakeDamage'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'StartBurning'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: KilledBy of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_KilledBy00
-static int tolua_AllToLua_cPawn_KilledBy00(lua_State* tolua_S)
+/* method: StopBurning of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_StopBurning00
+static int tolua_AllToLua_cEntity_StopBurning00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPawn",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPawn",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0);
- cPawn* a_Killer = ((cPawn*) tolua_tousertype(tolua_S,2,0));
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'KilledBy'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'StopBurning'", NULL);
#endif
{
- self->KilledBy(a_Killer);
+ self->StopBurning();
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'KilledBy'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'StopBurning'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: GetRawDamageAgainst of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_GetRawDamageAgainst00
-static int tolua_AllToLua_cPawn_GetRawDamageAgainst00(lua_State* tolua_S)
+/* method: TeleportToEntity of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TeleportToEntity00
+static int tolua_AllToLua_cEntity_TeleportToEntity00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPawn",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cPawn",0,&tolua_err)) ||
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err)) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0);
- const cPawn* a_Receiver = ((const cPawn*) tolua_tousertype(tolua_S,2,0));
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ cEntity* a_Entity = ((cEntity*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRawDamageAgainst'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TeleportToEntity'", NULL);
#endif
{
- int tolua_ret = (int) self->GetRawDamageAgainst(*a_Receiver);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
+ self->TeleportToEntity(*a_Entity);
}
}
- return 1;
+ return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetRawDamageAgainst'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'TeleportToEntity'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: GetArmorCoverAgainst of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_GetArmorCoverAgainst00
-static int tolua_AllToLua_cPawn_GetArmorCoverAgainst00(lua_State* tolua_S)
+/* method: TeleportToCoords of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_TeleportToCoords00
+static int tolua_AllToLua_cEntity_TeleportToCoords00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPawn",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,5,&tolua_err)
@@ -6968,321 +6747,233 @@ static int tolua_AllToLua_cPawn_GetArmorCoverAgainst00(lua_State* tolua_S)
else
#endif
{
- cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0);
- const cPawn* a_Attacker = ((const cPawn*) tolua_tousertype(tolua_S,2,0));
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,3,0));
- int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
+ double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
+ double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetArmorCoverAgainst'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TeleportToCoords'", NULL);
#endif
{
- int tolua_ret = (int) self->GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
+ self->TeleportToCoords(a_PosX,a_PosY,a_PosZ);
}
}
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetArmorCoverAgainst'.",&tolua_err);
return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: GetKnockbackAmountAgainst of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_GetKnockbackAmountAgainst00
-static int tolua_AllToLua_cPawn_GetKnockbackAmountAgainst00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPawn",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cPawn",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPawn* self = (cPawn*) tolua_tousertype(tolua_S,1,0);
- const cPawn* a_Receiver = ((const cPawn*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetKnockbackAmountAgainst'", NULL);
-#endif
- {
- double tolua_ret = (double) self->GetKnockbackAmountAgainst(*a_Receiver);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetKnockbackAmountAgainst'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'TeleportToCoords'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: GetEquippedWeapon of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_GetEquippedWeapon00
-static int tolua_AllToLua_cPawn_GetEquippedWeapon00(lua_State* tolua_S)
+/* method: IsOnFire of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsOnFire00
+static int tolua_AllToLua_cEntity_IsOnFire00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"const cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- const cPawn* self = (const cPawn*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedWeapon'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsOnFire'", NULL);
#endif
{
- cItem tolua_ret = (cItem) self->GetEquippedWeapon();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
+ bool tolua_ret = (bool) self->IsOnFire();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedWeapon'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'IsOnFire'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: GetEquippedHelmet of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_GetEquippedHelmet00
-static int tolua_AllToLua_cPawn_GetEquippedHelmet00(lua_State* tolua_S)
+/* method: IsCrouched of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsCrouched00
+static int tolua_AllToLua_cEntity_IsCrouched00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"const cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- const cPawn* self = (const cPawn*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedHelmet'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsCrouched'", NULL);
#endif
{
- cItem tolua_ret = (cItem) self->GetEquippedHelmet();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
+ bool tolua_ret = (bool) self->IsCrouched();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedHelmet'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'IsCrouched'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: GetEquippedChestplate of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_GetEquippedChestplate00
-static int tolua_AllToLua_cPawn_GetEquippedChestplate00(lua_State* tolua_S)
+/* method: IsRiding of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsRiding00
+static int tolua_AllToLua_cEntity_IsRiding00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"const cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- const cPawn* self = (const cPawn*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedChestplate'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsRiding'", NULL);
#endif
{
- cItem tolua_ret = (cItem) self->GetEquippedChestplate();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
+ bool tolua_ret = (bool) self->IsRiding();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedChestplate'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'IsRiding'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: GetEquippedLeggings of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_GetEquippedLeggings00
-static int tolua_AllToLua_cPawn_GetEquippedLeggings00(lua_State* tolua_S)
+/* method: IsSprinting of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsSprinting00
+static int tolua_AllToLua_cEntity_IsSprinting00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"const cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- const cPawn* self = (const cPawn*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedLeggings'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSprinting'", NULL);
#endif
{
- cItem tolua_ret = (cItem) self->GetEquippedLeggings();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
+ bool tolua_ret = (bool) self->IsSprinting();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedLeggings'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'IsSprinting'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: GetEquippedBoots of class cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPawn_GetEquippedBoots00
-static int tolua_AllToLua_cPawn_GetEquippedBoots00(lua_State* tolua_S)
+/* method: IsRclking of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsRclking00
+static int tolua_AllToLua_cEntity_IsRclking00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"const cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- const cPawn* self = (const cPawn*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEquippedBoots'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsRclking'", NULL);
#endif
{
- cItem tolua_ret = (cItem) self->GetEquippedBoots();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
+ bool tolua_ret = (bool) self->IsRclking();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetEquippedBoots'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'IsRclking'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
- class Lua__cPawn : public cPawn, public ToluaBase {
+ class Lua__cEntity : public cEntity, public ToluaBase {
public:
- void TeleportToEntity( cEntity& a_Entity) {
- if (push_method("TeleportToEntity", tolua_AllToLua_cPawn_TeleportToEntity00)) {
- tolua_pushusertype(lua_state, (void*)&a_Entity, "cEntity");
- ToluaBase::dbcall(lua_state, 2, 0);
- } else {
- return ( void ) cPawn:: TeleportToEntity(a_Entity);
- };
- };
- void TeleportTo( double a_PosX, double a_PosY, double a_PosZ) {
- if (push_method("TeleportTo", tolua_AllToLua_cPawn_TeleportTo00)) {
- tolua_pushnumber(lua_state, (lua_Number)a_PosX);
- tolua_pushnumber(lua_state, (lua_Number)a_PosY);
- tolua_pushnumber(lua_state, (lua_Number)a_PosZ);
- ToluaBase::dbcall(lua_state, 4, 0);
+ bool IsA( const char* a_ClassName)const {
+ if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
+ tolua_pushstring(lua_state, (const char*)a_ClassName);
+ ToluaBase::dbcall(lua_state, 2, 1);
+ bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
} else {
- return ( void ) cPawn:: TeleportTo(a_PosX,a_PosY,a_PosZ);
+ return ( bool ) cEntity:: IsA(a_ClassName);
};
};
- void DoTakeDamage( TakeDamageInfo& a_TDI) {
- if (push_method("DoTakeDamage", tolua_AllToLua_cPawn_DoTakeDamage00)) {
- tolua_pushusertype(lua_state, (void*)&a_TDI, "TakeDamageInfo");
- ToluaBase::dbcall(lua_state, 2, 0);
+ const char* GetClass( void )const {
+ if (push_method("GetClass", tolua_AllToLua_cEntity_GetClass00)) {
+ ToluaBase::dbcall(lua_state, 1, 1);
+ const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
} else {
- return ( void ) cPawn:: DoTakeDamage(a_TDI);
+ return ( const char* ) cEntity:: GetClass();
};
};
- void KilledBy( cPawn* a_Killer) {
- if (push_method("KilledBy", tolua_AllToLua_cPawn_KilledBy00)) {
- tolua_pushusertype(lua_state, (void*)a_Killer, "cPawn");
- ToluaBase::dbcall(lua_state, 2, 0);
+ const char* GetParentClass( void )const {
+ if (push_method("GetParentClass", tolua_AllToLua_cEntity_GetParentClass00)) {
+ ToluaBase::dbcall(lua_state, 1, 1);
+ const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
} else {
- return ( void ) cPawn:: KilledBy(a_Killer);
+ return ( const char* ) cEntity:: GetParentClass();
};
};
- int GetRawDamageAgainst( const cPawn& a_Receiver) {
- if (push_method("GetRawDamageAgainst", tolua_AllToLua_cPawn_GetRawDamageAgainst00)) {
- tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cPawn");
+ int GetRawDamageAgainst( const cEntity& a_Receiver) {
+ if (push_method("GetRawDamageAgainst", tolua_AllToLua_cEntity_GetRawDamageAgainst00)) {
+ tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cEntity");
ToluaBase::dbcall(lua_state, 2, 1);
int tolua_ret = ( int )tolua_tonumber(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( int ) cPawn:: GetRawDamageAgainst(a_Receiver);
+ return ( int ) cEntity:: GetRawDamageAgainst(a_Receiver);
};
};
- int GetArmorCoverAgainst( const cPawn* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
- if (push_method("GetArmorCoverAgainst", tolua_AllToLua_cPawn_GetArmorCoverAgainst00)) {
- tolua_pushusertype(lua_state, (void*)a_Attacker, "const cPawn");
+ int GetArmorCoverAgainst( const cEntity* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
+ if (push_method("GetArmorCoverAgainst", tolua_AllToLua_cEntity_GetArmorCoverAgainst00)) {
+ tolua_pushusertype(lua_state, (void*)a_Attacker, "const cEntity");
tolua_pushnumber(lua_state, (lua_Number)a_DamageType);
tolua_pushnumber(lua_state, (lua_Number)a_RawDamage);
ToluaBase::dbcall(lua_state, 4, 1);
@@ -7290,99 +6981,94 @@ public:
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( int ) cPawn:: GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
+ return ( int ) cEntity:: GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
};
};
- double GetKnockbackAmountAgainst( const cPawn& a_Receiver) {
- if (push_method("GetKnockbackAmountAgainst", tolua_AllToLua_cPawn_GetKnockbackAmountAgainst00)) {
- tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cPawn");
+ double GetKnockbackAmountAgainst( const cEntity& a_Receiver) {
+ if (push_method("GetKnockbackAmountAgainst", tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00)) {
+ tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cEntity");
ToluaBase::dbcall(lua_state, 2, 1);
double tolua_ret = ( double )tolua_tonumber(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( double ) cPawn:: GetKnockbackAmountAgainst(a_Receiver);
+ return ( double ) cEntity:: GetKnockbackAmountAgainst(a_Receiver);
};
};
cItem GetEquippedWeapon( void )const {
- if (push_method("GetEquippedWeapon", tolua_AllToLua_cPawn_GetEquippedWeapon00)) {
+ if (push_method("GetEquippedWeapon", tolua_AllToLua_cEntity_GetEquippedWeapon00)) {
ToluaBase::dbcall(lua_state, 1, 1);
cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( cItem ) cPawn:: GetEquippedWeapon();
+ return ( cItem ) cEntity:: GetEquippedWeapon();
};
};
cItem GetEquippedHelmet( void )const {
- if (push_method("GetEquippedHelmet", tolua_AllToLua_cPawn_GetEquippedHelmet00)) {
+ if (push_method("GetEquippedHelmet", tolua_AllToLua_cEntity_GetEquippedHelmet00)) {
ToluaBase::dbcall(lua_state, 1, 1);
cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( cItem ) cPawn:: GetEquippedHelmet();
+ return ( cItem ) cEntity:: GetEquippedHelmet();
};
};
cItem GetEquippedChestplate( void )const {
- if (push_method("GetEquippedChestplate", tolua_AllToLua_cPawn_GetEquippedChestplate00)) {
+ if (push_method("GetEquippedChestplate", tolua_AllToLua_cEntity_GetEquippedChestplate00)) {
ToluaBase::dbcall(lua_state, 1, 1);
cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( cItem ) cPawn:: GetEquippedChestplate();
+ return ( cItem ) cEntity:: GetEquippedChestplate();
};
};
cItem GetEquippedLeggings( void )const {
- if (push_method("GetEquippedLeggings", tolua_AllToLua_cPawn_GetEquippedLeggings00)) {
+ if (push_method("GetEquippedLeggings", tolua_AllToLua_cEntity_GetEquippedLeggings00)) {
ToluaBase::dbcall(lua_state, 1, 1);
cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( cItem ) cPawn:: GetEquippedLeggings();
+ return ( cItem ) cEntity:: GetEquippedLeggings();
};
};
cItem GetEquippedBoots( void )const {
- if (push_method("GetEquippedBoots", tolua_AllToLua_cPawn_GetEquippedBoots00)) {
+ if (push_method("GetEquippedBoots", tolua_AllToLua_cEntity_GetEquippedBoots00)) {
ToluaBase::dbcall(lua_state, 1, 1);
cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( cItem ) cPawn:: GetEquippedBoots();
+ return ( cItem ) cEntity:: GetEquippedBoots();
};
};
- bool IsA( const char* a_ClassName)const {
- if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
- tolua_pushstring(lua_state, (const char*)a_ClassName);
- ToluaBase::dbcall(lua_state, 2, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
+ void KilledBy( cEntity* a_Killer) {
+ if (push_method("KilledBy", tolua_AllToLua_cEntity_KilledBy00)) {
+ tolua_pushusertype(lua_state, (void*)a_Killer, "cEntity");
+ ToluaBase::dbcall(lua_state, 2, 0);
} else {
- return ( bool ) cPawn:: IsA(a_ClassName);
+ return ( void ) cEntity:: KilledBy(a_Killer);
};
};
- const char* GetClass( void )const {
- if (push_method("GetClass", tolua_AllToLua_cEntity_GetClass00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
+ void TeleportToEntity( cEntity& a_Entity) {
+ if (push_method("TeleportToEntity", tolua_AllToLua_cEntity_TeleportToEntity00)) {
+ tolua_pushusertype(lua_state, (void*)&a_Entity, "cEntity");
+ ToluaBase::dbcall(lua_state, 2, 0);
} else {
- return ( const char* ) cPawn:: GetClass();
+ return ( void ) cEntity:: TeleportToEntity(a_Entity);
};
};
- const char* GetParentClass( void )const {
- if (push_method("GetParentClass", tolua_AllToLua_cEntity_GetParentClass00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
+ void TeleportToCoords( double a_PosX, double a_PosY, double a_PosZ) {
+ if (push_method("TeleportToCoords", tolua_AllToLua_cEntity_TeleportToCoords00)) {
+ tolua_pushnumber(lua_state, (lua_Number)a_PosX);
+ tolua_pushnumber(lua_state, (lua_Number)a_PosY);
+ tolua_pushnumber(lua_state, (lua_Number)a_PosZ);
+ ToluaBase::dbcall(lua_state, 4, 0);
} else {
- return ( const char* ) cPawn:: GetParentClass();
+ return ( void ) cEntity:: TeleportToCoords(a_PosX,a_PosY,a_PosZ);
};
};
bool IsOnFire( void )const {
@@ -7392,7 +7078,7 @@ public:
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPawn:: IsOnFire();
+ return ( bool ) cEntity:: IsOnFire();
};
};
bool IsCrouched( void )const {
@@ -7402,7 +7088,7 @@ public:
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPawn:: IsCrouched();
+ return ( bool ) cEntity:: IsCrouched();
};
};
bool IsRiding( void )const {
@@ -7412,7 +7098,7 @@ public:
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPawn:: IsRiding();
+ return ( bool ) cEntity:: IsRiding();
};
};
bool IsSprinting( void )const {
@@ -7422,7 +7108,7 @@ public:
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPawn:: IsSprinting();
+ return ( bool ) cEntity:: IsSprinting();
};
};
bool IsRclking( void )const {
@@ -7432,87 +7118,84 @@ public:
lua_pop(lua_state, 1);
return tolua_ret;
} else {
- return ( bool ) cPawn:: IsRclking();
+ return ( bool ) cEntity:: IsRclking();
};
};
- void cPawn__TeleportToEntity( cEntity& a_Entity) {
- return ( void )cPawn::TeleportToEntity(a_Entity);
- };
- void cPawn__TeleportTo( double a_PosX, double a_PosY, double a_PosZ) {
- return ( void )cPawn::TeleportTo(a_PosX,a_PosY,a_PosZ);
+ bool cEntity__IsA( const char* a_ClassName) {
+ return ( bool )cEntity::IsA(a_ClassName);
};
- void cPawn__DoTakeDamage( TakeDamageInfo& a_TDI) {
- return ( void )cPawn::DoTakeDamage(a_TDI);
+ const char* cEntity__GetClass( void ) {
+ return ( const char* )cEntity::GetClass();
};
- void cPawn__KilledBy( cPawn* a_Killer) {
- return ( void )cPawn::KilledBy(a_Killer);
+ const char* cEntity__GetParentClass( void ) {
+ return ( const char* )cEntity::GetParentClass();
};
- int cPawn__GetRawDamageAgainst( const cPawn& a_Receiver) {
- return ( int )cPawn::GetRawDamageAgainst(a_Receiver);
+ int cEntity__GetRawDamageAgainst( const cEntity& a_Receiver) {
+ return ( int )cEntity::GetRawDamageAgainst(a_Receiver);
};
- int cPawn__GetArmorCoverAgainst( const cPawn* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
- return ( int )cPawn::GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
+ int cEntity__GetArmorCoverAgainst( const cEntity* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
+ return ( int )cEntity::GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
};
- double cPawn__GetKnockbackAmountAgainst( const cPawn& a_Receiver) {
- return ( double )cPawn::GetKnockbackAmountAgainst(a_Receiver);
+ double cEntity__GetKnockbackAmountAgainst( const cEntity& a_Receiver) {
+ return ( double )cEntity::GetKnockbackAmountAgainst(a_Receiver);
};
- cItem cPawn__GetEquippedWeapon( void ) {
- return ( cItem )cPawn::GetEquippedWeapon();
+ cItem cEntity__GetEquippedWeapon( void ) {
+ return ( cItem )cEntity::GetEquippedWeapon();
};
- cItem cPawn__GetEquippedHelmet( void ) {
- return ( cItem )cPawn::GetEquippedHelmet();
+ cItem cEntity__GetEquippedHelmet( void ) {
+ return ( cItem )cEntity::GetEquippedHelmet();
};
- cItem cPawn__GetEquippedChestplate( void ) {
- return ( cItem )cPawn::GetEquippedChestplate();
+ cItem cEntity__GetEquippedChestplate( void ) {
+ return ( cItem )cEntity::GetEquippedChestplate();
};
- cItem cPawn__GetEquippedLeggings( void ) {
- return ( cItem )cPawn::GetEquippedLeggings();
+ cItem cEntity__GetEquippedLeggings( void ) {
+ return ( cItem )cEntity::GetEquippedLeggings();
};
- cItem cPawn__GetEquippedBoots( void ) {
- return ( cItem )cPawn::GetEquippedBoots();
+ cItem cEntity__GetEquippedBoots( void ) {
+ return ( cItem )cEntity::GetEquippedBoots();
};
- bool cPawn__IsA( const char* a_ClassName) {
- return ( bool )cPawn::IsA(a_ClassName);
+ void cEntity__KilledBy( cEntity* a_Killer) {
+ return ( void )cEntity::KilledBy(a_Killer);
};
- const char* cPawn__GetClass( void ) {
- return ( const char* )cPawn::GetClass();
+ void cEntity__TeleportToEntity( cEntity& a_Entity) {
+ return ( void )cEntity::TeleportToEntity(a_Entity);
};
- const char* cPawn__GetParentClass( void ) {
- return ( const char* )cPawn::GetParentClass();
+ void cEntity__TeleportToCoords( double a_PosX, double a_PosY, double a_PosZ) {
+ return ( void )cEntity::TeleportToCoords(a_PosX,a_PosY,a_PosZ);
};
- bool cPawn__IsOnFire( void ) {
- return ( bool )cPawn::IsOnFire();
+ bool cEntity__IsOnFire( void ) {
+ return ( bool )cEntity::IsOnFire();
};
- bool cPawn__IsCrouched( void ) {
- return ( bool )cPawn::IsCrouched();
+ bool cEntity__IsCrouched( void ) {
+ return ( bool )cEntity::IsCrouched();
};
- bool cPawn__IsRiding( void ) {
- return ( bool )cPawn::IsRiding();
+ bool cEntity__IsRiding( void ) {
+ return ( bool )cEntity::IsRiding();
};
- bool cPawn__IsSprinting( void ) {
- return ( bool )cPawn::IsSprinting();
+ bool cEntity__IsSprinting( void ) {
+ return ( bool )cEntity::IsSprinting();
};
- bool cPawn__IsRclking( void ) {
- return ( bool )cPawn::IsRclking();
+ bool cEntity__IsRclking( void ) {
+ return ( bool )cEntity::IsRclking();
};
};
-/* method: tolua__set_instance of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_tolua__set_instance00
-static int tolua_AllToLua_Lua__cPawn_tolua__set_instance00(lua_State* tolua_S)
+/* method: tolua__set_instance of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_tolua__set_instance00
+static int tolua_AllToLua_Lua__cEntity_tolua__set_instance00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
lua_State* L = tolua_S;
lua_Object lo = ((lua_Object) tolua_tovalue(tolua_S,2,0));
#ifndef TOLUA_RELEASE
@@ -7531,268 +7214,272 @@ static int tolua_AllToLua_Lua__cPawn_tolua__set_instance00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPawn__TeleportToEntity of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__TeleportToEntity00
-static int tolua_AllToLua_Lua__cPawn_cPawn__TeleportToEntity00(lua_State* tolua_S)
+/* method: cEntity__IsA of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsA00
+static int tolua_AllToLua_Lua__cEntity_cEntity__IsA00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err)) ||
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isstring(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
- cEntity* a_Entity = ((cEntity*) tolua_tousertype(tolua_S,2,0));
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+ const char* a_ClassName = ((const char*) tolua_tostring(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__TeleportToEntity'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsA'", NULL);
#endif
{
- self->cPawn__TeleportToEntity(*a_Entity);
+ bool tolua_ret = (bool) self->cEntity__IsA(a_ClassName);
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPawn__TeleportToEntity'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cEntity__IsA'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPawn__TeleportTo of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo00
-static int tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo00(lua_State* tolua_S)
+/* method: cEntity__GetClass of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetClass00
+static int tolua_AllToLua_Lua__cEntity_cEntity__GetClass00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__TeleportTo'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetClass'", NULL);
#endif
{
- self->cPawn__TeleportTo(a_PosX,a_PosY,a_PosZ);
+ const char* tolua_ret = (const char*) self->cEntity__GetClass();
+ tolua_pushstring(tolua_S,(const char*)tolua_ret);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPawn__TeleportTo'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cEntity__GetClass'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPawn__DoTakeDamage of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__DoTakeDamage00
-static int tolua_AllToLua_Lua__cPawn_cPawn__DoTakeDamage00(lua_State* tolua_S)
+/* method: cEntity__GetParentClass of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetParentClass00
+static int tolua_AllToLua_Lua__cEntity_cEntity__GetParentClass00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"TakeDamageInfo",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
- TakeDamageInfo* a_TDI = ((TakeDamageInfo*) tolua_tousertype(tolua_S,2,0));
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__DoTakeDamage'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetParentClass'", NULL);
#endif
{
- self->cPawn__DoTakeDamage(*a_TDI);
+ const char* tolua_ret = (const char*) self->cEntity__GetParentClass();
+ tolua_pushstring(tolua_S,(const char*)tolua_ret);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPawn__DoTakeDamage'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cEntity__GetParentClass'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPawn__KilledBy of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__KilledBy00
-static int tolua_AllToLua_Lua__cPawn_cPawn__KilledBy00(lua_State* tolua_S)
+/* method: cEntity__GetRawDamageAgainst of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetRawDamageAgainst00
+static int tolua_AllToLua_Lua__cEntity_cEntity__GetRawDamageAgainst00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err)) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
- cPawn* a_Killer = ((cPawn*) tolua_tousertype(tolua_S,2,0));
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* a_Receiver = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__KilledBy'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetRawDamageAgainst'", NULL);
#endif
{
- self->cPawn__KilledBy(a_Killer);
+ int tolua_ret = (int) self->cEntity__GetRawDamageAgainst(*a_Receiver);
+ tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPawn__KilledBy'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cEntity__GetRawDamageAgainst'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPawn__GetRawDamageAgainst of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__GetRawDamageAgainst00
-static int tolua_AllToLua_Lua__cPawn_cPawn__GetRawDamageAgainst00(lua_State* tolua_S)
+/* method: cEntity__GetArmorCoverAgainst of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetArmorCoverAgainst00
+static int tolua_AllToLua_Lua__cEntity_cEntity__GetArmorCoverAgainst00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cPawn",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,5,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
- const cPawn* a_Receiver = ((const cPawn*) tolua_tousertype(tolua_S,2,0));
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* a_Attacker = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
+ eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,3,0));
+ int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__GetRawDamageAgainst'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetArmorCoverAgainst'", NULL);
#endif
{
- int tolua_ret = (int) self->cPawn__GetRawDamageAgainst(*a_Receiver);
+ int tolua_ret = (int) self->cEntity__GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPawn__GetRawDamageAgainst'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cEntity__GetArmorCoverAgainst'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPawn__GetArmorCoverAgainst of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__GetArmorCoverAgainst00
-static int tolua_AllToLua_Lua__cPawn_cPawn__GetArmorCoverAgainst00(lua_State* tolua_S)
+/* method: cEntity__GetKnockbackAmountAgainst of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetKnockbackAmountAgainst00
+static int tolua_AllToLua_Lua__cEntity_cEntity__GetKnockbackAmountAgainst00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const cPawn",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
- const cPawn* a_Attacker = ((const cPawn*) tolua_tousertype(tolua_S,2,0));
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,3,0));
- int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+ const cEntity* a_Receiver = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__GetArmorCoverAgainst'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetKnockbackAmountAgainst'", NULL);
#endif
{
- int tolua_ret = (int) self->cPawn__GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
+ double tolua_ret = (double) self->cEntity__GetKnockbackAmountAgainst(*a_Receiver);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPawn__GetArmorCoverAgainst'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cEntity__GetKnockbackAmountAgainst'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPawn__GetKnockbackAmountAgainst of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__GetKnockbackAmountAgainst00
-static int tolua_AllToLua_Lua__cPawn_cPawn__GetKnockbackAmountAgainst00(lua_State* tolua_S)
+/* method: cEntity__GetEquippedWeapon of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedWeapon00
+static int tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedWeapon00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cPawn",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
- const cPawn* a_Receiver = ((const cPawn*) tolua_tousertype(tolua_S,2,0));
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__GetKnockbackAmountAgainst'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetEquippedWeapon'", NULL);
#endif
{
- double tolua_ret = (double) self->cPawn__GetKnockbackAmountAgainst(*a_Receiver);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
+ cItem tolua_ret = (cItem) self->cEntity__GetEquippedWeapon();
+ {
+#ifdef __cplusplus
+ void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
+ tolua_pushusertype(tolua_S,tolua_obj,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
+#else
+ void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
+ tolua_pushusertype(tolua_S,tolua_obj,"cItem");
+ tolua_register_gc(tolua_S,lua_gettop(tolua_S));
+#endif
+ }
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPawn__GetKnockbackAmountAgainst'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cEntity__GetEquippedWeapon'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPawn__GetEquippedWeapon of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedWeapon00
-static int tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedWeapon00(lua_State* tolua_S)
+/* method: cEntity__GetEquippedHelmet of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedHelmet00
+static int tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedHelmet00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__GetEquippedWeapon'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetEquippedHelmet'", NULL);
#endif
{
- cItem tolua_ret = (cItem) self->cPawn__GetEquippedWeapon();
+ cItem tolua_ret = (cItem) self->cEntity__GetEquippedHelmet();
{
#ifdef __cplusplus
void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
@@ -7809,32 +7496,32 @@ static int tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedWeapon00(lua_State* tolua
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPawn__GetEquippedWeapon'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cEntity__GetEquippedHelmet'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPawn__GetEquippedHelmet of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedHelmet00
-static int tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedHelmet00(lua_State* tolua_S)
+/* method: cEntity__GetEquippedChestplate of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedChestplate00
+static int tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedChestplate00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__GetEquippedHelmet'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetEquippedChestplate'", NULL);
#endif
{
- cItem tolua_ret = (cItem) self->cPawn__GetEquippedHelmet();
+ cItem tolua_ret = (cItem) self->cEntity__GetEquippedChestplate();
{
#ifdef __cplusplus
void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
@@ -7851,32 +7538,32 @@ static int tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedHelmet00(lua_State* tolua
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPawn__GetEquippedHelmet'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cEntity__GetEquippedChestplate'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPawn__GetEquippedChestplate of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedChestplate00
-static int tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedChestplate00(lua_State* tolua_S)
+/* method: cEntity__GetEquippedLeggings of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedLeggings00
+static int tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedLeggings00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__GetEquippedChestplate'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetEquippedLeggings'", NULL);
#endif
{
- cItem tolua_ret = (cItem) self->cPawn__GetEquippedChestplate();
+ cItem tolua_ret = (cItem) self->cEntity__GetEquippedLeggings();
{
#ifdef __cplusplus
void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
@@ -7893,32 +7580,32 @@ static int tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedChestplate00(lua_State* t
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPawn__GetEquippedChestplate'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cEntity__GetEquippedLeggings'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPawn__GetEquippedLeggings of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedLeggings00
-static int tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedLeggings00(lua_State* tolua_S)
+/* method: cEntity__GetEquippedBoots of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedBoots00
+static int tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedBoots00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__GetEquippedLeggings'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetEquippedBoots'", NULL);
#endif
{
- cItem tolua_ret = (cItem) self->cPawn__GetEquippedLeggings();
+ cItem tolua_ret = (cItem) self->cEntity__GetEquippedBoots();
{
#ifdef __cplusplus
void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
@@ -7935,49 +7622,270 @@ static int tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedLeggings00(lua_State* tol
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPawn__GetEquippedLeggings'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cEntity__GetEquippedBoots'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: cEntity__KilledBy of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__KilledBy00
+static int tolua_AllToLua_Lua__cEntity_cEntity__KilledBy00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+ cEntity* a_Killer = ((cEntity*) tolua_tousertype(tolua_S,2,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__KilledBy'", NULL);
+#endif
+ {
+ self->cEntity__KilledBy(a_Killer);
+ }
+ }
+ return 0;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'cEntity__KilledBy'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: cEntity__TeleportToEntity of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__TeleportToEntity00
+static int tolua_AllToLua_Lua__cEntity_cEntity__TeleportToEntity00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err)) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+ cEntity* a_Entity = ((cEntity*) tolua_tousertype(tolua_S,2,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__TeleportToEntity'", NULL);
+#endif
+ {
+ self->cEntity__TeleportToEntity(*a_Entity);
+ }
+ }
+ return 0;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'cEntity__TeleportToEntity'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: cEntity__TeleportToCoords of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__TeleportToCoords00
+static int tolua_AllToLua_Lua__cEntity_cEntity__TeleportToCoords00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,5,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+ double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
+ double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
+ double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__TeleportToCoords'", NULL);
+#endif
+ {
+ self->cEntity__TeleportToCoords(a_PosX,a_PosY,a_PosZ);
+ }
+ }
+ return 0;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'cEntity__TeleportToCoords'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: cEntity__IsOnFire of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsOnFire00
+static int tolua_AllToLua_Lua__cEntity_cEntity__IsOnFire00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsOnFire'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->cEntity__IsOnFire();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'cEntity__IsOnFire'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: cPawn__GetEquippedBoots of class Lua__cPawn */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedBoots00
-static int tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedBoots00(lua_State* tolua_S)
+/* method: cEntity__IsCrouched of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsCrouched00
+static int tolua_AllToLua_Lua__cEntity_cEntity__IsCrouched00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"Lua__cPawn",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- Lua__cPawn* self = (Lua__cPawn*) tolua_tousertype(tolua_S,1,0);
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPawn__GetEquippedBoots'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsCrouched'", NULL);
#endif
{
- cItem tolua_ret = (cItem) self->cPawn__GetEquippedBoots();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
+ bool tolua_ret = (bool) self->cEntity__IsCrouched();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'cEntity__IsCrouched'.",&tolua_err);
+ return 0;
#endif
- }
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: cEntity__IsRiding of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsRiding00
+static int tolua_AllToLua_Lua__cEntity_cEntity__IsRiding00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsRiding'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->cEntity__IsRiding();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'cEntity__IsRiding'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: cEntity__IsSprinting of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsSprinting00
+static int tolua_AllToLua_Lua__cEntity_cEntity__IsSprinting00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsSprinting'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->cEntity__IsSprinting();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPawn__GetEquippedBoots'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'cEntity__IsSprinting'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: cEntity__IsRclking of class Lua__cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsRclking00
+static int tolua_AllToLua_Lua__cEntity_cEntity__IsRclking00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsRclking'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->cEntity__IsRclking();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'cEntity__IsRclking'.",&tolua_err);
return 0;
#endif
}
@@ -8023,14 +7931,14 @@ static int tolua_AllToLua_cPlayer_GetEyeHeight00(lua_State* tolua_S)
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
+ const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEyeHeight'", NULL);
#endif
@@ -8055,14 +7963,14 @@ static int tolua_AllToLua_cPlayer_GetEyePosition00(lua_State* tolua_S)
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
+ const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEyePosition'", NULL);
#endif
@@ -9361,43 +9269,40 @@ public:
return ( void ) cPlayer:: MoveTo(a_NewPos);
};
};
- void TeleportToEntity( cEntity& a_Entity) {
- if (push_method("TeleportToEntity", tolua_AllToLua_cPawn_TeleportToEntity00)) {
- tolua_pushusertype(lua_state, (void*)&a_Entity, "cEntity");
- ToluaBase::dbcall(lua_state, 2, 0);
- } else {
- return ( void ) cPlayer:: TeleportToEntity(a_Entity);
- };
- };
- void TeleportTo( double a_PosX, double a_PosY, double a_PosZ) {
- if (push_method("TeleportTo", tolua_AllToLua_cPawn_TeleportTo00)) {
- tolua_pushnumber(lua_state, (lua_Number)a_PosX);
- tolua_pushnumber(lua_state, (lua_Number)a_PosY);
- tolua_pushnumber(lua_state, (lua_Number)a_PosZ);
- ToluaBase::dbcall(lua_state, 4, 0);
+ bool IsA( const char* a_ClassName)const {
+ if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
+ tolua_pushstring(lua_state, (const char*)a_ClassName);
+ ToluaBase::dbcall(lua_state, 2, 1);
+ bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
} else {
- return ( void ) cPlayer:: TeleportTo(a_PosX,a_PosY,a_PosZ);
+ return ( bool ) cPlayer:: IsA(a_ClassName);
};
};
- void DoTakeDamage( TakeDamageInfo& a_TDI) {
- if (push_method("DoTakeDamage", tolua_AllToLua_cPawn_DoTakeDamage00)) {
- tolua_pushusertype(lua_state, (void*)&a_TDI, "TakeDamageInfo");
- ToluaBase::dbcall(lua_state, 2, 0);
+ const char* GetClass( void )const {
+ if (push_method("GetClass", tolua_AllToLua_cEntity_GetClass00)) {
+ ToluaBase::dbcall(lua_state, 1, 1);
+ const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
} else {
- return ( void ) cPlayer:: DoTakeDamage(a_TDI);
+ return ( const char* ) cPlayer:: GetClass();
};
};
- void KilledBy( cPawn* a_Killer) {
- if (push_method("KilledBy", tolua_AllToLua_cPawn_KilledBy00)) {
- tolua_pushusertype(lua_state, (void*)a_Killer, "cPawn");
- ToluaBase::dbcall(lua_state, 2, 0);
+ const char* GetParentClass( void )const {
+ if (push_method("GetParentClass", tolua_AllToLua_cEntity_GetParentClass00)) {
+ ToluaBase::dbcall(lua_state, 1, 1);
+ const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
} else {
- return ( void ) cPlayer:: KilledBy(a_Killer);
+ return ( const char* ) cPlayer:: GetParentClass();
};
};
- int GetRawDamageAgainst( const cPawn& a_Receiver) {
- if (push_method("GetRawDamageAgainst", tolua_AllToLua_cPawn_GetRawDamageAgainst00)) {
- tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cPawn");
+ int GetRawDamageAgainst( const cEntity& a_Receiver) {
+ if (push_method("GetRawDamageAgainst", tolua_AllToLua_cEntity_GetRawDamageAgainst00)) {
+ tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cEntity");
ToluaBase::dbcall(lua_state, 2, 1);
int tolua_ret = ( int )tolua_tonumber(lua_state, -1, 0);
lua_pop(lua_state, 1);
@@ -9406,9 +9311,9 @@ public:
return ( int ) cPlayer:: GetRawDamageAgainst(a_Receiver);
};
};
- int GetArmorCoverAgainst( const cPawn* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
- if (push_method("GetArmorCoverAgainst", tolua_AllToLua_cPawn_GetArmorCoverAgainst00)) {
- tolua_pushusertype(lua_state, (void*)a_Attacker, "const cPawn");
+ int GetArmorCoverAgainst( const cEntity* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
+ if (push_method("GetArmorCoverAgainst", tolua_AllToLua_cEntity_GetArmorCoverAgainst00)) {
+ tolua_pushusertype(lua_state, (void*)a_Attacker, "const cEntity");
tolua_pushnumber(lua_state, (lua_Number)a_DamageType);
tolua_pushnumber(lua_state, (lua_Number)a_RawDamage);
ToluaBase::dbcall(lua_state, 4, 1);
@@ -9419,9 +9324,9 @@ public:
return ( int ) cPlayer:: GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
};
};
- double GetKnockbackAmountAgainst( const cPawn& a_Receiver) {
- if (push_method("GetKnockbackAmountAgainst", tolua_AllToLua_cPawn_GetKnockbackAmountAgainst00)) {
- tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cPawn");
+ double GetKnockbackAmountAgainst( const cEntity& a_Receiver) {
+ if (push_method("GetKnockbackAmountAgainst", tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00)) {
+ tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cEntity");
ToluaBase::dbcall(lua_state, 2, 1);
double tolua_ret = ( double )tolua_tonumber(lua_state, -1, 0);
lua_pop(lua_state, 1);
@@ -9431,7 +9336,7 @@ public:
};
};
cItem GetEquippedWeapon( void )const {
- if (push_method("GetEquippedWeapon", tolua_AllToLua_cPawn_GetEquippedWeapon00)) {
+ if (push_method("GetEquippedWeapon", tolua_AllToLua_cEntity_GetEquippedWeapon00)) {
ToluaBase::dbcall(lua_state, 1, 1);
cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
lua_pop(lua_state, 1);
@@ -9441,7 +9346,7 @@ public:
};
};
cItem GetEquippedHelmet( void )const {
- if (push_method("GetEquippedHelmet", tolua_AllToLua_cPawn_GetEquippedHelmet00)) {
+ if (push_method("GetEquippedHelmet", tolua_AllToLua_cEntity_GetEquippedHelmet00)) {
ToluaBase::dbcall(lua_state, 1, 1);
cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
lua_pop(lua_state, 1);
@@ -9451,7 +9356,7 @@ public:
};
};
cItem GetEquippedChestplate( void )const {
- if (push_method("GetEquippedChestplate", tolua_AllToLua_cPawn_GetEquippedChestplate00)) {
+ if (push_method("GetEquippedChestplate", tolua_AllToLua_cEntity_GetEquippedChestplate00)) {
ToluaBase::dbcall(lua_state, 1, 1);
cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
lua_pop(lua_state, 1);
@@ -9461,7 +9366,7 @@ public:
};
};
cItem GetEquippedLeggings( void )const {
- if (push_method("GetEquippedLeggings", tolua_AllToLua_cPawn_GetEquippedLeggings00)) {
+ if (push_method("GetEquippedLeggings", tolua_AllToLua_cEntity_GetEquippedLeggings00)) {
ToluaBase::dbcall(lua_state, 1, 1);
cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
lua_pop(lua_state, 1);
@@ -9471,7 +9376,7 @@ public:
};
};
cItem GetEquippedBoots( void )const {
- if (push_method("GetEquippedBoots", tolua_AllToLua_cPawn_GetEquippedBoots00)) {
+ if (push_method("GetEquippedBoots", tolua_AllToLua_cEntity_GetEquippedBoots00)) {
ToluaBase::dbcall(lua_state, 1, 1);
cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
lua_pop(lua_state, 1);
@@ -9480,35 +9385,30 @@ public:
return ( cItem ) cPlayer:: GetEquippedBoots();
};
};
- bool IsA( const char* a_ClassName)const {
- if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
- tolua_pushstring(lua_state, (const char*)a_ClassName);
- ToluaBase::dbcall(lua_state, 2, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
+ void KilledBy( cEntity* a_Killer) {
+ if (push_method("KilledBy", tolua_AllToLua_cEntity_KilledBy00)) {
+ tolua_pushusertype(lua_state, (void*)a_Killer, "cEntity");
+ ToluaBase::dbcall(lua_state, 2, 0);
} else {
- return ( bool ) cPlayer:: IsA(a_ClassName);
+ return ( void ) cPlayer:: KilledBy(a_Killer);
};
};
- const char* GetClass( void )const {
- if (push_method("GetClass", tolua_AllToLua_cEntity_GetClass00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
+ void TeleportToEntity( cEntity& a_Entity) {
+ if (push_method("TeleportToEntity", tolua_AllToLua_cEntity_TeleportToEntity00)) {
+ tolua_pushusertype(lua_state, (void*)&a_Entity, "cEntity");
+ ToluaBase::dbcall(lua_state, 2, 0);
} else {
- return ( const char* ) cPlayer:: GetClass();
+ return ( void ) cPlayer:: TeleportToEntity(a_Entity);
};
};
- const char* GetParentClass( void )const {
- if (push_method("GetParentClass", tolua_AllToLua_cEntity_GetParentClass00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
+ void TeleportToCoords( double a_PosX, double a_PosY, double a_PosZ) {
+ if (push_method("TeleportToCoords", tolua_AllToLua_cEntity_TeleportToCoords00)) {
+ tolua_pushnumber(lua_state, (lua_Number)a_PosX);
+ tolua_pushnumber(lua_state, (lua_Number)a_PosY);
+ tolua_pushnumber(lua_state, (lua_Number)a_PosZ);
+ ToluaBase::dbcall(lua_state, 4, 0);
} else {
- return ( const char* ) cPlayer:: GetParentClass();
+ return ( void ) cPlayer:: TeleportToCoords(a_PosX,a_PosY,a_PosZ);
};
};
bool IsOnFire( void )const {
@@ -9568,25 +9468,22 @@ public:
void cPlayer__MoveTo( const Vector3d& a_NewPos) {
return ( void )cPlayer::MoveTo(a_NewPos);
};
- void cPlayer__TeleportToEntity( cEntity& a_Entity) {
- return ( void )cPlayer::TeleportToEntity(a_Entity);
- };
- void cPlayer__TeleportTo( double a_PosX, double a_PosY, double a_PosZ) {
- return ( void )cPlayer::TeleportTo(a_PosX,a_PosY,a_PosZ);
+ bool cPlayer__IsA( const char* a_ClassName) {
+ return ( bool )cPlayer::IsA(a_ClassName);
};
- void cPlayer__DoTakeDamage( TakeDamageInfo& a_TDI) {
- return ( void )cPlayer::DoTakeDamage(a_TDI);
+ const char* cPlayer__GetClass( void ) {
+ return ( const char* )cPlayer::GetClass();
};
- void cPlayer__KilledBy( cPawn* a_Killer) {
- return ( void )cPlayer::KilledBy(a_Killer);
+ const char* cPlayer__GetParentClass( void ) {
+ return ( const char* )cPlayer::GetParentClass();
};
- int cPlayer__GetRawDamageAgainst( const cPawn& a_Receiver) {
+ int cPlayer__GetRawDamageAgainst( const cEntity& a_Receiver) {
return ( int )cPlayer::GetRawDamageAgainst(a_Receiver);
};
- int cPlayer__GetArmorCoverAgainst( const cPawn* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
+ int cPlayer__GetArmorCoverAgainst( const cEntity* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
return ( int )cPlayer::GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
};
- double cPlayer__GetKnockbackAmountAgainst( const cPawn& a_Receiver) {
+ double cPlayer__GetKnockbackAmountAgainst( const cEntity& a_Receiver) {
return ( double )cPlayer::GetKnockbackAmountAgainst(a_Receiver);
};
cItem cPlayer__GetEquippedWeapon( void ) {
@@ -9604,14 +9501,14 @@ public:
cItem cPlayer__GetEquippedBoots( void ) {
return ( cItem )cPlayer::GetEquippedBoots();
};
- bool cPlayer__IsA( const char* a_ClassName) {
- return ( bool )cPlayer::IsA(a_ClassName);
+ void cPlayer__KilledBy( cEntity* a_Killer) {
+ return ( void )cPlayer::KilledBy(a_Killer);
};
- const char* cPlayer__GetClass( void ) {
- return ( const char* )cPlayer::GetClass();
+ void cPlayer__TeleportToEntity( cEntity& a_Entity) {
+ return ( void )cPlayer::TeleportToEntity(a_Entity);
};
- const char* cPlayer__GetParentClass( void ) {
- return ( const char* )cPlayer::GetParentClass();
+ void cPlayer__TeleportToCoords( double a_PosX, double a_PosY, double a_PosZ) {
+ return ( void )cPlayer::TeleportToCoords(a_PosX,a_PosY,a_PosZ);
};
bool cPlayer__IsOnFire( void ) {
return ( bool )cPlayer::IsOnFire();
@@ -18111,6 +18008,117 @@ public:
return ( const char* ) cPickup:: GetParentClass();
};
};
+ int GetRawDamageAgainst( const cEntity& a_Receiver) {
+ if (push_method("GetRawDamageAgainst", tolua_AllToLua_cEntity_GetRawDamageAgainst00)) {
+ tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cEntity");
+ ToluaBase::dbcall(lua_state, 2, 1);
+ int tolua_ret = ( int )tolua_tonumber(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
+ } else {
+ return ( int ) cPickup:: GetRawDamageAgainst(a_Receiver);
+ };
+ };
+ int GetArmorCoverAgainst( const cEntity* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
+ if (push_method("GetArmorCoverAgainst", tolua_AllToLua_cEntity_GetArmorCoverAgainst00)) {
+ tolua_pushusertype(lua_state, (void*)a_Attacker, "const cEntity");
+ tolua_pushnumber(lua_state, (lua_Number)a_DamageType);
+ tolua_pushnumber(lua_state, (lua_Number)a_RawDamage);
+ ToluaBase::dbcall(lua_state, 4, 1);
+ int tolua_ret = ( int )tolua_tonumber(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
+ } else {
+ return ( int ) cPickup:: GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
+ };
+ };
+ double GetKnockbackAmountAgainst( const cEntity& a_Receiver) {
+ if (push_method("GetKnockbackAmountAgainst", tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00)) {
+ tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cEntity");
+ ToluaBase::dbcall(lua_state, 2, 1);
+ double tolua_ret = ( double )tolua_tonumber(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
+ } else {
+ return ( double ) cPickup:: GetKnockbackAmountAgainst(a_Receiver);
+ };
+ };
+ cItem GetEquippedWeapon( void )const {
+ if (push_method("GetEquippedWeapon", tolua_AllToLua_cEntity_GetEquippedWeapon00)) {
+ ToluaBase::dbcall(lua_state, 1, 1);
+ cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
+ } else {
+ return ( cItem ) cPickup:: GetEquippedWeapon();
+ };
+ };
+ cItem GetEquippedHelmet( void )const {
+ if (push_method("GetEquippedHelmet", tolua_AllToLua_cEntity_GetEquippedHelmet00)) {
+ ToluaBase::dbcall(lua_state, 1, 1);
+ cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
+ } else {
+ return ( cItem ) cPickup:: GetEquippedHelmet();
+ };
+ };
+ cItem GetEquippedChestplate( void )const {
+ if (push_method("GetEquippedChestplate", tolua_AllToLua_cEntity_GetEquippedChestplate00)) {
+ ToluaBase::dbcall(lua_state, 1, 1);
+ cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
+ } else {
+ return ( cItem ) cPickup:: GetEquippedChestplate();
+ };
+ };
+ cItem GetEquippedLeggings( void )const {
+ if (push_method("GetEquippedLeggings", tolua_AllToLua_cEntity_GetEquippedLeggings00)) {
+ ToluaBase::dbcall(lua_state, 1, 1);
+ cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
+ } else {
+ return ( cItem ) cPickup:: GetEquippedLeggings();
+ };
+ };
+ cItem GetEquippedBoots( void )const {
+ if (push_method("GetEquippedBoots", tolua_AllToLua_cEntity_GetEquippedBoots00)) {
+ ToluaBase::dbcall(lua_state, 1, 1);
+ cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
+ lua_pop(lua_state, 1);
+ return tolua_ret;
+ } else {
+ return ( cItem ) cPickup:: GetEquippedBoots();
+ };
+ };
+ void KilledBy( cEntity* a_Killer) {
+ if (push_method("KilledBy", tolua_AllToLua_cEntity_KilledBy00)) {
+ tolua_pushusertype(lua_state, (void*)a_Killer, "cEntity");
+ ToluaBase::dbcall(lua_state, 2, 0);
+ } else {
+ return ( void ) cPickup:: KilledBy(a_Killer);
+ };
+ };
+ void TeleportToEntity( cEntity& a_Entity) {
+ if (push_method("TeleportToEntity", tolua_AllToLua_cEntity_TeleportToEntity00)) {
+ tolua_pushusertype(lua_state, (void*)&a_Entity, "cEntity");
+ ToluaBase::dbcall(lua_state, 2, 0);
+ } else {
+ return ( void ) cPickup:: TeleportToEntity(a_Entity);
+ };
+ };
+ void TeleportToCoords( double a_PosX, double a_PosY, double a_PosZ) {
+ if (push_method("TeleportToCoords", tolua_AllToLua_cEntity_TeleportToCoords00)) {
+ tolua_pushnumber(lua_state, (lua_Number)a_PosX);
+ tolua_pushnumber(lua_state, (lua_Number)a_PosY);
+ tolua_pushnumber(lua_state, (lua_Number)a_PosZ);
+ ToluaBase::dbcall(lua_state, 4, 0);
+ } else {
+ return ( void ) cPickup:: TeleportToCoords(a_PosX,a_PosY,a_PosZ);
+ };
+ };
bool IsOnFire( void )const {
if (push_method("IsOnFire", tolua_AllToLua_cEntity_IsOnFire00)) {
ToluaBase::dbcall(lua_state, 1, 1);
@@ -18174,6 +18182,39 @@ public:
const char* cPickup__GetParentClass( void ) {
return ( const char* )cPickup::GetParentClass();
};
+ int cPickup__GetRawDamageAgainst( const cEntity& a_Receiver) {
+ return ( int )cPickup::GetRawDamageAgainst(a_Receiver);
+ };
+ int cPickup__GetArmorCoverAgainst( const cEntity* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
+ return ( int )cPickup::GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
+ };
+ double cPickup__GetKnockbackAmountAgainst( const cEntity& a_Receiver) {
+ return ( double )cPickup::GetKnockbackAmountAgainst(a_Receiver);
+ };
+ cItem cPickup__GetEquippedWeapon( void ) {
+ return ( cItem )cPickup::GetEquippedWeapon();
+ };
+ cItem cPickup__GetEquippedHelmet( void ) {
+ return ( cItem )cPickup::GetEquippedHelmet();
+ };
+ cItem cPickup__GetEquippedChestplate( void ) {
+ return ( cItem )cPickup::GetEquippedChestplate();
+ };
+ cItem cPickup__GetEquippedLeggings( void ) {
+ return ( cItem )cPickup::GetEquippedLeggings();
+ };
+ cItem cPickup__GetEquippedBoots( void ) {
+ return ( cItem )cPickup::GetEquippedBoots();
+ };
+ void cPickup__KilledBy( cEntity* a_Killer) {
+ return ( void )cPickup::KilledBy(a_Killer);
+ };
+ void cPickup__TeleportToEntity( cEntity& a_Entity) {
+ return ( void )cPickup::TeleportToEntity(a_Entity);
+ };
+ void cPickup__TeleportToCoords( double a_PosX, double a_PosY, double a_PosZ) {
+ return ( void )cPickup::TeleportToCoords(a_PosX,a_PosY,a_PosZ);
+ };
bool cPickup__IsOnFire( void ) {
return ( bool )cPickup::IsOnFire();
};
@@ -27875,6 +27916,45 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetViewDistance",tolua_AllToLua_cClientHandle_GetViewDistance00);
tolua_function(tolua_S,"GetUniqueID",tolua_AllToLua_cClientHandle_GetUniqueID00);
tolua_endmodule(tolua_S);
+ tolua_constant(tolua_S,"dtAttack",dtAttack);
+ tolua_constant(tolua_S,"dtLightning",dtLightning);
+ tolua_constant(tolua_S,"dtFalling",dtFalling);
+ tolua_constant(tolua_S,"dtDrowning",dtDrowning);
+ tolua_constant(tolua_S,"dtSuffocating",dtSuffocating);
+ tolua_constant(tolua_S,"dtStarving",dtStarving);
+ tolua_constant(tolua_S,"dtCactusContact",dtCactusContact);
+ tolua_constant(tolua_S,"dtLavaContact",dtLavaContact);
+ tolua_constant(tolua_S,"dtPoisoning",dtPoisoning);
+ tolua_constant(tolua_S,"dtOnFire",dtOnFire);
+ tolua_constant(tolua_S,"dtFireContact",dtFireContact);
+ tolua_constant(tolua_S,"dtInVoid",dtInVoid);
+ tolua_constant(tolua_S,"dtPotionOfHarming",dtPotionOfHarming);
+ tolua_constant(tolua_S,"dtAdmin",dtAdmin);
+ tolua_constant(tolua_S,"dtPawnAttack",dtPawnAttack);
+ tolua_constant(tolua_S,"dtEntityAttack",dtEntityAttack);
+ tolua_constant(tolua_S,"dtMob",dtMob);
+ tolua_constant(tolua_S,"dtMobAttack",dtMobAttack);
+ tolua_constant(tolua_S,"dtFall",dtFall);
+ tolua_constant(tolua_S,"dtDrown",dtDrown);
+ tolua_constant(tolua_S,"dtSuffocation",dtSuffocation);
+ tolua_constant(tolua_S,"dtStarvation",dtStarvation);
+ tolua_constant(tolua_S,"dtHunger",dtHunger);
+ tolua_constant(tolua_S,"dtCactus",dtCactus);
+ tolua_constant(tolua_S,"dtCactuses",dtCactuses);
+ tolua_constant(tolua_S,"dtCacti",dtCacti);
+ tolua_constant(tolua_S,"dtLava",dtLava);
+ tolua_constant(tolua_S,"dtPoison",dtPoison);
+ tolua_constant(tolua_S,"dtBurning",dtBurning);
+ tolua_constant(tolua_S,"dtInFire",dtInFire);
+ tolua_constant(tolua_S,"dtPlugin",dtPlugin);
+ tolua_cclass(tolua_S,"TakeDamageInfo","TakeDamageInfo","",NULL);
+ tolua_beginmodule(tolua_S,"TakeDamageInfo");
+ tolua_variable(tolua_S,"DamageType",tolua_get_TakeDamageInfo_DamageType,tolua_set_TakeDamageInfo_DamageType);
+ tolua_variable(tolua_S,"Attacker",tolua_get_TakeDamageInfo_Attacker_ptr,tolua_set_TakeDamageInfo_Attacker_ptr);
+ tolua_variable(tolua_S,"RawDamage",tolua_get_TakeDamageInfo_RawDamage,tolua_set_TakeDamageInfo_RawDamage);
+ tolua_variable(tolua_S,"FinalDamage",tolua_get_TakeDamageInfo_FinalDamage,tolua_set_TakeDamageInfo_FinalDamage);
+ tolua_variable(tolua_S,"Knockback",tolua_get_TakeDamageInfo_Knockback,tolua_set_TakeDamageInfo_Knockback);
+ tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cEntity","cEntity","",NULL);
tolua_beginmodule(tolua_S,"cEntity");
tolua_constant(tolua_S,"ENTITY_STATUS_HURT",cEntity::ENTITY_STATUS_HURT);
@@ -27884,6 +27964,13 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"ENTITY_STATUS_WOLF_SHAKING",cEntity::ENTITY_STATUS_WOLF_SHAKING);
tolua_constant(tolua_S,"ENTITY_STATUS_EATING_ACCEPTED",cEntity::ENTITY_STATUS_EATING_ACCEPTED);
tolua_constant(tolua_S,"ENTITY_STATUS_SHEEP_EATING",cEntity::ENTITY_STATUS_SHEEP_EATING);
+ tolua_constant(tolua_S,"FIRE_TICKS_PER_DAMAGE",cEntity::FIRE_TICKS_PER_DAMAGE);
+ tolua_constant(tolua_S,"FIRE_DAMAGE",cEntity::FIRE_DAMAGE);
+ tolua_constant(tolua_S,"LAVA_TICKS_PER_DAMAGE",cEntity::LAVA_TICKS_PER_DAMAGE);
+ tolua_constant(tolua_S,"LAVA_DAMAGE",cEntity::LAVA_DAMAGE);
+ tolua_constant(tolua_S,"BURN_TICKS_PER_DAMAGE",cEntity::BURN_TICKS_PER_DAMAGE);
+ tolua_constant(tolua_S,"BURN_DAMAGE",cEntity::BURN_DAMAGE);
+ tolua_constant(tolua_S,"BURN_TICKS",cEntity::BURN_TICKS);
tolua_constant(tolua_S,"etEntity",cEntity::etEntity);
tolua_constant(tolua_S,"etPlayer",cEntity::etPlayer);
tolua_constant(tolua_S,"etPickup",cEntity::etPickup);
@@ -27957,6 +28044,26 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetUniqueID",tolua_AllToLua_cEntity_GetUniqueID00);
tolua_function(tolua_S,"IsDestroyed",tolua_AllToLua_cEntity_IsDestroyed00);
tolua_function(tolua_S,"Destroy",tolua_AllToLua_cEntity_Destroy00);
+ tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cEntity_TakeDamage00);
+ tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cEntity_TakeDamage01);
+ tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cEntity_TakeDamage02);
+ tolua_function(tolua_S,"GetRawDamageAgainst",tolua_AllToLua_cEntity_GetRawDamageAgainst00);
+ tolua_function(tolua_S,"GetArmorCoverAgainst",tolua_AllToLua_cEntity_GetArmorCoverAgainst00);
+ tolua_function(tolua_S,"GetKnockbackAmountAgainst",tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00);
+ tolua_function(tolua_S,"GetEquippedWeapon",tolua_AllToLua_cEntity_GetEquippedWeapon00);
+ tolua_function(tolua_S,"GetEquippedHelmet",tolua_AllToLua_cEntity_GetEquippedHelmet00);
+ tolua_function(tolua_S,"GetEquippedChestplate",tolua_AllToLua_cEntity_GetEquippedChestplate00);
+ tolua_function(tolua_S,"GetEquippedLeggings",tolua_AllToLua_cEntity_GetEquippedLeggings00);
+ tolua_function(tolua_S,"GetEquippedBoots",tolua_AllToLua_cEntity_GetEquippedBoots00);
+ tolua_function(tolua_S,"KilledBy",tolua_AllToLua_cEntity_KilledBy00);
+ tolua_function(tolua_S,"Heal",tolua_AllToLua_cEntity_Heal00);
+ tolua_function(tolua_S,"GetHealth",tolua_AllToLua_cEntity_GetHealth00);
+ tolua_function(tolua_S,"SetMaxHealth",tolua_AllToLua_cEntity_SetMaxHealth00);
+ tolua_function(tolua_S,"GetMaxHealth",tolua_AllToLua_cEntity_GetMaxHealth00);
+ tolua_function(tolua_S,"StartBurning",tolua_AllToLua_cEntity_StartBurning00);
+ tolua_function(tolua_S,"StopBurning",tolua_AllToLua_cEntity_StopBurning00);
+ tolua_function(tolua_S,"TeleportToEntity",tolua_AllToLua_cEntity_TeleportToEntity00);
+ tolua_function(tolua_S,"TeleportToCoords",tolua_AllToLua_cEntity_TeleportToCoords00);
tolua_function(tolua_S,"IsOnFire",tolua_AllToLua_cEntity_IsOnFire00);
tolua_function(tolua_S,"IsCrouched",tolua_AllToLua_cEntity_IsCrouched00);
tolua_function(tolua_S,"IsRiding",tolua_AllToLua_cEntity_IsRiding00);
@@ -27969,86 +28076,25 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"cEntity__IsA",tolua_AllToLua_Lua__cEntity_cEntity__IsA00);
tolua_function(tolua_S,"cEntity__GetClass",tolua_AllToLua_Lua__cEntity_cEntity__GetClass00);
tolua_function(tolua_S,"cEntity__GetParentClass",tolua_AllToLua_Lua__cEntity_cEntity__GetParentClass00);
+ tolua_function(tolua_S,"cEntity__GetRawDamageAgainst",tolua_AllToLua_Lua__cEntity_cEntity__GetRawDamageAgainst00);
+ tolua_function(tolua_S,"cEntity__GetArmorCoverAgainst",tolua_AllToLua_Lua__cEntity_cEntity__GetArmorCoverAgainst00);
+ tolua_function(tolua_S,"cEntity__GetKnockbackAmountAgainst",tolua_AllToLua_Lua__cEntity_cEntity__GetKnockbackAmountAgainst00);
+ tolua_function(tolua_S,"cEntity__GetEquippedWeapon",tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedWeapon00);
+ tolua_function(tolua_S,"cEntity__GetEquippedHelmet",tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedHelmet00);
+ tolua_function(tolua_S,"cEntity__GetEquippedChestplate",tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedChestplate00);
+ tolua_function(tolua_S,"cEntity__GetEquippedLeggings",tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedLeggings00);
+ tolua_function(tolua_S,"cEntity__GetEquippedBoots",tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedBoots00);
+ tolua_function(tolua_S,"cEntity__KilledBy",tolua_AllToLua_Lua__cEntity_cEntity__KilledBy00);
+ tolua_function(tolua_S,"cEntity__TeleportToEntity",tolua_AllToLua_Lua__cEntity_cEntity__TeleportToEntity00);
+ tolua_function(tolua_S,"cEntity__TeleportToCoords",tolua_AllToLua_Lua__cEntity_cEntity__TeleportToCoords00);
tolua_function(tolua_S,"cEntity__IsOnFire",tolua_AllToLua_Lua__cEntity_cEntity__IsOnFire00);
tolua_function(tolua_S,"cEntity__IsCrouched",tolua_AllToLua_Lua__cEntity_cEntity__IsCrouched00);
tolua_function(tolua_S,"cEntity__IsRiding",tolua_AllToLua_Lua__cEntity_cEntity__IsRiding00);
tolua_function(tolua_S,"cEntity__IsSprinting",tolua_AllToLua_Lua__cEntity_cEntity__IsSprinting00);
tolua_function(tolua_S,"cEntity__IsRclking",tolua_AllToLua_Lua__cEntity_cEntity__IsRclking00);
tolua_endmodule(tolua_S);
- tolua_constant(tolua_S,"dtAttack",dtAttack);
- tolua_constant(tolua_S,"dtLightning",dtLightning);
- tolua_constant(tolua_S,"dtFalling",dtFalling);
- tolua_constant(tolua_S,"dtDrowning",dtDrowning);
- tolua_constant(tolua_S,"dtSuffocating",dtSuffocating);
- tolua_constant(tolua_S,"dtStarving",dtStarving);
- tolua_constant(tolua_S,"dtCactusContact",dtCactusContact);
- tolua_constant(tolua_S,"dtLavaContact",dtLavaContact);
- tolua_constant(tolua_S,"dtPoisoning",dtPoisoning);
- tolua_constant(tolua_S,"dtOnFire",dtOnFire);
- tolua_constant(tolua_S,"dtFireContact",dtFireContact);
- tolua_constant(tolua_S,"dtInVoid",dtInVoid);
- tolua_constant(tolua_S,"dtPotionOfHarming",dtPotionOfHarming);
- tolua_constant(tolua_S,"dtAdmin",dtAdmin);
- tolua_constant(tolua_S,"dtPawnAttack",dtPawnAttack);
- tolua_constant(tolua_S,"dtEntityAttack",dtEntityAttack);
- tolua_constant(tolua_S,"dtMob",dtMob);
- tolua_constant(tolua_S,"dtMobAttack",dtMobAttack);
- tolua_constant(tolua_S,"dtFall",dtFall);
- tolua_constant(tolua_S,"dtDrown",dtDrown);
- tolua_constant(tolua_S,"dtSuffocation",dtSuffocation);
- tolua_constant(tolua_S,"dtStarvation",dtStarvation);
- tolua_constant(tolua_S,"dtHunger",dtHunger);
- tolua_constant(tolua_S,"dtCactus",dtCactus);
- tolua_constant(tolua_S,"dtCactuses",dtCactuses);
- tolua_constant(tolua_S,"dtCacti",dtCacti);
- tolua_constant(tolua_S,"dtLava",dtLava);
- tolua_constant(tolua_S,"dtPoison",dtPoison);
- tolua_constant(tolua_S,"dtBurning",dtBurning);
- tolua_constant(tolua_S,"dtInFire",dtInFire);
- tolua_constant(tolua_S,"dtPlugin",dtPlugin);
- tolua_cclass(tolua_S,"TakeDamageInfo","TakeDamageInfo","",NULL);
- tolua_beginmodule(tolua_S,"TakeDamageInfo");
- tolua_variable(tolua_S,"DamageType",tolua_get_TakeDamageInfo_DamageType,tolua_set_TakeDamageInfo_DamageType);
- tolua_variable(tolua_S,"Attacker",tolua_get_TakeDamageInfo_Attacker_ptr,tolua_set_TakeDamageInfo_Attacker_ptr);
- tolua_variable(tolua_S,"RawDamage",tolua_get_TakeDamageInfo_RawDamage,tolua_set_TakeDamageInfo_RawDamage);
- tolua_variable(tolua_S,"FinalDamage",tolua_get_TakeDamageInfo_FinalDamage,tolua_set_TakeDamageInfo_FinalDamage);
- tolua_variable(tolua_S,"Knockback",tolua_get_TakeDamageInfo_Knockback,tolua_set_TakeDamageInfo_Knockback);
- tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cPawn","cPawn","cEntity",NULL);
tolua_beginmodule(tolua_S,"cPawn");
- tolua_function(tolua_S,"TeleportToEntity",tolua_AllToLua_cPawn_TeleportToEntity00);
- tolua_function(tolua_S,"TeleportTo",tolua_AllToLua_cPawn_TeleportTo00);
- tolua_function(tolua_S,"Heal",tolua_AllToLua_cPawn_Heal00);
- tolua_function(tolua_S,"GetHealth",tolua_AllToLua_cPawn_GetHealth00);
- tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cPawn_TakeDamage00);
- tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cPawn_TakeDamage01);
- tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cPawn_TakeDamage02);
- tolua_function(tolua_S,"DoTakeDamage",tolua_AllToLua_cPawn_DoTakeDamage00);
- tolua_function(tolua_S,"KilledBy",tolua_AllToLua_cPawn_KilledBy00);
- tolua_function(tolua_S,"GetRawDamageAgainst",tolua_AllToLua_cPawn_GetRawDamageAgainst00);
- tolua_function(tolua_S,"GetArmorCoverAgainst",tolua_AllToLua_cPawn_GetArmorCoverAgainst00);
- tolua_function(tolua_S,"GetKnockbackAmountAgainst",tolua_AllToLua_cPawn_GetKnockbackAmountAgainst00);
- tolua_function(tolua_S,"GetEquippedWeapon",tolua_AllToLua_cPawn_GetEquippedWeapon00);
- tolua_function(tolua_S,"GetEquippedHelmet",tolua_AllToLua_cPawn_GetEquippedHelmet00);
- tolua_function(tolua_S,"GetEquippedChestplate",tolua_AllToLua_cPawn_GetEquippedChestplate00);
- tolua_function(tolua_S,"GetEquippedLeggings",tolua_AllToLua_cPawn_GetEquippedLeggings00);
- tolua_function(tolua_S,"GetEquippedBoots",tolua_AllToLua_cPawn_GetEquippedBoots00);
- tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"Lua__cPawn","Lua__cPawn","cPawn",NULL);
- tolua_beginmodule(tolua_S,"Lua__cPawn");
- tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cPawn_tolua__set_instance00);
- tolua_function(tolua_S,"cPawn__TeleportToEntity",tolua_AllToLua_Lua__cPawn_cPawn__TeleportToEntity00);
- tolua_function(tolua_S,"cPawn__TeleportTo",tolua_AllToLua_Lua__cPawn_cPawn__TeleportTo00);
- tolua_function(tolua_S,"cPawn__DoTakeDamage",tolua_AllToLua_Lua__cPawn_cPawn__DoTakeDamage00);
- tolua_function(tolua_S,"cPawn__KilledBy",tolua_AllToLua_Lua__cPawn_cPawn__KilledBy00);
- tolua_function(tolua_S,"cPawn__GetRawDamageAgainst",tolua_AllToLua_Lua__cPawn_cPawn__GetRawDamageAgainst00);
- tolua_function(tolua_S,"cPawn__GetArmorCoverAgainst",tolua_AllToLua_Lua__cPawn_cPawn__GetArmorCoverAgainst00);
- tolua_function(tolua_S,"cPawn__GetKnockbackAmountAgainst",tolua_AllToLua_Lua__cPawn_cPawn__GetKnockbackAmountAgainst00);
- tolua_function(tolua_S,"cPawn__GetEquippedWeapon",tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedWeapon00);
- tolua_function(tolua_S,"cPawn__GetEquippedHelmet",tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedHelmet00);
- tolua_function(tolua_S,"cPawn__GetEquippedChestplate",tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedChestplate00);
- tolua_function(tolua_S,"cPawn__GetEquippedLeggings",tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedLeggings00);
- tolua_function(tolua_S,"cPawn__GetEquippedBoots",tolua_AllToLua_Lua__cPawn_cPawn__GetEquippedBoots00);
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cPlayer","cPlayer","cPawn",NULL);
tolua_beginmodule(tolua_S,"cPlayer");