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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-27 17:21:48 +0100 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-27 17:21:48 +0100 |
commit | e203be06e81e5f85c179a28219836ed394d2ba64 (patch) | |
tree | 6c11e442c1eac49dc534b712d1499362ecb17923 /converter/DeNotchConverter.vcxproj | |
parent | Set player interaction kicking to 5 interactions per .1 seconds to help with lag disconnects. Still need to change code to lessen the false positives. (diff) | |
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Diffstat (limited to 'converter/DeNotchConverter.vcxproj')
-rw-r--r-- | converter/DeNotchConverter.vcxproj | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/converter/DeNotchConverter.vcxproj b/converter/DeNotchConverter.vcxproj new file mode 100644 index 000000000..6ca8e55fa --- /dev/null +++ b/converter/DeNotchConverter.vcxproj @@ -0,0 +1,89 @@ +<?xml version="1.0" encoding="utf-8"?>
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+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{A6F31DB3-6F2F-413B-ACAC-8E24A6C8B38A}</ProjectGuid>
+ <RootNamespace>DeNotchConverter</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>MultiByte</CharacterSet>
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+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
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+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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+ </ImportGroup>
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+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup />
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../zlib-1.2.5</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
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+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <AdditionalIncludeDirectories>../zlib-1.2.5</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="source\cDeNotch.cpp" />
+ <ClCompile Include="source\cNBTData.cpp" />
+ <ClCompile Include="source\cQuicksort.cpp" />
+ <ClCompile Include="source\cTimer.cpp" />
+ <ClCompile Include="source\main.cpp" />
+ <ClCompile Include="source\printdir.c" />
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+ <ItemGroup>
+ <ClInclude Include="source\cDeNotch.h" />
+ <ClInclude Include="source\cNBTData.h" />
+ <ClInclude Include="source\cQuicksort.h" />
+ <ClInclude Include="source\cTimer.h" />
+ <ClInclude Include="source\wdirent.h" />
+ </ItemGroup>
+ <ItemGroup>
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+ <Project>{f6f43a78-816d-4c37-a07b-68bed529273a}</Project>
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+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
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