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author | Mathias <mathias-github@users.noreply.github.com> | 2016-01-29 20:47:00 +0100 |
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committer | Mathias <mathias-github@users.noreply.github.com> | 2016-01-29 20:47:00 +0100 |
commit | 752d99c8b8ff1c0fd625f0d8211f2530c517ef33 (patch) | |
tree | a2d273770c91afd4f91e9addebd9be3d5705d6dd /docs/Generator.html | |
parent | Merge pull request #2910 from LogicParrot/posix (diff) | |
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Diffstat (limited to 'docs/Generator.html')
-rw-r--r-- | docs/Generator.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/Generator.html b/docs/Generator.html index 3d4e09afe..c852d8bf0 100644 --- a/docs/Generator.html +++ b/docs/Generator.html @@ -503,7 +503,7 @@ there should be more lava springs and almost no water springs near the bottom. T Cuberite team has made a tool that scanned through MineCraft's terrain and counted the amount of both types of springs in relation to their height. Two curves have been found for the distribution of each type of the spring:</p> -<img src="http://mc-server.xoft.cz/img/vanilla_springs_huge.png" /> +<img src="img/vanilla_springs_huge.png" /> <p>Cuberite uses an approximation of the above curves to choose the height at which to generate the spring.</p> |