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author | madmaxoft <github@xoft.cz> | 2013-11-02 17:45:48 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-11-03 11:59:05 +0100 |
commit | 9bdc94053e94c7ca47e2e0dc0db4483a8c0ddfb8 (patch) | |
tree | ef3bb04c80bddcce885f314416a59bbb232a511c /source/Bindings.cpp | |
parent | Added cPlayer::GetEffectiveGameMode(). (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Bindings.cpp | 102 |
1 files changed, 101 insertions, 1 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 8259eda81..a052d1062 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 10/28/13 13:11:03. +** Generated automatically by tolua++-1.0.92 on 11/02/13 17:43:37. */ #ifndef __cplusplus @@ -5220,6 +5220,38 @@ static int tolua_AllToLua_cEntity_GetRotation00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE +/* method: GetYaw of class cEntity */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetYaw00 +static int tolua_AllToLua_cEntity_GetYaw00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetYaw'", NULL); +#endif + { + double tolua_ret = (double) self->GetYaw(); + tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'GetYaw'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + /* method: GetPitch of class cEntity */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetPitch00 static int tolua_AllToLua_cEntity_GetPitch00(lua_State* tolua_S) @@ -5879,6 +5911,39 @@ static int tolua_AllToLua_cEntity_SetRotation00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE +/* method: SetYaw of class cEntity */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetYaw00 +static int tolua_AllToLua_cEntity_SetYaw00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) || + !tolua_isnumber(tolua_S,2,0,&tolua_err) || + !tolua_isnoobj(tolua_S,3,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0); + double a_Yaw = ((double) tolua_tonumber(tolua_S,2,0)); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetYaw'", NULL); +#endif + { + self->SetYaw(a_Yaw); + } + } + return 0; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'SetYaw'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + /* method: SetPitch of class cEntity */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetPitch00 static int tolua_AllToLua_cEntity_SetPitch00(lua_State* tolua_S) @@ -7990,6 +8055,38 @@ static int tolua_AllToLua_cPlayer_GetGameMode00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE +/* method: GetEffectiveGameMode of class cPlayer */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetEffectiveGameMode00 +static int tolua_AllToLua_cPlayer_GetEffectiveGameMode00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEffectiveGameMode'", NULL); +#endif + { + eGameMode tolua_ret = (eGameMode) self->GetEffectiveGameMode(); + tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'GetEffectiveGameMode'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + /* method: SetGameMode of class cPlayer */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetGameMode00 static int tolua_AllToLua_cPlayer_SetGameMode00(lua_State* tolua_S) @@ -29965,6 +30062,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,"GetPosZ",tolua_AllToLua_cEntity_GetPosZ00); tolua_function(tolua_S,"GetRot",tolua_AllToLua_cEntity_GetRot00); tolua_function(tolua_S,"GetRotation",tolua_AllToLua_cEntity_GetRotation00); + tolua_function(tolua_S,"GetYaw",tolua_AllToLua_cEntity_GetYaw00); tolua_function(tolua_S,"GetPitch",tolua_AllToLua_cEntity_GetPitch00); tolua_function(tolua_S,"GetRoll",tolua_AllToLua_cEntity_GetRoll00); tolua_function(tolua_S,"GetLookVector",tolua_AllToLua_cEntity_GetLookVector00); @@ -29985,6 +30083,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,"SetPosition",tolua_AllToLua_cEntity_SetPosition01); tolua_function(tolua_S,"SetRot",tolua_AllToLua_cEntity_SetRot00); tolua_function(tolua_S,"SetRotation",tolua_AllToLua_cEntity_SetRotation00); + tolua_function(tolua_S,"SetYaw",tolua_AllToLua_cEntity_SetYaw00); tolua_function(tolua_S,"SetPitch",tolua_AllToLua_cEntity_SetPitch00); tolua_function(tolua_S,"SetRoll",tolua_AllToLua_cEntity_SetRoll00); tolua_function(tolua_S,"SetSpeed",tolua_AllToLua_cEntity_SetSpeed00); @@ -30058,6 +30157,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,"GetThrowStartPos",tolua_AllToLua_cPlayer_GetThrowStartPos00); tolua_function(tolua_S,"GetThrowSpeed",tolua_AllToLua_cPlayer_GetThrowSpeed00); tolua_function(tolua_S,"GetGameMode",tolua_AllToLua_cPlayer_GetGameMode00); + tolua_function(tolua_S,"GetEffectiveGameMode",tolua_AllToLua_cPlayer_GetEffectiveGameMode00); tolua_function(tolua_S,"SetGameMode",tolua_AllToLua_cPlayer_SetGameMode00); tolua_function(tolua_S,"IsGameModeCreative",tolua_AllToLua_cPlayer_IsGameModeCreative00); tolua_function(tolua_S,"IsGameModeSurvival",tolua_AllToLua_cPlayer_IsGameModeSurvival00); |