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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2015-05-09 02:22:33 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2015-07-10 00:10:51 +0200
commitccfe04a0a2b64c2bdfd10c4a0aadf61847001eae (patch)
treed7b0e9aab9f4c81c58121c5b06411b25a2efba00 /lib/jsoncpp/include/json/value.h
parentUpdated luaexpat (diff)
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-rw-r--r--lib/jsoncpp/include/json/value.h1069
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diff --git a/lib/jsoncpp/include/json/value.h b/lib/jsoncpp/include/json/value.h
deleted file mode 100644
index 58bfd88e7..000000000
--- a/lib/jsoncpp/include/json/value.h
+++ /dev/null
@@ -1,1069 +0,0 @@
-#ifndef CPPTL_JSON_H_INCLUDED
-# define CPPTL_JSON_H_INCLUDED
-
-# include "forwards.h"
-# include <string>
-# include <vector>
-
-# ifndef JSON_USE_CPPTL_SMALLMAP
-# include <map>
-# else
-# include <cpptl/smallmap.h>
-# endif
-# ifdef JSON_USE_CPPTL
-# include <cpptl/forwards.h>
-# endif
-
-/** \brief JSON (JavaScript Object Notation).
- */
-namespace Json {
-
- /** \brief Type of the value held by a Value object.
- */
- enum ValueType
- {
- nullValue = 0, ///< 'null' value
- intValue, ///< signed integer value
- uintValue, ///< unsigned integer value
- realValue, ///< double value
- stringValue, ///< UTF-8 string value
- booleanValue, ///< bool value
- arrayValue, ///< array value (ordered list)
- objectValue ///< object value (collection of name/value pairs).
- };
-
- enum CommentPlacement
- {
- commentBefore = 0, ///< a comment placed on the line before a value
- commentAfterOnSameLine, ///< a comment just after a value on the same line
- commentAfter, ///< a comment on the line after a value (only make sense for root value)
- numberOfCommentPlacement
- };
-
-//# ifdef JSON_USE_CPPTL
-// typedef CppTL::AnyEnumerator<const char *> EnumMemberNames;
-// typedef CppTL::AnyEnumerator<const Value &> EnumValues;
-//# endif
-
- /** \brief Lightweight wrapper to tag static string.
- *
- * Value constructor and objectValue member assignement takes advantage of the
- * StaticString and avoid the cost of string duplication when storing the
- * string or the member name.
- *
- * Example of usage:
- * \code
- * Json::Value aValue( StaticString("some text") );
- * Json::Value object;
- * static const StaticString code("code");
- * object[code] = 1234;
- * \endcode
- */
- class JSON_API StaticString
- {
- public:
- explicit StaticString( const char *czstring )
- : str_( czstring )
- {
- }
-
- operator const char *() const
- {
- return str_;
- }
-
- const char *c_str() const
- {
- return str_;
- }
-
- private:
- const char *str_;
- };
-
- /** \brief Represents a <a HREF="http://www.json.org">JSON</a> value.
- *
- * This class is a discriminated union wrapper that can represents a:
- * - signed integer [range: Value::minInt - Value::maxInt]
- * - unsigned integer (range: 0 - Value::maxUInt)
- * - double
- * - UTF-8 string
- * - boolean
- * - 'null'
- * - an ordered list of Value
- * - collection of name/value pairs (javascript object)
- *
- * The type of the held value is represented by a #ValueType and
- * can be obtained using type().
- *
- * values of an #objectValue or #arrayValue can be accessed using operator[]() methods.
- * Non const methods will automatically create the a #nullValue element
- * if it does not exist.
- * The sequence of an #arrayValue will be automatically resize and initialized
- * with #nullValue. resize() can be used to enlarge or truncate an #arrayValue.
- *
- * The get() methods can be used to obtanis default value in the case the required element
- * does not exist.
- *
- * It is possible to iterate over the list of a #objectValue values using
- * the getMemberNames() method.
- */
- class JSON_API Value
- {
- friend class ValueIteratorBase;
-# ifdef JSON_VALUE_USE_INTERNAL_MAP
- friend class ValueInternalLink;
- friend class ValueInternalMap;
-# endif
- public:
- typedef std::vector<std::string> Members;
- typedef ValueIterator iterator;
- typedef ValueConstIterator const_iterator;
- typedef Json::UInt UInt;
- typedef Json::Int Int;
- typedef UInt ArrayIndex;
-
- static const Value null;
- static const Int minInt;
- static const Int maxInt;
- static const UInt maxUInt;
-
- private:
-#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
-# ifndef JSON_VALUE_USE_INTERNAL_MAP
- class CZString
- {
- public:
- enum DuplicationPolicy
- {
- noDuplication = 0,
- duplicate,
- duplicateOnCopy
- };
- CZString( int index );
- CZString( const char *cstr, DuplicationPolicy allocate );
- CZString( const CZString &other );
- ~CZString();
- CZString &operator =( const CZString &other );
- bool operator<( const CZString &other ) const;
- bool operator==( const CZString &other ) const;
- int index() const;
- const char *c_str() const;
- bool isStaticString() const;
- private:
- void swap( CZString &other );
- const char *cstr_;
- int index_;
- };
-
- public:
-# ifndef JSON_USE_CPPTL_SMALLMAP
- typedef std::map<CZString, Value> ObjectValues;
-# else
- typedef CppTL::SmallMap<CZString, Value> ObjectValues;
-# endif // ifndef JSON_USE_CPPTL_SMALLMAP
-# endif // ifndef JSON_VALUE_USE_INTERNAL_MAP
-#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
-
- public:
- /** \brief Create a default Value of the given type.
-
- This is a very useful constructor.
- To create an empty array, pass arrayValue.
- To create an empty object, pass objectValue.
- Another Value can then be set to this one by assignment.
- This is useful since clear() and resize() will not alter types.
-
- Examples:
- \code
- Json::Value null_value; // null
- Json::Value arr_value(Json::arrayValue); // []
- Json::Value obj_value(Json::objectValue); // {}
- \endcode
- */
- Value( ValueType type = nullValue );
- Value( Int value );
- Value( UInt value );
- Value( double value );
- Value( const char *value );
- Value( const char *beginValue, const char *endValue );
- /** \brief Constructs a value from a static string.
-
- * Like other value string constructor but do not duplicate the string for
- * internal storage. The given string must remain alive after the call to this
- * constructor.
- * Example of usage:
- * \code
- * Json::Value aValue( StaticString("some text") );
- * \endcode
- */
- Value( const StaticString &value );
- Value( const std::string &value );
-# ifdef JSON_USE_CPPTL
- Value( const CppTL::ConstString &value );
-# endif
- Value( bool value );
- Value( const Value &other );
- ~Value();
-
- Value &operator=( const Value &other );
- /// Swap values.
- /// \note Currently, comments are intentionally not swapped, for
- /// both logic and efficiency.
- void swap( Value &other );
-
- ValueType type() const;
-
- bool operator <( const Value &other ) const;
- bool operator <=( const Value &other ) const;
- bool operator >=( const Value &other ) const;
- bool operator >( const Value &other ) const;
-
- bool operator ==( const Value &other ) const;
- bool operator !=( const Value &other ) const;
-
- int compare( const Value &other );
-
- const char *asCString() const;
- std::string asString() const;
-# ifdef JSON_USE_CPPTL
- CppTL::ConstString asConstString() const;
-# endif
- Int asInt() const;
- UInt asUInt() const;
- double asDouble() const;
- bool asBool() const;
-
- bool isNull() const;
- bool isBool() const;
- bool isInt() const;
- bool isUInt() const;
- bool isIntegral() const;
- bool isDouble() const;
- bool isNumeric() const;
- bool isString() const;
- bool isArray() const;
- bool isObject() const;
-
- bool isConvertibleTo( ValueType other ) const;
-
- /// Number of values in array or object
- UInt size() const;
-
- /// \brief Return true if empty array, empty object, or null;
- /// otherwise, false.
- bool empty() const;
-
- /// Return isNull()
- bool operator!() const;
-
- /// Remove all object members and array elements.
- /// \pre type() is arrayValue, objectValue, or nullValue
- /// \post type() is unchanged
- void clear();
-
- /// Resize the array to size elements.
- /// New elements are initialized to null.
- /// May only be called on nullValue or arrayValue.
- /// \pre type() is arrayValue or nullValue
- /// \post type() is arrayValue
- void resize( UInt size );
-
- /// Access an array element (zero based index ).
- /// If the array contains less than index element, then null value are inserted
- /// in the array so that its size is index+1.
- /// (You may need to say 'value[0u]' to get your compiler to distinguish
- /// this from the operator[] which takes a string.)
- Value &operator[]( UInt index );
- /// Access an array element (zero based index )
- /// (You may need to say 'value[0u]' to get your compiler to distinguish
- /// this from the operator[] which takes a string.)
- const Value &operator[]( UInt index ) const;
- /// If the array contains at least index+1 elements, returns the element value,
- /// otherwise returns defaultValue.
- Value get( UInt index,
- const Value &defaultValue ) const;
- /// Return true if index < size().
- bool isValidIndex( UInt index ) const;
- /// \brief Append value to array at the end.
- ///
- /// Equivalent to jsonvalue[jsonvalue.size()] = value;
- Value &append( const Value &value );
-
- /// Access an object value by name, create a null member if it does not exist.
- Value &operator[]( const char *key );
- /// Access an object value by name, returns null if there is no member with that name.
- const Value &operator[]( const char *key ) const;
- /// Access an object value by name, create a null member if it does not exist.
- Value &operator[]( const std::string &key );
- /// Access an object value by name, returns null if there is no member with that name.
- const Value &operator[]( const std::string &key ) const;
- /** \brief Access an object value by name, create a null member if it does not exist.
-
- * If the object as no entry for that name, then the member name used to store
- * the new entry is not duplicated.
- * Example of use:
- * \code
- * Json::Value object;
- * static const StaticString code("code");
- * object[code] = 1234;
- * \endcode
- */
- Value &operator[]( const StaticString &key );
-# ifdef JSON_USE_CPPTL
- /// Access an object value by name, create a null member if it does not exist.
- Value &operator[]( const CppTL::ConstString &key );
- /// Access an object value by name, returns null if there is no member with that name.
- const Value &operator[]( const CppTL::ConstString &key ) const;
-# endif
- /// Return the member named key if it exist, defaultValue otherwise.
- Value get( const char *key,
- const Value &defaultValue ) const;
- /// Return the member named key if it exist, defaultValue otherwise.
- Value get( const std::string &key,
- const Value &defaultValue ) const;
-# ifdef JSON_USE_CPPTL
- /// Return the member named key if it exist, defaultValue otherwise.
- Value get( const CppTL::ConstString &key,
- const Value &defaultValue ) const;
-# endif
- /// \brief Remove and return the named member.
- ///
- /// Do nothing if it did not exist.
- /// \return the removed Value, or null.
- /// \pre type() is objectValue or nullValue
- /// \post type() is unchanged
- Value removeMember( const char* key );
- /// Same as removeMember(const char*)
- Value removeMember( const std::string &key );
-
- /// Return true if the object has a member named key.
- bool isMember( const char *key ) const;
- /// Return true if the object has a member named key.
- bool isMember( const std::string &key ) const;
-# ifdef JSON_USE_CPPTL
- /// Return true if the object has a member named key.
- bool isMember( const CppTL::ConstString &key ) const;
-# endif
-
- /// \brief Return a list of the member names.
- ///
- /// If null, return an empty list.
- /// \pre type() is objectValue or nullValue
- /// \post if type() was nullValue, it remains nullValue
- Members getMemberNames() const;
-
-//# ifdef JSON_USE_CPPTL
-// EnumMemberNames enumMemberNames() const;
-// EnumValues enumValues() const;
-//# endif
-
- /// Comments must be //... or /* ... */
- void setComment( const char *comment,
- CommentPlacement placement );
- /// Comments must be //... or /* ... */
- void setComment( const std::string &comment,
- CommentPlacement placement );
- bool hasComment( CommentPlacement placement ) const;
- /// Include delimiters and embedded newlines.
- std::string getComment( CommentPlacement placement ) const;
-
- std::string toStyledString() const;
-
- const_iterator begin() const;
- const_iterator end() const;
-
- iterator begin();
- iterator end();
-
- private:
- Value &resolveReference( const char *key,
- bool isStatic );
-
-# ifdef JSON_VALUE_USE_INTERNAL_MAP
- inline bool isItemAvailable() const
- {
- return itemIsUsed_ == 0;
- }
-
- inline void setItemUsed( bool isUsed = true )
- {
- itemIsUsed_ = isUsed ? 1 : 0;
- }
-
- inline bool isMemberNameStatic() const
- {
- return memberNameIsStatic_ == 0;
- }
-
- inline void setMemberNameIsStatic( bool isStatic )
- {
- memberNameIsStatic_ = isStatic ? 1 : 0;
- }
-# endif // # ifdef JSON_VALUE_USE_INTERNAL_MAP
-
- private:
- struct CommentInfo
- {
- CommentInfo();
- ~CommentInfo();
-
- void setComment( const char *text );
-
- char *comment_;
- };
-
- //struct MemberNamesTransform
- //{
- // typedef const char *result_type;
- // const char *operator()( const CZString &name ) const
- // {
- // return name.c_str();
- // }
- //};
-
- union ValueHolder
- {
- Int int_;
- UInt uint_;
- double real_;
- bool bool_;
- char *string_;
-# ifdef JSON_VALUE_USE_INTERNAL_MAP
- ValueInternalArray *array_;
- ValueInternalMap *map_;
-#else
- ObjectValues *map_;
-# endif
- } value_;
- ValueType type_ : 8;
- int allocated_ : 1; // Notes: if declared as bool, bitfield is useless.
-# ifdef JSON_VALUE_USE_INTERNAL_MAP
- unsigned int itemIsUsed_ : 1; // used by the ValueInternalMap container.
- int memberNameIsStatic_ : 1; // used by the ValueInternalMap container.
-# endif
- CommentInfo *comments_;
- };
-
-
- /** \brief Experimental and untested: represents an element of the "path" to access a node.
- */
- class PathArgument
- {
- public:
- friend class Path;
-
- PathArgument();
- PathArgument( UInt index );
- PathArgument( const char *key );
- PathArgument( const std::string &key );
-
- private:
- enum Kind
- {
- kindNone = 0,
- kindIndex,
- kindKey
- };
- std::string key_;
- UInt index_;
- Kind kind_;
- };
-
- /** \brief Experimental and untested: represents a "path" to access a node.
- *
- * Syntax:
- * - "." => root node
- * - ".[n]" => elements at index 'n' of root node (an array value)
- * - ".name" => member named 'name' of root node (an object value)
- * - ".name1.name2.name3"
- * - ".[0][1][2].name1[3]"
- * - ".%" => member name is provided as parameter
- * - ".[%]" => index is provied as parameter
- */
- class Path
- {
- public:
- Path( const std::string &path,
- const PathArgument &a1 = PathArgument(),
- const PathArgument &a2 = PathArgument(),
- const PathArgument &a3 = PathArgument(),
- const PathArgument &a4 = PathArgument(),
- const PathArgument &a5 = PathArgument() );
-
- const Value &resolve( const Value &root ) const;
- Value resolve( const Value &root,
- const Value &defaultValue ) const;
- /// Creates the "path" to access the specified node and returns a reference on the node.
- Value &make( Value &root ) const;
-
- private:
- typedef std::vector<const PathArgument *> InArgs;
- typedef std::vector<PathArgument> Args;
-
- void makePath( const std::string &path,
- const InArgs &in );
- void addPathInArg( const std::string &path,
- const InArgs &in,
- InArgs::const_iterator &itInArg,
- PathArgument::Kind kind );
- void invalidPath( const std::string &path,
- int location );
-
- Args args_;
- };
-
- /** \brief Experimental do not use: Allocator to customize member name and string value memory management done by Value.
- *
- * - makeMemberName() and releaseMemberName() are called to respectively duplicate and
- * free an Json::objectValue member name.
- * - duplicateStringValue() and releaseStringValue() are called similarly to
- * duplicate and free a Json::stringValue value.
- */
- class ValueAllocator
- {
- public:
- enum { unknown = (unsigned)-1 };
-
- virtual ~ValueAllocator();
-
- virtual char *makeMemberName( const char *memberName ) = 0;
- virtual void releaseMemberName( char *memberName ) = 0;
- virtual char *duplicateStringValue( const char *value,
- unsigned int length = unknown ) = 0;
- virtual void releaseStringValue( char *value ) = 0;
- };
-
-#ifdef JSON_VALUE_USE_INTERNAL_MAP
- /** \brief Allocator to customize Value internal map.
- * Below is an example of a simple implementation (default implementation actually
- * use memory pool for speed).
- * \code
- class DefaultValueMapAllocator : public ValueMapAllocator
- {
- public: // overridden from ValueMapAllocator
- virtual ValueInternalMap *newMap()
- {
- return new ValueInternalMap();
- }
-
- virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
- {
- return new ValueInternalMap( other );
- }
-
- virtual void destructMap( ValueInternalMap *map )
- {
- delete map;
- }
-
- virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
- {
- return new ValueInternalLink[size];
- }
-
- virtual void releaseMapBuckets( ValueInternalLink *links )
- {
- delete [] links;
- }
-
- virtual ValueInternalLink *allocateMapLink()
- {
- return new ValueInternalLink();
- }
-
- virtual void releaseMapLink( ValueInternalLink *link )
- {
- delete link;
- }
- };
- * \endcode
- */
- class JSON_API ValueMapAllocator
- {
- public:
- virtual ~ValueMapAllocator();
- virtual ValueInternalMap *newMap() = 0;
- virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) = 0;
- virtual void destructMap( ValueInternalMap *map ) = 0;
- virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) = 0;
- virtual void releaseMapBuckets( ValueInternalLink *links ) = 0;
- virtual ValueInternalLink *allocateMapLink() = 0;
- virtual void releaseMapLink( ValueInternalLink *link ) = 0;
- };
-
- /** \brief ValueInternalMap hash-map bucket chain link (for internal use only).
- * \internal previous_ & next_ allows for bidirectional traversal.
- */
- class JSON_API ValueInternalLink
- {
- public:
- enum { itemPerLink = 6 }; // sizeof(ValueInternalLink) = 128 on 32 bits architecture.
- enum InternalFlags {
- flagAvailable = 0,
- flagUsed = 1
- };
-
- ValueInternalLink();
-
- ~ValueInternalLink();
-
- Value items_[itemPerLink];
- char *keys_[itemPerLink];
- ValueInternalLink *previous_;
- ValueInternalLink *next_;
- };
-
-
- /** \brief A linked page based hash-table implementation used internally by Value.
- * \internal ValueInternalMap is a tradional bucket based hash-table, with a linked
- * list in each bucket to handle collision. There is an addional twist in that
- * each node of the collision linked list is a page containing a fixed amount of
- * value. This provides a better compromise between memory usage and speed.
- *
- * Each bucket is made up of a chained list of ValueInternalLink. The last
- * link of a given bucket can be found in the 'previous_' field of the following bucket.
- * The last link of the last bucket is stored in tailLink_ as it has no following bucket.
- * Only the last link of a bucket may contains 'available' item. The last link always
- * contains at least one element unless is it the bucket one very first link.
- */
- class JSON_API ValueInternalMap
- {
- friend class ValueIteratorBase;
- friend class Value;
- public:
- typedef unsigned int HashKey;
- typedef unsigned int BucketIndex;
-
-# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
- struct IteratorState
- {
- IteratorState()
- : map_(0)
- , link_(0)
- , itemIndex_(0)
- , bucketIndex_(0)
- {
- }
- ValueInternalMap *map_;
- ValueInternalLink *link_;
- BucketIndex itemIndex_;
- BucketIndex bucketIndex_;
- };
-# endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
-
- ValueInternalMap();
- ValueInternalMap( const ValueInternalMap &other );
- ValueInternalMap &operator =( const ValueInternalMap &other );
- ~ValueInternalMap();
-
- void swap( ValueInternalMap &other );
-
- BucketIndex size() const;
-
- void clear();
-
- bool reserveDelta( BucketIndex growth );
-
- bool reserve( BucketIndex newItemCount );
-
- const Value *find( const char *key ) const;
-
- Value *find( const char *key );
-
- Value &resolveReference( const char *key,
- bool isStatic );
-
- void remove( const char *key );
-
- void doActualRemove( ValueInternalLink *link,
- BucketIndex index,
- BucketIndex bucketIndex );
-
- ValueInternalLink *&getLastLinkInBucket( BucketIndex bucketIndex );
-
- Value &setNewItem( const char *key,
- bool isStatic,
- ValueInternalLink *link,
- BucketIndex index );
-
- Value &unsafeAdd( const char *key,
- bool isStatic,
- HashKey hashedKey );
-
- HashKey hash( const char *key ) const;
-
- int compare( const ValueInternalMap &other ) const;
-
- private:
- void makeBeginIterator( IteratorState &it ) const;
- void makeEndIterator( IteratorState &it ) const;
- static bool equals( const IteratorState &x, const IteratorState &other );
- static void increment( IteratorState &iterator );
- static void incrementBucket( IteratorState &iterator );
- static void decrement( IteratorState &iterator );
- static const char *key( const IteratorState &iterator );
- static const char *key( const IteratorState &iterator, bool &isStatic );
- static Value &value( const IteratorState &iterator );
- static int distance( const IteratorState &x, const IteratorState &y );
-
- private:
- ValueInternalLink *buckets_;
- ValueInternalLink *tailLink_;
- BucketIndex bucketsSize_;
- BucketIndex itemCount_;
- };
-
- /** \brief A simplified deque implementation used internally by Value.
- * \internal
- * It is based on a list of fixed "page", each page contains a fixed number of items.
- * Instead of using a linked-list, a array of pointer is used for fast item look-up.
- * Look-up for an element is as follow:
- * - compute page index: pageIndex = itemIndex / itemsPerPage
- * - look-up item in page: pages_[pageIndex][itemIndex % itemsPerPage]
- *
- * Insertion is amortized constant time (only the array containing the index of pointers
- * need to be reallocated when items are appended).
- */
- class JSON_API ValueInternalArray
- {
- friend class Value;
- friend class ValueIteratorBase;
- public:
- enum { itemsPerPage = 8 }; // should be a power of 2 for fast divide and modulo.
- typedef Value::ArrayIndex ArrayIndex;
- typedef unsigned int PageIndex;
-
-# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
- struct IteratorState // Must be a POD
- {
- IteratorState()
- : array_(0)
- , currentPageIndex_(0)
- , currentItemIndex_(0)
- {
- }
- ValueInternalArray *array_;
- Value **currentPageIndex_;
- unsigned int currentItemIndex_;
- };
-# endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
-
- ValueInternalArray();
- ValueInternalArray( const ValueInternalArray &other );
- ValueInternalArray &operator =( const ValueInternalArray &other );
- ~ValueInternalArray();
- void swap( ValueInternalArray &other );
-
- void clear();
- void resize( ArrayIndex newSize );
-
- Value &resolveReference( ArrayIndex index );
-
- Value *find( ArrayIndex index ) const;
-
- ArrayIndex size() const;
-
- int compare( const ValueInternalArray &other ) const;
-
- private:
- static bool equals( const IteratorState &x, const IteratorState &other );
- static void increment( IteratorState &iterator );
- static void decrement( IteratorState &iterator );
- static Value &dereference( const IteratorState &iterator );
- static Value &unsafeDereference( const IteratorState &iterator );
- static int distance( const IteratorState &x, const IteratorState &y );
- static ArrayIndex indexOf( const IteratorState &iterator );
- void makeBeginIterator( IteratorState &it ) const;
- void makeEndIterator( IteratorState &it ) const;
- void makeIterator( IteratorState &it, ArrayIndex index ) const;
-
- void makeIndexValid( ArrayIndex index );
-
- Value **pages_;
- ArrayIndex size_;
- PageIndex pageCount_;
- };
-
- /** \brief Experimental: do not use. Allocator to customize Value internal array.
- * Below is an example of a simple implementation (actual implementation use
- * memory pool).
- \code
-class DefaultValueArrayAllocator : public ValueArrayAllocator
-{
-public: // overridden from ValueArrayAllocator
- virtual ~DefaultValueArrayAllocator()
- {
- }
-
- virtual ValueInternalArray *newArray()
- {
- return new ValueInternalArray();
- }
-
- virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
- {
- return new ValueInternalArray( other );
- }
-
- virtual void destruct( ValueInternalArray *array )
- {
- delete array;
- }
-
- virtual void reallocateArrayPageIndex( Value **&indexes,
- ValueInternalArray::PageIndex &indexCount,
- ValueInternalArray::PageIndex minNewIndexCount )
- {
- ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
- if ( minNewIndexCount > newIndexCount )
- newIndexCount = minNewIndexCount;
- void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
- if ( !newIndexes )
- throw std::bad_alloc();
- indexCount = newIndexCount;
- indexes = static_cast<Value **>( newIndexes );
- }
- virtual void releaseArrayPageIndex( Value **indexes,
- ValueInternalArray::PageIndex indexCount )
- {
- if ( indexes )
- free( indexes );
- }
-
- virtual Value *allocateArrayPage()
- {
- return static_cast<Value *>( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) );
- }
-
- virtual void releaseArrayPage( Value *value )
- {
- if ( value )
- free( value );
- }
-};
- \endcode
- */
- class JSON_API ValueArrayAllocator
- {
- public:
- virtual ~ValueArrayAllocator();
- virtual ValueInternalArray *newArray() = 0;
- virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) = 0;
- virtual void destructArray( ValueInternalArray *array ) = 0;
- /** \brief Reallocate array page index.
- * Reallocates an array of pointer on each page.
- * \param indexes [input] pointer on the current index. May be \c NULL.
- * [output] pointer on the new index of at least
- * \a minNewIndexCount pages.
- * \param indexCount [input] current number of pages in the index.
- * [output] number of page the reallocated index can handle.
- * \b MUST be >= \a minNewIndexCount.
- * \param minNewIndexCount Minimum number of page the new index must be able to
- * handle.
- */
- virtual void reallocateArrayPageIndex( Value **&indexes,
- ValueInternalArray::PageIndex &indexCount,
- ValueInternalArray::PageIndex minNewIndexCount ) = 0;
- virtual void releaseArrayPageIndex( Value **indexes,
- ValueInternalArray::PageIndex indexCount ) = 0;
- virtual Value *allocateArrayPage() = 0;
- virtual void releaseArrayPage( Value *value ) = 0;
- };
-#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP
-
-
- /** \brief base class for Value iterators.
- *
- */
- class ValueIteratorBase
- {
- public:
- typedef unsigned int size_t;
- typedef int difference_type;
- typedef ValueIteratorBase SelfType;
-
- ValueIteratorBase();
-#ifndef JSON_VALUE_USE_INTERNAL_MAP
- explicit ValueIteratorBase( const Value::ObjectValues::iterator &current );
-#else
- ValueIteratorBase( const ValueInternalArray::IteratorState &state );
- ValueIteratorBase( const ValueInternalMap::IteratorState &state );
-#endif
-
- bool operator ==( const SelfType &other ) const
- {
- return isEqual( other );
- }
-
- bool operator !=( const SelfType &other ) const
- {
- return !isEqual( other );
- }
-
- difference_type operator -( const SelfType &other ) const
- {
- return computeDistance( other );
- }
-
- /// Return either the index or the member name of the referenced value as a Value.
- Value key() const;
-
- /// Return the index of the referenced Value. -1 if it is not an arrayValue.
- UInt index() const;
-
- /// Return the member name of the referenced Value. "" if it is not an objectValue.
- const char *memberName() const;
-
- protected:
- Value &deref() const;
-
- void increment();
-
- void decrement();
-
- difference_type computeDistance( const SelfType &other ) const;
-
- bool isEqual( const SelfType &other ) const;
-
- void copy( const SelfType &other );
-
- private:
-#ifndef JSON_VALUE_USE_INTERNAL_MAP
- Value::ObjectValues::iterator current_;
- // Indicates that iterator is for a null value.
- bool isNull_;
-#else
- union
- {
- ValueInternalArray::IteratorState array_;
- ValueInternalMap::IteratorState map_;
- } iterator_;
- bool isArray_;
-#endif
- };
-
- /** \brief const iterator for object and array value.
- *
- */
- class ValueConstIterator : public ValueIteratorBase
- {
- friend class Value;
- public:
- typedef unsigned int size_t;
- typedef int difference_type;
- typedef const Value &reference;
- typedef const Value *pointer;
- typedef ValueConstIterator SelfType;
-
- ValueConstIterator();
- private:
- /*! \internal Use by Value to create an iterator.
- */
-#ifndef JSON_VALUE_USE_INTERNAL_MAP
- explicit ValueConstIterator( const Value::ObjectValues::iterator &current );
-#else
- ValueConstIterator( const ValueInternalArray::IteratorState &state );
- ValueConstIterator( const ValueInternalMap::IteratorState &state );
-#endif
- public:
- SelfType &operator =( const ValueIteratorBase &other );
-
- SelfType operator++( int )
- {
- SelfType temp( *this );
- ++*this;
- return temp;
- }
-
- SelfType operator--( int )
- {
- SelfType temp( *this );
- --*this;
- return temp;
- }
-
- SelfType &operator--()
- {
- decrement();
- return *this;
- }
-
- SelfType &operator++()
- {
- increment();
- return *this;
- }
-
- reference operator *() const
- {
- return deref();
- }
- };
-
-
- /** \brief Iterator for object and array value.
- */
- class ValueIterator : public ValueIteratorBase
- {
- friend class Value;
- public:
- typedef unsigned int size_t;
- typedef int difference_type;
- typedef Value &reference;
- typedef Value *pointer;
- typedef ValueIterator SelfType;
-
- ValueIterator();
- ValueIterator( const ValueConstIterator &other );
- ValueIterator( const ValueIterator &other );
- private:
- /*! \internal Use by Value to create an iterator.
- */
-#ifndef JSON_VALUE_USE_INTERNAL_MAP
- explicit ValueIterator( const Value::ObjectValues::iterator &current );
-#else
- ValueIterator( const ValueInternalArray::IteratorState &state );
- ValueIterator( const ValueInternalMap::IteratorState &state );
-#endif
- public:
-
- SelfType &operator =( const SelfType &other );
-
- SelfType operator++( int )
- {
- SelfType temp( *this );
- ++*this;
- return temp;
- }
-
- SelfType operator--( int )
- {
- SelfType temp( *this );
- --*this;
- return temp;
- }
-
- SelfType &operator--()
- {
- decrement();
- return *this;
- }
-
- SelfType &operator++()
- {
- increment();
- return *this;
- }
-
- reference operator *() const
- {
- return deref();
- }
- };
-
-
-} // namespace Json
-
-
-#endif // CPPTL_JSON_H_INCLUDED